|
1
|
if (global.monster[myself] == 1)
|
|
2
|
{
|
|
3
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0)
|
|
4
|
{
|
|
5
|
scr_randomtargetscr_randomtarget
function scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
if (global.chapter >= 2 && mytarget != 3)
{
if (global.charcantarget[0])
global.targeted[0] = 1;
if (global.charcantarget[1])
global.targeted[1] = 1;
if (global.charcantarget[2])
global.targeted[2] = 1;
mytarget = 4;
}
} ();
|
|
6
|
event_user(0);
|
|
7
|
if (!instance_exists(obj_darkener))
|
|
8
|
instance_create(0, 0, obj_darkener);
|
|
9
|
rtimer = 0;
|
|
10
|
con = 0;
|
|
11
|
var createballoon = false;
|
|
12
|
if (createballoon == false)
|
|
13
|
{
|
|
14
|
global.mnfight = 1.5;
|
|
15
|
}
|
|
16
|
else
|
|
17
|
{
|
|
18
|
talked = 1;
|
|
19
|
talktimer = 0;
|
|
20
|
}
|
|
21
|
}
|
|
22
|
if (talked == 1 && scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk"))
|
|
23
|
scr_blconskipscr_blconskip
function scr_blconskip(arg0)
{
if (arg0 >= 0)
{
if (button1_p() && talktimer > arg0)
talktimer = talkmax;
talktimer += 1;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
with (obj_guei_balloon)
instance_destroy();
global.mnfight = 1.5;
}
}
else if (arg0 == -1)
{
if (instance_exists(obj_writer) == false)
global.mnfight = 1.5;
}
else if (arg0 == -2)
{
talktimer += 1;
if (talktimer > 15)
talktimer = talkmax;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
with (obj_guei_balloon)
instance_destroy();
global.mnfight = 1.5;
}
}
} (15);
|
|
24
|
if (global.mnfight == 1.5)
|
|
25
|
{
|
|
26
|
if (battlecontroller)
|
|
27
|
{
|
|
28
|
if (!instance_exists(obj_growtangle))
|
|
29
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
|
|
30
|
if (!instance_exists(obj_moveheart))
|
|
31
|
scr_moveheartscr_moveheart
function scr_moveheart()
{
global.inv = 0;
if (global.chapter == 4 && (i_ex(obj_hammer_of_justice_enemy) || i_ex(obj_sound_of_justice_enemy)))
return instance_create(obj_herosusie.x - 250, obj_herosusie.y + 40, obj_moveheart);
else
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} ();
|
|
32
|
global.mnfight = 2;
|
|
33
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (90);
|
|
34
|
}
|
|
35
|
}
|
|
36
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets") && attacked == 0)
|
|
37
|
{
|
|
38
|
rtimer += 1;
|
|
39
|
if (rtimer == 12 && !i_ex(obj_dbulletcontroller) && battlecontroller)
|
|
40
|
{
|
|
41
|
if (myattackchoice == 0)
|
|
42
|
{
|
|
43
|
global.monsterattackname[myself] = "darkshapeswithred";
|
|
44
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
45
|
dc.type = 450;
|
|
46
|
}
|
|
47
|
if (myattackchoice == 1)
|
|
48
|
{
|
|
49
|
global.monsterattackname[myself] = "darkshapescentipede";
|
|
50
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
51
|
dc.type = 451;
|
|
52
|
}
|
|
53
|
if (myattackchoice == 2)
|
|
54
|
{
|
|
55
|
global.monsterattackname[myself] = "darkshapesbigshot";
|
|
56
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
57
|
dc.type = 452;
|
|
58
|
}
|
|
59
|
if (myattackchoice == 3)
|
|
60
|
{
|
|
61
|
global.monsterattackname[myself] = "darkshapesbigshotdesperation";
|
|
62
