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1
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function scr_roomnamescr_roomname
function scr_roomname(arg0)
{
roomname = stringsetloc(Dark World?"Dark World?", "scr_roomname_slash_scr_roomname_gml_1_0" );
if (arg0 == 0)
roomname = stringsetloc(---"---", "scr_roomname_slash_scr_roomname_gml_2_0" );
if (arg0 == 13)
roomname = stringsetloc(Kris's Room"Kris's Room", "scr_roomname_slash_scr_roomname_gml_4_0_b" );
if (arg0 == 54)
roomname = stringsetloc(My Castle Town"My Castle Town", "scr_roomname_slash_scr_roomname_gml_6_0" );
if (arg0 == 112)
roomname = stringsetloc(Castle Town - TV Building"Castle Town - TV Building", "scr_roomname_slash_scr_roomname_gml_30_0" );
if (arg0 == 24)
roomname = stringsetloc(Hometown"Hometown", "scr_roomname_slash_scr_roomname_gml_7_0" );
if (arg0 == 120)
roomname = stringsetloc(Dark World"Dark World", "scr_roomname_slash_scr_roomname_gml_8_0" );
if (arg0 == 122)
roomname = stringsetloc(Garden - Beginning"Garden - Beginning", "scr_roomname_slash_scr_roomname_gml_9_0" );
if (arg0 == 129)
roomname = stringsetloc(Garden - Flowery Helped"Garden - Flowery Helped", "scr_roomname_slash_scr_roomname_gml_10_0_b" );
if (arg0 == 133)
roomname = stringsetloc(Garden - Ideal Diner"Garden - Ideal Diner", "scr_roomname_slash_scr_roomname_gml_11_0" );
if (arg0 == 150)
roomname = stringsetloc(Garden - Way Home"Garden - Way Home", "scr_roomname_slash_scr_roomname_gml_12_0_b" );
if (arg0 == 141)
roomname = stringsetloc(Garden - Shrine"Garden - Shrine", "scr_roomname_slash_scr_roomname_gml_13_0_b" );
if (arg0 == 144)
roomname = stringsetloc(Cliffs - Beginning"Cliffs - Beginning", "scr_roomname_slash_scr_roomname_gml_14_0" );
if (arg0 == 161)
roomname = stringsetloc(Cliffs - Shop"Cliffs - Shop", "scr_roomname_slash_scr_roomname_gml_15_0_b" );
if (arg0 == 167)
roomname = stringsetloc(Cliffs - Below Castle"Cliffs - Below Castle", "scr_roomname_slash_scr_roomname_gml_16_0_b" );
if (arg0 == 179)
roomname = stringsetloc(Flower Castle - Jail"Flower Castle - Jail", "scr_roomname_slash_scr_roomname_gml_17_0_b" );
if (arg0 == 177)
roomname = stringsetloc(Flower Castle - Cafe"Flower Castle - Cafe", "scr_roomname_slash_scr_roomname_gml_18_0_b" );
if (arg0 == 202)
roomname = stringsetloc(Flower Castle - Right Diner"Flower Castle - Right Diner", "scr_roomname_slash_scr_roomname_gml_19_0_b" );
if (arg0 == 207)
roomname = stringsetloc(Flower Castle - Right End"Flower Castle - Right End", "scr_roomname_slash_scr_roomname_gml_20_0" );
if (arg0 == 183)
roomname = stringsetloc(Flower Castle - Left Doors"Flower Castle - Left Doors", "scr_roomname_slash_scr_roomname_gml_21_0_b" );
if (arg0 == 187)
roomname = stringsetloc(Flower Castle - Left Stage"Flower Castle - Left Stage", "scr_roomname_slash_scr_roomname_gml_22_0" );
if (arg0 == 189)
roomname = stringsetloc(Flower Castle - Left End"Flower Castle - Left End", "scr_roomname_slash_scr_roomname_gml_23_0_b" );
if (arg0 == 222)
roomname = stringsetloc(Top of Castle - Beginning"Top of Castle - Beginning", "scr_roomname_slash_scr_roomname_gml_24_0_b" );
if (arg0 == 224)
roomname = stringsetloc(Top of Castle - Green's Shop"Top of Castle - Green's Shop", "scr_roomname_slash_scr_roomname_gml_25_0" );
if (arg0 == 225)
roomname = stringsetloc(Top of Castle - Castle Top"Top of Castle - Castle Top", "scr_roomname_slash_scr_roomname_gml_26_0" );
if (arg0 == 205)
roomname = stringsetloc(Flower Castle - Right View"Flower Castle - Right View", "scr_roomname_slash_scr_roomname_gml_27_0" );
if (arg0 == 230)
roomname = stringsetloc(Top of Castle - Boss?"Top of Castle - Boss?", "scr_roomname_slash_scr_roomname_gml_28_0" );
return roomname;
} (arg0)
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2
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{
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3
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roomname = stringsetloc(Dark World?"Dark World?", "scr_roomname_slash_scr_roomname_gml_1_0" );
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4
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if (arg0 == 0)
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5
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roomname = stringsetloc(---"---", "scr_roomname_slash_scr_roomname_gml_2_0" );
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6
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if (arg0 == 13)
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7
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roomname = stringsetloc(Kris's Room"Kris's Room", "scr_roomname_slash_scr_roomname_gml_4_0_b" );
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8
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if (arg0 == 54)
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9
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roomname = stringsetloc(My Castle Town"My Castle Town", "scr_roomname_slash_scr_roomname_gml_6_0" );
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10
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if (arg0 == 112)
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11
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roomname = stringsetloc(Castle Town - TV Building"Castle Town - TV Building", "scr_roomname_slash_scr_roomname_gml_30_0" );
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12
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if (arg0 == 24)
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13
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roomname = stringsetloc(Hometown"Hometown", "scr_roomname_slash_scr_roomname_gml_7_0" );
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14
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if (arg0 == 120)
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15
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roomname = stringsetloc(Dark World"Dark World", "scr_roomname_slash_scr_roomname_gml_8_0" );
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16
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if (arg0 == 122)
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17
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roomname = stringsetloc(Garden - Beginning"Garden - Beginning", "scr_roomname_slash_scr_roomname_gml_9_0" );
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18
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if (arg0 == 129)
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19
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roomname = stringsetloc(Garden - Flowery Helped"Garden - Flowery Helped", "scr_roomname_slash_scr_roomname_gml_10_0_b" );
