|
1
|
if (sunkus_kb_check_pressed(66))
|
|
2
|
active = !active;
|
|
3
|
image_alpha = scr_movetowardsscr_movetowards
function scr_movetowards(arg0, arg1, arg2)
{
if (arg0 == arg1)
return arg0;
else if (arg0 > arg1)
return max(arg0 - arg2, arg1);
else
return min(arg0 + arg2, arg1);
}
function scr_obj_movetowards_obj(arg0, arg1, arg2 = 0, arg3 = 0)
{
scr_obj_movetowards_point(arg0.x + arg2, arg0.y + arg3, arg1);
}
function scr_obj_movetowards_point(arg0, arg1, arg2)
{
var _distance = point_distance(x, y, arg0, arg1);
if (arg2 >= _distance)
{
x = arg0;
y = arg1;
}
else
{
var _direction = point_direction(x, y, arg0, arg1);
x += lengthdir_x(arg2, _direction);
y += lengthdir_y(arg2, _direction);
}
} (image_alpha, active ? max_darkness : min_darkness, 0.05);
|
|
4
|
if (image_alpha == 0)
|
|
5
|
exit;
|
|
6
|
if (!surface_exists(darkness_surf))
|
|
7
|
darkness_surf = surface_create(640, 480);
|
|
8
|
if (!surface_exists(dim_surf))
|
|
9
|
dim_surf = surface_create(640, 480);
|
|
10
|
if (!surface_exists(object_surf))
|
|
11
|
object_surf = surface_create(640, 480);
|
|
12
|
surface_set_target(dim_surf);
|
|
13
|
draw_set_blend_mode(bm_normal);
|
|
14
|
draw_clear(c_black);
|
|
15
|
with (obj_lightsource_behind)
|
|
16
|
event_user(6);
|
|
17
|
surface_reset_target();
|
|
18
|
surface_set_target(object_surf);
|
|
19
|
draw_set_blend_mode(bm_normal);
|
|
20
|
draw_clear_alpha(c_black, 0);
|
|
21
|
var _arrayCount = 0;
|
|
22
|
var _upperFloor = false;
|
|
23
|
var _lowerObjCount = 0;
|
|
24
|
with (obj_mainchara)
|
|
25
|
{
|
|
26
|
_char_array[_arrayCount] = self;
|
|
27
|
_arrayCount++;
|
|
28
|
if (floorheight >= 1)
|
|
29
|
_upperFloor = true;
|
|
30
|
}
|
|
31
|
with (obj_caterpillarchara)
|
|
32
|
{
|
|
33
|
_char_array[_arrayCount] = self;
|
|
34
|
_arrayCount++;
|
|
35
|
}
|
|
36
|
with (obj_npc_room)
|
|
37
|
{
|
|
38
|
_char_array[_arrayCount] = self;
|
|
39
|
_arrayCount++;
|
|
40
|
}
|
|
41
|
with (obj_npc_room_animated)
|
|
42
|
{
|
|
43
|
_char_array[_arrayCount] = self;
|
|
44
|
_arrayCount++;
|
|
45
|
}
|
|
46
|
with (obj_darkness_unlit_object_interactable)
|
|
47
|
{
|
|
48
|
_char_array[_arrayCount] = self;
|
|
49
|
_arrayCount++;
|
|
50
|
}
|
|
51
|
with (obj_character_church_window_silhouette)
|
|
52
|
{
|
|
53
|
_char_array[_arrayCount] = self;
|
|
54
|
_arrayCount++;
|
|
55
|
}
|
|
56
|
with (obj_darkness_unlit_object)
|
|
57
|
{
|
|
58
|
_char_array[_arrayCount] = self;
|
|
59
|
_arrayCount++;
|
|
60
|
}
|
|
61
|
with (obj_darkness_bullet)
|
|
62
|
{
|
|
63
|
_char_array[_arrayCount] = self;
|
|
64
|
_arrayCount++;
|
|
65
|
}
|
|
66
|
with (obj_dw_church_pushableshelf_3x3)
|
|
67
|
{
|
|
68
|
_char_array[_arrayCount] = self;
|
|
69
|
_arrayCount++;
|
|
70
|
if (_upperFloor)
|
|
71
|
_lowerObjCount++;
|
|
72
|
}
|
|
73
|
var _char_array = scr_sort_by_depthscr_sort_by_depth
function scr_sort_by_depth(arg0, arg1)
{
if (arg1)
{
array_sort(arg0, function(arg0, arg1)
{
return arg0.depth - arg1.depth;
});
}
else
{
array_sort(arg0, function(arg0, arg1)
{
return arg1.depth - arg0.depth;
});
}
return arg0;
}