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
63
|
dc.type = 453;
|
|
64
|
}
|
|
65
|
if (myattackchoice == 4)
|
|
66
|
{
|
|
67
|
global.monsterattackname[myself] = "darkshapesbigshotaimed";
|
|
68
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
69
|
dc.type = 454;
|
|
70
|
}
|
|
71
|
if (myattackchoice == 5)
|
|
72
|
{
|
|
73
|
global.monsterattackname[myself] = "darkshapescentipedehard";
|
|
74
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
75
|
dc.type = 455;
|
|
76
|
}
|
|
77
|
if (myattackchoice == 6)
|
|
78
|
{
|
|
79
|
global.monsterattackname[myself] = "darkshapesintro";
|
|
80
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
81
|
dc.type = 456;
|
|
82
|
}
|
|
83
|
if (myattackchoice == 7)
|
|
84
|
{
|
|
85
|
global.monsterattackname[myself] = "darkshapescentipedeintro";
|
|
86
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
87
|
dc.type = 457;
|
|
88
|
}
|
|
89
|
if (myattackchoice == 8)
|
|
90
|
{
|
|
91
|
global.monsterattackname[myself] = "darkshapesmine";
|
|
92
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
93
|
dc.type = 458;
|
|
94
|
}
|
|
95
|
if (myattackchoice == 9)
|
|
96
|
{
|
|
97
|
global.monsterattackname[myself] = "thehands";
|
|
98
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
99
|
dc.type = 459;
|
|
100
|
}
|
|
101
|
if (myattackchoice == 10)
|
|
102
|
{
|
|
103
|
global.monsterattackname[myself] = "darkshapesspeedup";
|
|
104
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
105
|
dc.type = 460;
|
|
106
|
}
|
|
107
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (360);
|
|
108
|
turns += 1;
|
|
109
|
global.typer = 6;
|
|
110
|
global.fc = 0;
|
|
111
|
rr = choose(0, 1, 2, 3);
|
|
112
|
if (rr == 0)
|
|
113
|
global.battlemsg[0] = stringsetloc(* You hear your heart beating in your ears."* You hear your heart beating in your ears.", "obj_titan_spawn_enemy_slash_Step_0_gml_130_0" );
|
|
114
|
if (rr == 1)
|
|
115
|
global.battlemsg[0] = stringsetloc(* When did you start being yourself?"* When did you start being yourself?", "obj_titan_spawn_enemy_slash_Step_0_gml_131_0" );
|
|
116
|
if (rr == 2)
|
|
117
|
global.battlemsg[0] = stringsetloc(* It sputtered in a voice like crushed glass."* It sputtered in a voice like crushed glass.", "obj_titan_spawn_enemy_slash_Step_0_gml_132_0" );
|
|
118
|
if (rr == 3)
|
|
119
|
global.battlemsg[0] = stringsetloc(* Ralsei mutters to himself to stay calm."* Ralsei mutters to himself to stay calm.", "obj_titan_spawn_enemy_slash_Step_0_gml_133_0" );
|
|
120
|
if (irandom(100) < 4)
|
|
121
|
global.battlemsg[0] = stringsetloc(* Smells like adrenaline."* Smells like adrenaline.", "obj_titan_spawn_enemy_slash_Step_0_gml_134_0" );
|
|
122
|
attacked = 1;
|
|
123
|
}
|
|
124
|
}
|
|
125
|
if (global.mnfight == 2 && global.turntimer <= 1)
|
|
126
|
{
|
|
127
|
brighten = 0;
|
|
128
|
light_radius = 48;
|
|
129
|
if (global.tension >= 160)
|
|
130
|
global.battlemsg[0] = stringsetloc(* The atmosphere feels tense... * (You can use BANISH!)"* The atmosphere feels tense...&* (You can use \\cYBANISH\\c0!)", "obj_titan_spawn_enemy_slash_Step_0_gml_143_0" );
|
|
131
|
}
|
|
132
|
}
|
|
133
|
