global.msc = 0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; global.fc = 0; global.fe = 0; global.interact = 1; global.msg[0] = stringsetloc("* The pain itself is reason why./%", "obj_npc_room_animated_slash_Other_10_gml_8_0"); global.msg[0] = stringset("* [NO TEXT] (obj_npc_room_animated)/%"); if (room == room_darkness_example_2) { if (!instance_exists(obj_followinglight) || obj_followinglight.timer <= 0) { scr_speaker("no_name"); if (talked == 0) { msgset(0, "* You would do well not to speak to me again./%"); } else if (talked == 1) { msgset(0, "* SO/"); msgnext("* YOU HAVE DECIDED TO \\cY@#$% AROUND\\cW/"); msgnext("* AND NOW YOU SHALL SEE^1 \\cRWHAT^1 HAPPENS!\\cW/%"); special = 1; } else if (talked == 2) { msgset(0, "* WOBBLE IN FEAR^1, \\cRFOOLISH MORTON!!!\\cW/%"); } else { msgsetloc(0, "* sorry/%", "obj_darkness_interactable_example_slash_Other_10_gml_32_0"); if (talked == 3) { with (obj_music_wobbler) active = false; with (obj_screen_wobbler) active = false; } } } else { if (talked <= 1) { msgset(0, "* (...^1? There's nothing here...)/%"); } else if (talked > 3) { msgset(0, "* (You hear only the faintest murmur of embarassment.)/%"); } else if (talked > 1) { scr_speaker("susie"); msgset(0, "\\EC* You^1, uh..^1. feeling okay, Kris?/%"); } talked--; } } myinteract = 3; mydialoguer = instance_create(0, 0, obj_dialoguer); talked += 1;