Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_darkshape_manager_Alarm_1

related scripts: Alarm_0Alarm_1 CleanUp_0Create_0Draw_0Step_0Step_1Step_2

(view raw script w/o annotations or w/e)
1
snd_play(snd_spell_pacify);