if (global.myfight == 3)
|
|
134
|
{
|
|
135
|
xx = __view_get(e__VW.XView, 0);
|
|
136
|
yy = __view_get(e__VW.YView, 0);
|
|
137
|
if (acting == 1 && actcon == 0)
|
|
138
|
{
|
|
139
|
actcon = 1;
|
|
140
|
msgsetloc(0, * TITAN SPAWN - AT 30 DF 200 * A shard of fear. Appears in places of deep dark.Wait for input"* TITAN SPAWN - AT 30 DF 200&* A shard of fear. Appears in places of deep dark./", "obj_titan_spawn_enemy_slash_Step_0_gml_157_0" );
|
|
141
|
if (global.tension >= 160)
|
|
142
|
{
|
|
143
|
msgnextloc(* The atmosphere feels tense... * (You can use BANISH!)Wait for inputClose Message"* The atmosphere feels tense...&* (You can use \\cYBANISH\\c0!)/%", "obj_titan_spawn_enemy_slash_Step_0_gml_161_0" );
|
|
144
|
}
|
|
145
|
else
|
|
146
|
{
|
|
147
|
msgnextloc(* Expose it to LIGHT... and gather COURAGE to gain TP.Wait for input"* Expose it to LIGHT... and gather COURAGE to gain TP./", "obj_titan_spawn_enemy_slash_Step_0_gml_158_0" );
|
|
148
|
msgnextloc(* Then, "BANISH" it!Wait for inputClose Message"* Then, \"\\cYBANISH\\c0\" it!/%", "obj_titan_spawn_enemy_slash_Step_0_gml_159_0" );
|
|
149
|
}
|
|
150
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
151
|
}
|
|
152
|
if (acting == 2 && actcon == 0)
|
|
153
|
{
|
|
154
|
actcon = 1;
|
|
155
|
msgsetloc(0, * Kris's SOUL shone brighter!Wait for inputClose Message"* Kris's SOUL shone brighter!/%", "obj_titan_spawn_enemy_slash_Step_0_gml_166_0" );
|
|
156
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
157
|
brighten = 1;
|
|
158
|
with (obj_titan_spawn_enemy)
|
|
159
|
light_radius = 63;
|
|
160
|
with (obj_heroralsei)
|
|
161
|
scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
162
|
with (obj_herosusie)
|
|
163
|
scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
164
|
with (obj_herokris)
|
|
165
|
scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
166
|
snd_play(snd_boost);
|
|
167
|
heartanim = instance_create(obj_herokris.x + 30, obj_herokris.y + 50, obj_animation);
|
|
168
|
with (heartanim)
|
|
169
|
{
|
|
170
|
depth = -20;
|
|
171
|
image_index = 0;
|
|
172
|
image_xscale = 2;
|
|
173
|
image_yscale = 2;
|
|
174
|
image_speed = 1;
|
|
175
|
sprite_index = spr_soulshining;
|
|
176
|
}
|
|
177
|
}
|
|
178
|
if (acting == 3 && actcon == 0)
|
|
179
|
{
|
|
180
|
global.msg[0] = stringsetloc(* Your SOUL shined its power on RALSEI and SUSIE!Wait for inputClose Message"* Your SOUL shined its power on RALSEI and SUSIE!/%", "obj_titan_enemy_slash_Step_0_gml_1759_0" );
|
|
181
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
182
|
acting = 20;
|
|
183
|
acttimer = 0;
|
|
184
|
}
|
|
185
|
if (acting == 20)
|
|
186
|
{
|
|
187
|
acttimer += 1;
|
|
188
|
if (acttimer >= 10 || !instance_exists(obj_writer))
|
|
189
|
{
|
|
190
|
acttimer = 0;
|
|
191
|
acting = 21;
|
|
192
|
}
|
|
193
|
}
|
|
194
|
if (acting == 21)
|
|
195
|
{
|
|
196
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("susie", spr_susie_heal_charge, 1/3, 0);
|
|
197
|
with (obj_herosusie)
|
|
198
|
{
|
|
199
|
x -= 28;
|
|
200
|
y -= 25;
|
|
201
|
}
|
|
202
|
global.faceaction[1] = 2;
|
|
203
|
global.faceaction[2] = 2;
|
|
