function scr_actor_offset(arg0) { var __offset = new Vector2(); switch (arg0) { case "kr": case "kris": __offset = new Vector2(10, 37); break; case "su": case "susie": __offset = new Vector2(13, 44); break; case "ra": case "ralsei": __offset = new Vector2(11, 41); break; } return __offset; } function scr_actor_xoffset(arg0) { return scr_actor_offset(arg0).x; } function scr_actor_yoffset(arg0) { return scr_actor_offset(arg0).y; }