Deltarune (Chapter 5) script viewer

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gml_Object_obj_attack_knifechain_manager2_Alarm_2

related scripts: Alarm_0 • Alarm_1 • Alarm_2 • Alarm_3 • CleanUp_0 • Create_0 • Draw_0 • Step_1 • Step_2

(view raw script w/o annotations or w/e)
1
if (global.turntimer <= 5)
2
    exit;
3
with (obj_purple_enemy)
4
{
5
    if (rope_counter == 6)
6
        exit;
7
}
8
with (obj_purple_enemy)
9
    seth_sprite(4422, 0, 0);