|
1
|
con = -1;
|
|
2
|
customcon = 0;
|
|
3
|
if (scr_debugscr_debug
function scr_debug()
{
if (global.debug == 1)
return 1;
} ())
|
|
4
|
audio_stop_sound(snd_deep_noise);
|
|
5
|
if (global.plot >= 220 && global.plot < 225)
|
|
6
|
{
|
|
7
|
var door_readable = instance_create(0, 0, obj_readable_room1);
|
|
8
|
with (door_readable)
|
|
9
|
extflag = "church_door_listen";
|
|
10
|
anim_sprite[0][0] = 4430;
|
|
11
|
anim_sprite[0][1] = [500, 330, 330, 330, 330, 200, 100, 50, 100, 50, 50, 100, 500];
|
|
12
|
anim_sprite[1][0] = 4070;
|
|
13
|
anim_sprite[1][1] = [100, 100, 200, 1000];
|
|
14
|
anim_sprite[2][0] = 2868;
|
|
15
|
anim_sprite[2][1] = [100, 100, 100, 100, 50, 200, 100];
|
|
16
|
anim_sprite[3][0] = 3379;
|
|
17
|
anim_sprite[3][1] = [200, 200, 200, 1000];
|
|
18
|
anim_sprite_index = 0;
|
|
19
|
anim_modifier = 30;
|
|
20
|
anim_index = 0;
|
|
21
|
anim_timer = 0;
|
|
22
|
anim_init = false;
|
|
23
|
anim_marker = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (-100, -100, anim_sprite[0][0]);
|
|
24
|
with (anim_marker)
|
|
25
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
26
|
animate_start = false;
|
|
27
|
animate_pause = false;
|
|
28
|
fountain_make = instance_create(305, 95, obj_make_fountain);
|
|
29
|
fountain_make_start = false;
|
|
30
|
fountain_make_timer = 0;
|
|
31
|
target_flash_active = false;
|
|
32
|
blazetimer = 0;
|
|
33
|
anim = -4;
|
|
34
|
white_bg = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (0, 0, spr_church_lobby_white);
|
|
35
|
white_bg.depth = anim_marker.depth + 10;
|
|
36
|
with (white_bg)
|
|
37
|
image_alpha = 0;
|
|
38
|
kris_glow_overlay = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (368, 100, spr_kris_diagonal_glow_overlay);
|
|
39
|
kris_glow_overlay.depth = 98500;
|
|
40
|
with (kris_glow_overlay)
|
|
41
|
image_alpha = 0;
|
|
42
|
sparkle_marker = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (317, 90, spr_shine);
|
|
43
|
with (sparkle_marker)
|
|
44
|
{
|
|
45
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
46
|
image_speed = 0.1;
|
|
47
|
}
|
|
48
|
sparkle_readable = instance_create(sparkle_marker.x - 8, sparkle_marker.y - 10, obj_readable_room1);
|
|
49
|
with (sparkle_readable)
|
|
50
|
extflag = "church_door_listen";
|
|
51
|
}
|
|
52
|
else
|
|
53
|
{
|
|
54
|
instance_destroy();
|
|
55
|
}
|
|
56
|
|
|
57
|
answer_choice = function(arg0)
|
|
58
|
{
|
|
59
|
if (arg0 == 0)
|
|
60
|
con = 0;
|
|
61
|
};
|