|
1
|
function scr_plat_enemy_wave_activescr_plat_enemy_wave_active
function scr_plat_enemy_wave_active()
{
var all_gone = true;
with (obj_flower_enmparent)
{
if (scr_onscreen(self))
{
all_gone = false;
break;
}
}
if (all_gone)
{
with (obj_flower_respwn)
{
if (scr_onscreen(self))
{
all_gone = false;
break;
}
}
}
return !all_gone;
} ()
|
|
2
|
{
|
|
3
|
var all_gone = true;
|
|
4
|
with (obj_flower_enmparent)
|
|
5
|
{
|
|
6
|
if (scr_onscreenscr_onscreen
function scr_onscreen(arg0)
{
__obj = arg0;
var __cx = camera_get_view_x(view_camera[0]);
var __cy = camera_get_view_y(view_camera[0]);
if ((__obj.x + __obj.sprite_width) < __cx || __obj.x > (__cx + 640) || (__obj.y + __obj.sprite_height) < __cy || __obj.y > (__cy + 480))
return false;
else
return true;
} (self))
|
|
7
|
{
|
|
8
|
all_gone = false;
|
|
9
|
break;
|
|
10
|
}
|
|
11
|
}
|
|
12
|
if (all_gone)
|
|
13
|
{
|
|
14
|
with (obj_flower_respwn)
|
|
15
|
{
|
|
16
|
if (scr_onscreenscr_onscreen
function scr_onscreen(arg0)
{
__obj = arg0;
var __cx = camera_get_view_x(view_camera[0]);
var __cy = camera_get_view_y(view_camera[0]);
if ((__obj.x + __obj.sprite_width) < __cx || __obj.x > (__cx + 640) || (__obj.y + __obj.sprite_height) < __cy || __obj.y > (__cy + 480))
return false;
else
return true;
} (self))
|
|
17
|
{
|
|
18
|
all_gone = false;
|
|
19
|
break;
|
|
20
|
}
|
|
21
|
}
|
|
22
|
}
|
|
23
|
return !all_gone;
|
|
24
|
}
|