|
1
|
if (im_done)
|
|
2
|
{
|
|
3
|
draw_sprite_ext(sprite_index, image_index, x + 8, y + 33, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
4
|
}
|
|
5
|
else
|
|
6
|
{
|
|
7
|
draw_sprite_ext(spr_enemy_aqua_chainswing_back, back_index, x + 17, y + 60, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
8
|
draw_sprite_ext(sprite_index, image_index, x + 32, y + 75, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
9
|
draw_sprite_ext(spr_enemy_aqua_chainswing_front, front_index, x + 17, y + 60, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
10
|
}
|