Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_darkness_overlay_twofloor_CleanUp_0

(view raw script w/o annotations or w/e)
1
if (surface_exists(darkness_surf))
2
    surface_free(darkness_surf);
3
if (surface_exists(dim_surf))
4
    surface_free(dim_surf);
5
if (surface_exists(object_surf))
6
    surface_free(object_surf);
7
if (sprite_exists(spr_battleborder))
8
    sprite_delete(spr_battleborder);