204
|
global.charaction[2] = 2;
|
|
205
|
global.charspecial[2] = 6;
|
|
206
|
global.chartarget[2] = 0;
|
|
207
|
global.acting[2] = 0;
|
|
208
|
snd_play(snd_boost);
|
|
209
|
heartanim = instance_create(obj_herokris.x + 30, obj_herokris.y + 50, obj_animation);
|
|
210
|
with (heartanim)
|
|
211
|
{
|
|
212
|
depth = -20;
|
|
213
|
image_index = 0;
|
|
214
|
image_xscale = 2;
|
|
215
|
image_yscale = 2;
|
|
216
|
image_speed = 1;
|
|
217
|
sprite_index = spr_soulshining;
|
|
218
|
}
|
|
219
|
with (obj_heroralsei)
|
|
220
|
scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
221
|
with (obj_herosusie)
|
|
222
|
scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
223
|
with (obj_herokris)
|
|
224
|
scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
225
|
acting = 22;
|
|
226
|
}
|
|
227
|
if (acting == 22)
|
|
228
|
{
|
|
229
|
acttimer += 1;
|
|
230
|
if (acttimer >= 20)
|
|
231
|
{
|
|
232
|
with (obj_heroralsei)
|
|
233
|
state = 0;
|
|
234
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("susie", spr_susie_heal_charge_loop, 1/3, 1);
|
|
235
|
global.faceaction[1] = 2;
|
|
236
|
acting = 0;
|
|
237
|
actcon = 1;
|
|
238
|
dualhealcon = 1;
|
|
239
|
}
|
|
240
|
}
|
|
241
|
if (acting == 4 && actcon == 0)
|
|
242
|
{
|
|
243
|
msgsetloc(0, * Kris's SOUL emitted a brilliant light!Wait for inputClose Message"* Kris's SOUL emitted a brilliant light!/%", "obj_titan_spawn_enemy_slash_Step_0_gml_246_0" );
|
|
244
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
245
|
acting = 4.1;
|
|
246
|
}
|
|
247
|
if (acting == 4.1 && actcon == 0 && !i_ex(obj_writer))
|
|
248
|
{
|
|
249
|
global.flag[1597] += 2;
|
|
250
|
acting = 4.2;
|
|
251
|
with (obj_herokris)
|
|
252
|
scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
253
|
instance_create(obj_herokris.x + 30, obj_herokris.y + 50, obj_purify_event);
|
|
254
|
}
|
|
255
|
if (acting == 4.2 && actcon == 0 && !i_ex(obj_purify_event))
|
|
256
|
scr_wincombatscr_wincombat
function scr_wincombat()
{
if (global.flag[60 dojo_next_encounter] == 0 || global.flag[36 dojo_failure] == 1)
{
global.myfight = 7;
global.mnfight = -1;
with (obj_battlecontroller)
victory = 1;
for (i = 0; i < 3; i += 1)
{
if (global.monster[i] == 1 && i_ex(global.monsterinstance[i]))
{
with (global.monsterinstance[i])
scr_monsterdefeat();
}
}
}
else
{
for (i = 0; i < 3; i += 1)
{
if (global.monster[i] == 1 && i_ex(global.monsterinstance[i]))
{
with (global.monsterinstance[i])
scr_monsterdefeat();
}
}
global.encounterno = global.flag[60 dojo_next_encounter];
scr_encountersetup(global.encounterno);
global.flag[60 dojo_next_encounter] = 0;
for (__j = 0; __j < 3; __j++)
{
if (global.monstertype[__j] != 0(None))
{
_newmonster = scr_monster_add(global.monstertype[__j], global.monsterinstancetype[__j]);
global.monsterinstance[_newmonster].x = camerax() + 800;
global.monsterinstance[_newmonster].y = global.monstermakey[__j];
with (global.monsterinstance[_newmonster])
scr_move_to_point_over_time(global.monstermakex[myself], global.monstermakey[myself], 10);
}
}
global.myfight = 5;
myfightreturntimer = 15;
global.mnfight = -1;
}
} ();
|
|
257
|