function scr_sort_by_depth_old(arg0, arg1)
{
var _array = arg0;
var _ascending = arg1;
var _array_length = array_length(arg0);
var _loopStart = 1;
var _depth_array;
for (i = 0; i < _array_length; i++)
_depth_array[i] = _array[i].depth;
var _tempValue = 0;
var _loopAgain = true;
while (_loopAgain == true)
{
_loopAgain = false;
for (i = _loopStart; i < _array_length; i++)
{
if (i == _loopStart)
_loopStart = _array_length - 1;
if (_depth_array[i] == _depth_array[i - 1])
{
if (_ascending == (real(_array[i].id) > real(_array[i - 1].id)))
continue;
}
if (_ascending == (_depth_array[i] < _depth_array[i - 1]) || _depth_array[i] == _depth_array[i - 1])
{
_loopAgain = true;
_tempValue = _depth_array[i - 1];
_depth_array[i - 1] = _depth_array[i];
_depth_array[i] = _tempValue;
_tempValue = _array[i - 1];
_loopStart = min(_loopStart, max(i - 1, 1));
_array[i - 1] = _array[i];
_array[i] = _tempValue;
}
}
}
return _array;
} (_char_array, false);
|
|
74
|
if (castShadow)
|
|
75
|
{
|
|
76
|
for (i = 0; i < _arrayCount; i++)
|
|
77
|
{
|
|
78
|
with (_char_array[i])
|
|
79
|
{
|
|
80
|
if (object_index == obj_character_church_window_silhouette || object_index == obj_darkness_unlit_object || object_index == obj_darkness_illusion || object_index == obj_darkness_bullet || object_index == obj_dw_church_pushableshelf_darklight)
|
|
81
|
{
|
|
82
|
continue;
|
|
83
|
}
|
|
84
|
else
|
|
85
|
{
|
|
86
|
var _yoff = 4;
|
|
87
|
if (object_index == obj_caterpillarchara)
|
|
88
|
{
|
|
89
|
if (name == "susie")
|
|
90
|
{
|
|
91
|
_yoff = 0;
|
|
92
|
}
|
|
93
|
else if (name == "ralsei")
|
|
94
|
{
|
|
95
|
if (facing[target] == 0)
|
|
96
|
_yoff = 8;
|
|
97
|
else if (facing[target] == 2)
|
|
98
|
_yoff = 12;
|
|
99
|
}
|
|
100
|
}
|
|
101
|
draw_sprite_ext(sprite_index, image_index, screenx(), (screeny() + ((sprite_height - sprite_yoffset) * 2)) - _yoff, image_xscale, -image_yscale, image_angle, c_black, image_alpha);
|
|
102
|
}
|
|
103
|
}
|
|
104
|
}
|
|
105
|
}
|
|
106
|
var _battlemode = false;
|
|
107
|
if (instance_exists(obj_battleLayerHighlight))
|
|
108
|
{
|
|
109
|
_battlemode = true;
|
|
110
|
with (obj_battleLayerHighlight)
|
|
111
|
{
|
|
112
|
show_border = 0;
|
|
113
|
if (sprite_exists(spr_battleborder))
|
|
114
|
{
|
|
115
|
d3d_set_fog(true, #202020, 0, 1);
|
|
116
|
draw_sprite_ext(spr_battleborder, 0, -camerax(), -cameray(), 1, 1, 0, c_white, 1);
|
|
117
|
d3d_set_fog(false, c_white, 0, 0);
|
|
118
|
draw_sprite_ext(spr_battleborder, 0, -camerax(), -cameray(), 1, 1, 0, c_white, myalpha);
|
|
119
|
}
|
|
120
|
}
|
|
121
|
}
|
|
122
|
for (i = 0; i < _arrayCount; i++)
|
|
123
|
{
|
|
124
|
var _castShadow = castShadow;
|
|
125
|
if (castShadow && _upperFloor && _lowerObjCount == 0)
|
|
126
|
{
|
|
127
|
_upperFloor = false;
|
|
128
|
for (i2 = 0; i2 < _arrayCount; i2++)
|
|
129
|
{
|
|
130
|
with (_char_array[i2])
|
|
131
|
{
|
|
132
|
if (object_index != obj_caterpillarchara && object_index != obj_mainchara)
|
|
133
|
{
|
|
134
|
continue;
|
|
135
|
}
|
|
136
|
else
|
|
137
|
{
|
|
138
|
var _yoff = 4;
|
|
139
|
if (object_index == obj_caterpillarchara)
