Deltarune (Chapter 4) script viewer

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gml_Object_obj_darkshape_manager_CleanUp_0

(view raw script w/o annotations or w/e)
1
ds_list_destroy(star_list);
2
with (obj_battle_marker)
3
    instance_destroy();
4
if (audio_is_playing(ominous_loop))
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    audio_stop_sound(ominous_loop);
6
snd_stop(snd_spawn_attack);