if (actingsus == 1 && actconsus == 1)
|
|
258
|
{
|
|
259
|
sactcount++;
|
|
260
|
var _str = "";
|
|
261
|
if (sactcount > 1)
|
|
262
|
_str = "%";
|
|
263
|
msgsetsubloc(0, "* Susie used Wake Up!/~1", _str, "obj_titan_spawn_enemy_slash_Step_0_gml_268_0");
|
|
264
|
if (sactcount == 1)
|
|
265
|
msgnextloc(* Hey, dumbass! Get up!Wait for inputClose Message"* Hey, dumbass! Get up!/%", "obj_titan_spawn_enemy_slash_Step_0_gml_269_0" );
|
|
266
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
267
|
actingsus = 2;
|
|
268
|
}
|
|
269
|
if (actingsus == 2 && actconsus == 1 && !i_ex(obj_writer))
|
|
270
|
{
|
|
271
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("susie", spr_susie_attack_unarmed, 1/3, 0);
|
|
272
|
snd_play(snd_smallswing);
|
|
273
|
snd_play(snd_damage);
|
|
274
|
actingsus = 3;
|
|
275
|
alarm[4] = 15; gml_Object_obj_titan_spawn_enemy_Alarm_4.gml
con += 1;
|
|
276
|
attack = instance_create(obj_herokris.x + 30, obj_herokris.y + 40, obj_animation);
|
|
277
|
attack.sprite_index = spr_attack_slap1_purple;
|
|
278
|
attack.maxindex = 4;
|
|
279
|
attack.image_speed = 0.5;
|
|
280
|
with (obj_herokris)
|
|
281
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
var _shakeobj = instance_create(x, y, obj_shakeobj);
_shakeobj.target = id;
if (argument_count >= 1)
{
if (i_ex(argument0))
_shakeobj.target = argument0;
}
if (argument_count >= 2)
{
if (argument1 != -1)
_shakeobj.shakeamt = argument1;
}
if (argument_count >= 3)
{
if (argument2 != -1)
_shakeobj.shakereduct = argument2;
}
with (_shakeobj)
event_user(0);
} ();
|
|
282
|
}
|
|
283
|
if (actingsus == 3 && actconsus == 1 && con == 1)
|
|
284
|
{
|
|
285
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
global.faceaction[myself] = 0;
}
}
} ("susie");
|
|
286
|
if (global.hp[1] <= 0)
|
|
287
|
{
|
|
288
|
var starthp = global.hp[1];
|
|
289
|
star = 0;
|
|
290
|
reviveamt = abs(global.hp[1]) + 1;
|
|
291
|
scr_healitemspellscr_healitemspell
function scr_healitemspell(arg0)
{
var __healAmount = arg0;
scr_heal(star, __healAmount);
global.spelldelay = 15;
with (global.charinstance[star])
{
ha = instance_create(x, y, obj_healanim);
ha.target = id;
dmgwr = scr_dmgwriter_selfchar();
with (dmgwr)
{
delay = 8;
type = 3;
damage = arg0;
}
if (global.hp[global.char[myself]] >= global.maxhp[global.char[myself]])
{
with (dmgwr)
specialmessage = 3;
}
tu += 1;
return ha;
}
} (reviveamt);
|
|
292
|
global.hp[1] = 1;
|
|
293
|
with (obj_dmgwriter)
|
|
294
|
{
|
|
295
|
if (type == 3 && delay == 8)
|
|
296
|
damage = abs(starthp - global.hp[1]);
|
|
297
|
}
|
|
298
|
actingsus = 0;
|
|
299
|
actcon = 1;
|
|
300
|
}
|
|
301
|
else
|
|
302
|
{
|
|
303
|
msgsetloc(0, * (But, Kris wasn't DOWNed...)Wait for inputClose Message"* (But, Kris wasn't DOWNed...)/%", "obj_titan_spawn_enemy_slash_Step_0_gml_308_0" );
|
|
304
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
305
|
actingsus = 4;
|
|
306
|
}
|
|
307
|
}
|
|
308
|
if (actingsus == 4 && actconsus == 1 && !i_ex(obj_writer))
|
|
309
|
{
|
|
310
|
actingsus = 0;
|
|
311
|
actcon = 1;
|
|
312
|
}
|
|
313
|
if (actingral == 1 && actconral == 1)
|
|
314
|
{
|
|
315
|
ractcount++;
