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gml_Object_obj_darkness_interactable_example_Other_10

(view raw script w/o annotations or w/e)
1
global.msc = 0;
2
global.typer = 5;
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if (global.darkzone == 1)
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    global.typer = 6;
5
global.fc = 0;
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global.fe = 0;
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global.interact = 1;
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global.msg[0] = stringsetloc(
* The pain itself is reason why.Wait for inputClose Message
"* The pain itself is reason why./%", "obj_npc_room_animated_slash_Other_10_gml_8_0"
);
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global.msg[0] = stringset("* [NO TEXT] (obj_npc_room_animated)/%");
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if (room == room_darkness_example_2)
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{
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    if (!instance_exists(obj_followinglight) || obj_followinglight.timer <= 0)
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    {
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scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("no_name");
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        if (talked == 0)
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        {
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            msgset(0, "* You would do well not to speak to me again./%");
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        }
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        else if (talked == 1)
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        {
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            msgset(0, "* SO/");
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            msgnext("* YOU HAVE DECIDED TO \\cY@#$% AROUND\\cW/");
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            msgnext("* AND NOW YOU SHALL SEE^1 \\cRWHAT^1 HAPPENS!\\cW/%");
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            special = 1;
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        }
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        else if (talked == 2)
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        {
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            msgset(0, "* WOBBLE IN FEAR^1, \\cRFOOLISH MORTON!!!\\cW/%");
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        }
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        else
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        {
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            msgsetloc(0, 
* sorryWait for inputClose Message
"* sorry/%", "obj_darkness_interactable_example_slash_Other_10_gml_32_0"
);
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            if (talked == 3)
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            {
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                with (obj_music_wobbler)
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                    active = false;
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                with (obj_screen_wobbler)
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                    active = false;
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            }
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        }
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    }
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    else
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    {
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        if (talked <= 1)
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        {
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            msgset(0, "* (...^1? There's nothing here...)/%");
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        }
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        else if (talked > 3)
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        {
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            msgset(0, "* (You hear only the faintest murmur of embarassment.)/%");
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        }
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        else if (talked > 1)
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        {
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scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("susie");
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            msgset(0, "\\EC* You^1, uh..^1. feeling okay, Kris?/%");
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        }
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        talked--;
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    }
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}
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myinteract = 3;
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mydialoguer = instance_create(0, 0, obj_dialoguer);
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talked += 1;