|
|
140
|
{
|
|
141
|
if (special[target] == 1)
|
|
142
|
continue;
|
|
143
|
if (name == "susie")
|
|
144
|
{
|
|
145
|
_yoff = 0;
|
|
146
|
}
|
|
147
|
else if (name == "ralsei")
|
|
148
|
{
|
|
149
|
if (facing[target] == 0)
|
|
150
|
_yoff = 8;
|
|
151
|
else if (facing[target] == 2)
|
|
152
|
_yoff = 12;
|
|
153
|
}
|
|
154
|
}
|
|
155
|
else if (object_index == obj_mainchara && climbing)
|
|
156
|
{
|
|
157
|
continue;
|
|
158
|
}
|
|
159
|
draw_sprite_ext(sprite_index, image_index, screenx(), (screeny() + ((sprite_height - sprite_yoffset) * 2)) - _yoff, image_xscale, -image_yscale, image_angle, c_black, image_alpha);
|
|
160
|
}
|
|
161
|
}
|
|
162
|
}
|
|
163
|
}
|
|
164
|
with (_char_array[i])
|
|
165
|
{
|
|
166
|
if (object_index == obj_dw_church_pushableshelf_darklight)
|
|
167
|
{
|
|
168
|
draw_set_blend_mode(bm_subtract);
|
|
169
|
draw_sprite_ext(sprite_index, image_index, screenx(), screeny(), image_xscale, image_yscale, 0, c_black, 1);
|
|
170
|
draw_set_blend_mode(bm_normal);
|
|
171
|
if (_upperFloor)
|
|
172
|
_lowerObjCount--;
|
|
173
|
}
|
|
174
|
else if (object_index == obj_character_church_window_silhouette)
|
|
175
|
{
|
|
176
|
event_user(6);
|
|
177
|
}
|
|
178
|
else
|
|
179
|
{
|
|
180
|
if (object_index == obj_darkness_unlit_object || object_index == obj_darkness_illusion)
|
|
181
|
{
|
|
182
|
draw_sprite_ext(sprite_index, image_index, x - camerax(), y - cameray(), image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
183
|
continue;
|
|
184
|
}
|
|
185
|
else if (object_index == obj_darkness_bullet)
|
|
186
|
{
|
|
187
|
draw_sprite_ext(dark_sprite, image_index, x - camerax(), y - cameray(), image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
188
|
continue;
|
|
189
|
}
|
|
190
|
var _outlineColor = scr_get_outline_colorscr_get_outline_color
function scr_get_outline_color(arg0, arg1 = 8421504, arg2 = 1)
{
var col = arg1;
var krcol = 15245824;
var sucol = 13138410;
var racol = 1959605;
var gercol = 2533989;
var nocol = 12320748;
if (arg2 == 2)
{
col = 12736850;
krcol = 13462088;
sucol = 10305336;
racol = 13265482;
gercol = 12736850;
nocol = 12736850;
}
if (arg0.object_index == obj_mainchara)
col = krcol;
if (arg0.object_index == obj_caterpillarchara)
{
if (arg0.name == "susie")
col = sucol;
else if (arg0.name == "ralsei")
col = racol;
else if (arg0.name == "noelle")
col = nocol;
else
return 8421504;
}
if (object_get_parent(arg0.object_index) == 1276)
{
if (arg0.object_index == obj_herokris)
col = krcol;
else if (arg0.object_index == obj_herosusie)
col = sucol;
else if (arg0.object_index == obj_heroralsei)
col = racol;
else if (arg0.object_index == obj_heronoelle)
col = nocol;
}
if (arg0.object_index == obj_actor)
{
if (arg0.name == "kris")
col = krcol;
if (arg0.name == "susie")
col = sucol;
if (arg0.name == "ralsei")
col = racol;
if (arg0.name == "noelle")
col = nocol;
if (arg0.name == "gerson")
col = gercol;
}
if (room == room_dw_church_darkmaze)
{
with (obj_dw_church_darkmaze)
{
if (arg0 == germark)
col = gercol;
if (arg0 == gerson)
col = gercol;
if (arg0 == sumark)
