function scr_roomname(arg0) { roomname = stringsetloc("Dark World?", "scr_roomname_slash_scr_roomname_gml_1_0"); if (arg0 == 0) roomname = stringsetloc("---", "scr_roomname_slash_scr_roomname_gml_2_0"); if (arg0 == 13) roomname = stringsetloc("Kris's Room", "scr_roomname_slash_scr_roomname_gml_4_0_b"); if (arg0 == 54) roomname = stringsetloc("My Castle Town", "scr_roomname_slash_scr_roomname_gml_6_0"); if (arg0 == 112) roomname = stringsetloc("Castle Town - TV Building", "scr_roomname_slash_scr_roomname_gml_30_0"); if (arg0 == 24) roomname = stringsetloc("Hometown", "scr_roomname_slash_scr_roomname_gml_7_0"); if (arg0 == 120) roomname = stringsetloc("Dark World", "scr_roomname_slash_scr_roomname_gml_8_0"); if (arg0 == 122) roomname = stringsetloc("Garden - Beginning", "scr_roomname_slash_scr_roomname_gml_9_0"); if (arg0 == 129) roomname = stringsetloc("Garden - Flowery Helped", "scr_roomname_slash_scr_roomname_gml_10_0_b"); if (arg0 == 133) roomname = stringsetloc("Garden - Ideal Diner", "scr_roomname_slash_scr_roomname_gml_11_0"); if (arg0 == 150) roomname = stringsetloc("Garden - Way Home", "scr_roomname_slash_scr_roomname_gml_12_0_b"); if (arg0 == 141) roomname = stringsetloc("Garden - Shrine", "scr_roomname_slash_scr_roomname_gml_13_0_b"); if (arg0 == 144) roomname = stringsetloc("Cliffs - Beginning", "scr_roomname_slash_scr_roomname_gml_14_0"); if (arg0 == 161) roomname = stringsetloc("Cliffs - Shop", "scr_roomname_slash_scr_roomname_gml_15_0_b"); if (arg0 == 167) roomname = stringsetloc("Cliffs - Below Castle", "scr_roomname_slash_scr_roomname_gml_16_0_b"); if (arg0 == 179) roomname = stringsetloc("Flower Castle - Jail", "scr_roomname_slash_scr_roomname_gml_17_0_b"); if (arg0 == 177) roomname = stringsetloc("Flower Castle - Cafe", "scr_roomname_slash_scr_roomname_gml_18_0_b"); if (arg0 == 202) roomname = stringsetloc("Flower Castle - Right Diner", "scr_roomname_slash_scr_roomname_gml_19_0_b"); if (arg0 == 207) roomname = stringsetloc("Flower Castle - Right End", "scr_roomname_slash_scr_roomname_gml_20_0"); if (arg0 == 183) roomname = stringsetloc("Flower Castle - Left Doors", "scr_roomname_slash_scr_roomname_gml_21_0_b"); if (arg0 == 187) roomname = stringsetloc("Flower Castle - Left Stage", "scr_roomname_slash_scr_roomname_gml_22_0"); if (arg0 == 189) roomname = stringsetloc("Flower Castle - Left End", "scr_roomname_slash_scr_roomname_gml_23_0_b"); if (arg0 == 222) roomname = stringsetloc("Top of Castle - Beginning", "scr_roomname_slash_scr_roomname_gml_24_0_b"); if (arg0 == 224) roomname = stringsetloc("Top of Castle - Green's Shop", "scr_roomname_slash_scr_roomname_gml_25_0"); if (arg0 == 225) roomname = stringsetloc("Top of Castle - Castle Top", "scr_roomname_slash_scr_roomname_gml_26_0"); if (arg0 == 205) roomname = stringsetloc("Flower Castle - Right View", "scr_roomname_slash_scr_roomname_gml_27_0"); if (arg0 == 230) roomname = stringsetloc("Top of Castle - Boss?", "scr_roomname_slash_scr_roomname_gml_28_0"); return roomname; }