|
1
|
function scr_actor_offsetscr_actor_offset
function scr_actor_offset(arg0)
{
var __offset = new Vector2();
switch (arg0)
{
case "kr":
case "kris":
__offset = new Vector2(10, 37);
break;
case "su":
case "susie":
__offset = new Vector2(13, 44);
break;
case "ra":
case "ralsei":
__offset = new Vector2(11, 41);
break;
}
return __offset;
}
function scr_actor_xoffset(arg0)
{
return scr_actor_offset(arg0).x;
}
function scr_actor_yoffset(arg0)
{
return scr_actor_offset(arg0).y;
} (arg0)
|
|
2
|
{
|
|
3
|
var __offset = new Vector2();
|
|
4
|
switch (arg0)
|
|
5
|
{
|
|
6
|
case "kr":
|
|
7
|
case "kris":
|
|
8
|
__offset = new Vector2(10, 37);
|
|
9
|
break;
|
|
10
|
case "su":
|
|
11
|
case "susie":
|
|
12
|
__offset = new Vector2(13, 44);
|
|
13
|
break;
|
|
14
|
case "ra":
|
|
15
|
case "ralsei":
|
|
16
|
__offset = new Vector2(11, 41);
|
|
17
|
break;
|
|
18
|
}
|
|
19
|
return __offset;
|
|
20
|
}
|
|
21
|
|
|
22
|
function scr_actor_xoffset(arg0)
|
|
23
|
{
|
|
24
|
return scr_actor_offsetscr_actor_offset
function scr_actor_offset(arg0)
{
var __offset = new Vector2();
switch (arg0)
{
case "kr":
case "kris":
__offset = new Vector2(10, 37);
break;
case "su":
case "susie":
__offset = new Vector2(13, 44);
break;
case "ra":
case "ralsei":
__offset = new Vector2(11, 41);
break;
}
return __offset;
}
function scr_actor_xoffset(arg0)
{
return scr_actor_offset(arg0).x;
}
function scr_actor_yoffset(arg0)
{
return scr_actor_offset(arg0).y;
} (arg0).x;
|
|
25
|
}
|
|
26
|
|
|
27
|
function scr_actor_yoffset(arg0)
|
|
28
|
{
|
|
29
|
return scr_actor_offsetscr_actor_offset
function scr_actor_offset(arg0)
{
var __offset = new Vector2();
switch (arg0)
{
case "kr":
case "kris":
__offset = new Vector2(10, 37);
break;
case "su":
case "susie":
__offset = new Vector2(13, 44);
break;
case "ra":
case "ralsei":
__offset = new Vector2(11, 41);
break;
}
return __offset;
}
function scr_actor_xoffset(arg0)
{
return scr_actor_offset(arg0).x;
}
function scr_actor_yoffset(arg0)
{
return scr_actor_offset(arg0).y;
} (arg0).y;
|
|
30
|
}
|