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gml_GlobalScript_scr_sprite_asset_info

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function 
scr_sprite_asset_info
scr_sprite_asset_info

function
scr_sprite_asset_info(arg0, arg1)
{ var __asset = layer_sprite_get_id(layer_get_id(arg1), arg0); var __struct = { x: layer_sprite_get_x(__asset), y: layer_sprite_get_y(__asset), alpha: layer_sprite_get_alpha(__asset), blend: layer_sprite_get_blend(__asset), angle: layer_sprite_get_angle(__asset), sprite: layer_sprite_get_sprite(__asset), index: layer_sprite_get_index(__asset) }; return __struct; }
(arg0, arg1)
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{
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    var __asset = layer_sprite_get_id(layer_get_id(arg1), arg0);
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    var __struct = 
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    {
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        x: layer_sprite_get_x(__asset),
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        y: layer_sprite_get_y(__asset),
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        alpha: layer_sprite_get_alpha(__asset),
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        blend: layer_sprite_get_blend(__asset),
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        angle: layer_sprite_get_angle(__asset),
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        sprite: layer_sprite_get_sprite(__asset),
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        index: layer_sprite_get_index(__asset)
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    };
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    return __struct;
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}