|
|
316
|
msgsetloc(0, * Ralsei used Reviver!Wait for inputClose Message"* Ralsei used Reviver!/%", "obj_titan_spawn_enemy_slash_Step_0_gml_323_0" );
|
|
317
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
318
|
actingral = 2;
|
|
319
|
}
|
|
320
|
if (actingral == 2 && actconral == 1 && !i_ex(obj_writer))
|
|
321
|
{
|
|
322
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("ralsei", spr_ralsei_spell, 0.5, 0);
|
|
323
|
actingral = 2.5;
|
|
324
|
instance_create(obj_herokris.x, obj_herokris.y, obj_ralsei_cherub);
|
|
325
|
}
|
|
326
|
if (actingral == 2.5)
|
|
327
|
{
|
|
328
|
racttimer++;
|
|
329
|
if (racttimer == 58)
|
|
330
|
{
|
|
331
|
racttimer = 0;
|
|
332
|
actingral = 3;
|
|
333
|
}
|
|
334
|
}
|
|
335
|
if (actingral == 3 && actconral == 1)
|
|
336
|
{
|
|
337
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
global.faceaction[myself] = 0;
}
}
} ("ralsei");
|
|
338
|
var starthp = global.hp[1];
|
|
339
|
star = 0;
|
|
340
|
reviveamt = ceil(global.maxhp[1]) + abs(ceil(global.maxhp[1] / 3));
|
|
341
|
ha = scr_healitemspellscr_healitemspell
function scr_healitemspell(arg0)
{
var __healAmount = arg0;
scr_heal(star, __healAmount);
global.spelldelay = 15;
with (global.charinstance[star])
{
ha = instance_create(x, y, obj_healanim);
ha.target = id;
dmgwr = scr_dmgwriter_selfchar();
with (dmgwr)
{
delay = 8;
type = 3;
damage = arg0;
}
if (global.hp[global.char[myself]] >= global.maxhp[global.char[myself]])
{
with (dmgwr)
specialmessage = 3;
}
tu += 1;
return ha;
}
} (reviveamt);
|
|
342
|
if (starthp <= 0)
|
|
343
|
global.hp[1] = ceil(global.maxhp[1] / 3);
|
|
344
|
else
|
|
345
|
global.hp[1] = starthp + ceil(global.maxhp[1] * 0.5);
|
|
346
|
if (global.hp[1] > global.maxhp[1])
|
|
347
|
{
|
|
348
|
global.hp[1] = global.maxhp[1];
|
|
349
|
with (obj_dmgwriter)
|
|
350
|
{
|
|
351
|
if (type == 3 && delay == 8 && mercytimer == 0)
|
|
352
|
specialmessage = 3;
|
|
353
|
}
|
|
354
|
}
|
|
355
|
else
|
|
356
|
{
|
|
357
|
with (obj_dmgwriter)
|
|
358
|
{
|
|
359
|
if (type == 3 && delay == 8 && mercytimer == 0)
|
|
360
|
specialmessage = 0;
|
|
361
|
}
|
|
362
|
}
|
|
363
|
with (obj_dmgwriter)
|
|
364
|
{
|
|
365
|
if (type == 3 && delay == 8 && mercytimer == 0)
|
|
366
|
damage = abs(starthp - global.hp[1]);
|
|
367
|
}
|
|
368
|
actingral = 0;
|
|
369
|
actcon = 1;
|
|
370
|
}
|
|
371
|
if (actcon == 20 || actconsus == 20 || actconral == 20)
|
|
372
|
{
|
|
373
|
if (scr_terminate_writerscr_terminate_writer
function scr_terminate_writer()
{
__writerkilled = 0;
__writerkillable = 0;
__writerended = 0;
if (instance_exists(obj_writer))
{
obj_writer.__endcheckid = id;
with (obj_writer)
{
if (reachedend == 1)
{
with (__endcheckid)
__writerended++;
}
}
if (__writerended == instance_number(obj_writer))
__writerkillable = 1;
}
else
{
__writerkilled = 1;
}
if (button1_p() && __writerkillable == 1)
{
with (obj_writer)
instance_destroy();
__writerkilled = 1;
}
return __writerkilled;
} ())
|
|
374
|
{
|
|
375
|
actconsus = -1;
|
|
376
|
actconral = -1;
|
|
377
|
actcon = 1;
|
|
378
|
}
|
|
379
|
}
|
|
380
|
if (actcon == 1 && !instance_exists(obj_writer))
|
|
381
|
{
