Deltarune (Chapter 4) script viewer

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gml_Object_obj_titan_spawn_enemy_Other_10

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1
phaseturn++;
2
if (phaseturn == 1)
3
{
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    myattackchoice = 6;
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    difficulty = 0;
6
}
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if (phaseturn == 2)
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{
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    myattackchoice = 10;
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    difficulty = 0;
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}
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if (phaseturn == 3)
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{
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    myattackchoice = 0;
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    difficulty = 0;
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    phaseturn = 2;
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}