function scr_spritematch(arg0) { sprite_index = arg0.sprite_index; image_index = arg0.image_index; x = arg0.x; y = arg0.y; image_blend = arg0.image_blend; image_alpha = arg0.image_alpha; image_angle = arg0.image_angle; image_xscale = arg0.image_xscale; image_yscale = arg0.image_yscale; }