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20
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if (arg0 == 133)
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21
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roomname = stringsetloc(Garden - Ideal Diner"Garden - Ideal Diner", "scr_roomname_slash_scr_roomname_gml_11_0" );
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22
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if (arg0 == 150)
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23
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roomname = stringsetloc(Garden - Way Home"Garden - Way Home", "scr_roomname_slash_scr_roomname_gml_12_0_b" );
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24
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if (arg0 == 141)
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25
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roomname = stringsetloc(Garden - Shrine"Garden - Shrine", "scr_roomname_slash_scr_roomname_gml_13_0_b" );
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26
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if (arg0 == 144)
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27
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roomname = stringsetloc(Cliffs - Beginning"Cliffs - Beginning", "scr_roomname_slash_scr_roomname_gml_14_0" );
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28
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if (arg0 == 161)
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29
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roomname = stringsetloc(Cliffs - Shop"Cliffs - Shop", "scr_roomname_slash_scr_roomname_gml_15_0_b" );
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30
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if (arg0 == 167)
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31
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roomname = stringsetloc(Cliffs - Below Castle"Cliffs - Below Castle", "scr_roomname_slash_scr_roomname_gml_16_0_b" );
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32
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if (arg0 == 179)
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33
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roomname = stringsetloc(Flower Castle - Jail"Flower Castle - Jail", "scr_roomname_slash_scr_roomname_gml_17_0_b" );
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34
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if (arg0 == 177)
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35
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roomname = stringsetloc(Flower Castle - Cafe"Flower Castle - Cafe", "scr_roomname_slash_scr_roomname_gml_18_0_b" );
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36
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if (arg0 == 202)
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37
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roomname = stringsetloc(Flower Castle - Right Diner"Flower Castle - Right Diner", "scr_roomname_slash_scr_roomname_gml_19_0_b" );
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38
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if (arg0 == 207)
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39
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roomname = stringsetloc(Flower Castle - Right End"Flower Castle - Right End", "scr_roomname_slash_scr_roomname_gml_20_0" );
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40
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if (arg0 == 183)
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41
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roomname = stringsetloc(Flower Castle - Left Doors"Flower Castle - Left Doors", "scr_roomname_slash_scr_roomname_gml_21_0_b" );
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42
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if (arg0 == 187)
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43
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roomname = stringsetloc(Flower Castle - Left Stage"Flower Castle - Left Stage", "scr_roomname_slash_scr_roomname_gml_22_0" );
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44
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if (arg0 == 189)
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45
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roomname = stringsetloc(Flower Castle - Left End"Flower Castle - Left End", "scr_roomname_slash_scr_roomname_gml_23_0_b" );
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46
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if (arg0 == 222)
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47
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roomname = stringsetloc(Top of Castle - Beginning"Top of Castle - Beginning", "scr_roomname_slash_scr_roomname_gml_24_0_b" );
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48
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if (arg0 == 224)
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49
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roomname = stringsetloc(Top of Castle - Green's Shop"Top of Castle - Green's Shop", "scr_roomname_slash_scr_roomname_gml_25_0" );
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50
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if (arg0 == 225)
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51
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roomname = stringsetloc(Top of Castle - Castle Top"Top of Castle - Castle Top", "scr_roomname_slash_scr_roomname_gml_26_0" );
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52
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if (arg0 == 205)
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53
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roomname = stringsetloc(Flower Castle - Right View"Flower Castle - Right View", "scr_roomname_slash_scr_roomname_gml_27_0" );
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54
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if (arg0 == 230)
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55
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roomname = stringsetloc(Top of Castle - Boss?"Top of Castle - Boss?", "scr_roomname_slash_scr_roomname_gml_28_0" );
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56
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return roomname;
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57
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}
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