Deltarune (Chapter 5) script viewer

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gml_GlobalScript_scr_spritematch

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function 
scr_spritematch
scr_spritematch

function
scr_spritematch(arg0)
{ sprite_index = arg0.sprite_index; image_index = arg0.image_index; x = arg0.x; y = arg0.y; image_blend = arg0.image_blend; image_alpha = arg0.image_alpha; image_angle = arg0.image_angle; image_xscale = arg0.image_xscale; image_yscale = arg0.image_yscale; }
(arg0)
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{
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    sprite_index = arg0.sprite_index;
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    image_index = arg0.image_index;
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    x = arg0.x;
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    y = arg0.y;
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    image_blend = arg0.image_blend;
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    image_alpha = arg0.image_alpha;
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    image_angle = arg0.image_angle;
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    image_xscale = arg0.image_xscale;
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    image_yscale = arg0.image_yscale;
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}