col = sucol;
if (arg0 == ramark)
col = racol;
}
}
if (room == room_dw_church_intro_gerson)
{
with (obj_dw_church_intro_gerson)
{
if (arg0 == gerson)
col = gercol;
}
}
return col;
} (self);
|
|
191
|
var _xoff = 0;
|
|
192
|
if (_battlemode && obj_battlealphaer.battlealpha > 0)
|
|
193
|
_outlineColor = merge_color(_outlineColor, c_black, obj_battlealphaer.battlealpha);
|
|
194
|
d3d_set_fog(true, _outlineColor, 0, 1);
|
|
195
|
draw_sprite_ext(sprite_index, image_index, screenx(), screeny(), image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
196
|
d3d_set_fog(false, c_black, 0, 1);
|
|
197
|
gpu_set_alphatestenable(true);
|
|
198
|
gpu_set_blendmode_ext_sepalpha(bm_src_alpha, bm_inv_src_alpha, bm_dest_alpha, bm_zero);
|
|
199
|
draw_sprite_ext(sprite_index, image_index, screenx(), screeny() + 2, image_xscale, image_yscale, image_angle, c_black, image_alpha);
|
|
200
|
draw_set_blend_mode(bm_normal);
|
|
201
|
gpu_set_alphatestenable(false);
|
|
202
|
if (object_index == obj_mainchara && _battlemode && battlealpha > 0)
|
|
203
|
{
|
|
204
|
if (fun == 0)
|
|
205
|
{
|
|
206
|
if (global.facing == 0)
|
|
207
|
draw_sprite_ext(spr_krisd_heart_outline, image_index, screenx(), screeny(), image_xscale, image_yscale, 0, image_blend, battlealpha);
|
|
208
|
if (global.facing == 1)
|
|
209
|
draw_sprite_ext(spr_krisr_heart_outline, image_index, screenx(), screeny(), image_xscale, image_yscale, 0, image_blend, battlealpha);
|
|
210
|
if (global.facing == 2)
|
|
211
|
draw_sprite_ext(spr_krisu_heart_outline, image_index, screenx(), screeny(), image_xscale, image_yscale, 0, image_blend, battlealpha);
|
|
212
|
if (global.facing == 3)
|
|
213
|
draw_sprite_ext(spr_krisl_heart_outline, image_index, screenx(), screeny(), image_xscale, image_yscale, 0, image_blend, battlealpha);
|
|
214
|
}
|
|
215
|
else if (sprite_index == spr_krisd_slide)
|
|
216
|
{
|
|
217
|
draw_sprite_ext(spr_krisd_slide_heart_outline, image_index, x, y, image_xscale, image_yscale, 0, image_blend, battlealpha);
|
|
218
|
}
|
|
219
|
draw_sprite_ext(spr_heart_outline2, 0, screenx() + 12, screeny() + 40, 1, 1, 0, c_white, battlealpha * 2);
|
|
220
|
}
|
|
221
|
}
|
|
222
|
}
|
|
223
|
}
|
|
224
|
surface_reset_target();
|
|
225
|
surface_set_target(dim_surf);
|
|
226
|
draw_surface(object_surf, 0, 0);
|
|
227
|
draw_set_blend_mode(bm_subtract);
|
|
228
|
with (obj_lightsource)
|
|
229
|
event_user(6);
|
|
230
|
surface_reset_target();
|
|
231
|
draw_set_blend_mode(bm_normal);
|
|
232
|
surface_set_target(darkness_surf);
|
|
233
|
draw_clear_alpha(c_black, 0);
|
|
234
|
surface_reset_target();
|
|
235
|
surface_copy(darkness_surf, 0, 0, dim_surf);
|
|
236
|
surface_set_target(darkness_surf);
|
|
237
|
draw_set_blend_mode(bm_subtract);
|
|
238
|
with (obj_lightsource)
|
|
239
|
event_user(7);
|
|
240
|
surface_reset_target();
|
|
241
|
draw_set_blend_mode(bm_normal);
|
|
242
|
draw_surface_ext(dim_surf, camerax(), cameray(), 1, 1, 0, c_white, 0.5 * image_alpha);
|
|
243
|
draw_surface_ext(darkness_surf, camerax(), cameray(), 1, 1, 0, c_white, image_alpha);
|