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1
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function scr_plat_standing_onscr_plat_standing_on
function scr_plat_standing_on(arg0, arg1)
{
if (is_string(arg0))
{
if (arg0 == "kr" || arg0 == "kris")
{
with (obj_plat_player)
return grounded && ground == arg1;
}
else
{
with (obj_plat_follower)
{
if ((arg0 == "su" || arg0 == "susie") && name == "susie")
return grounded && ground == arg1;
if ((arg0 == "ra" || arg0 == "ralsei") && name == "ralsei")
return grounded && ground == arg1;
}
}
}
else if (variable_instance_exists(arg0, "ground"))
{
return arg0.grounded && arg0.ground == arg1;
}
} (arg0, arg1)
|
|
2
|
{
|
|
3
|
if (is_string(arg0))
|
|
4
|
{
|
|
5
|
if (arg0 == "kr" || arg0 == "kris")
|
|
6
|
{
|
|
7
|
with (obj_plat_player)
|
|
8
|
return grounded && ground == arg1;
|
|
9
|
}
|
|
10
|
else
|
|
11
|
{
|
|
12
|
with (obj_plat_follower)
|
|
13
|
{
|
|
14
|
if ((arg0 == "su" || arg0 == "susie") && name == "susie")
|
|
15
|
return grounded && ground == arg1;
|
|
16
|
if ((arg0 == "ra" || arg0 == "ralsei") && name == "ralsei")
|
|
17
|
return grounded && ground == arg1;
|
|
18
|
}
|
|
19
|
}
|
|
20
|
}
|
|
21
|
else if (variable_instance_exists(arg0, "ground"))
|
|
22
|
{
|
|
23
|
return arg0.grounded && arg0.ground == arg1;
|
|
24
|
}
|
|
25
|
}
|