|
|
382
|
if (dualhealcon == 1)
|
|
383
|
dualhealcon = 2;
|
|
384
|
scr_nextactscr_nextact
function scr_nextact()
{
global.acting[0] = 0;
global.acting[1] = 0;
global.acting[2] = 0;
global.actingsingle[global.currentactingchar] = 0;
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
with (__minstance)
{
acting = 0;
actcon = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
}
var singleactcomplete = 0;
while (global.currentactingchar < 3)
{
global.currentactingchar++;
if (global.currentactingchar < 3)
{
if (global.actingsingle[global.currentactingchar] == 1)
{
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
if (global.char[global.currentactingchar] == 2)
{
with (__minstance)
actconsus = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 3)
{
with (__minstance)
actconral = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 4)
{
with (__minstance)
actconnoe = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
}
}
}
if (i_ex(obj_sound_of_justice_enemy) && obj_sound_of_justice_enemy.phase == 1)
{
global.charturn = 3;
global.myfight = 3;
global.currentactingchar = 0;
if (global.acting[0] == 0)
scr_nextact();
if (global.acting[0] == 1 && global.actingsimul[0] == 1)
scr_act_simul();
exit;
}
if (global.currentactingchar >= 3)
{
with (obj_monsterparent)
{
acting = 0;
actingsus = 0;
actingral = 0;
actingnoe = 0;
}
global.currentactingchar = 0;
scr_attackphase();
}
else if (!singleactcomplete)
{
scr_act_simul();
}
} ();
|
|
385
|
}
|
|
386
|
}
|
|
387
|
if (dualhealcon == 2)
|
|
388
|
{
|
|
389
|
dealhealtimer++;
|
|
390
|
if (dealhealtimer >= 30)
|
|
391
|
{
|
|
392
|
dealhealtimer = 0;
|
|
393
|
dualhealcon = 0;
|
|
394
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
global.faceaction[myself] = 0;
}
}
} ("susie");
|
|
395
|
obj_herosusie.x = obj_herosusie.xstart;
|
|
396
|
obj_herosusie.y = obj_herosusie.ystart;
|
|
397
|
}
|
|
398
|
}
|
|
399
|
if (state == 3)
|
|
400
|
scr_enemy_hurtscr_enemy_hurt
function scr_enemy_hurt()
{
hurttimer -= 1;
if (hurttimer < 0)
{
state = 0;
}
else
{
if (global.monster[myself] == 0)
scr_defeatrun();
hurtshake += 1;
if (hurtshake > 1)
{
if (shakex > 0)
shakex -= 1;
if (shakex < 0)
shakex += 1;
shakex = -shakex;
hurtshake = 0;
}
}
} ();
|
|
401
|
if (obj_heroralsei.thissprite == spr_ralsei_spell && obj_herosusie.state == 8 && obj_heroralsei.image_index == 3)
|
|
402
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("susie", spr_susie_heal_end, 1/3, 0);
|
|
403
|
if (obj_herosusie.sprite_index == spr_susie_heal_end && obj_herosusie.image_index > 13)
|
|
404
|
{
|
|
405
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
global.faceaction[myself] = 0;
}
}
} ("susie");
|
|
406
|
obj_herosusie.x = obj_herosusie.xstart;
|
|
407
|
obj_herosusie.y = obj_herosusie.ystart;
|
|
408
|
}
|
|
409
|
|
|
410
|
enum e__VW
|
|
411
|
{
|
|
412
|
XView,
|
|
413
|
YView,
|
|
414
|
WView,
|
|
415
|
HView,
|
|
416
|
Angle,
|
|
417
|
HBorder,
|
|
418
|
VBorder,
|
|
419
|
HSpeed,
|
|
420
|
VSpeed,
|
|
421
|
Object,
|
|
422
|
Visible,
|
|
423
|
XPort,
|
|
424
|
YPort,
|
|
425
|
WPort,
|
|
426
|
HPort,
|
|
427
|
Camera,
|
|
428
|
SurfaceID
|
|
429
|
}
|