Deltarune (Chapter 4) script viewer

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gml_Object_obj_ch4_DCA01_fall_Draw_0

(view raw script w/o annotations or w/e)
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if (window_timer <= 0)
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    exit;
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window_timer += delta;
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var _window = (delta > 0.5) ? 2295 : 1258;
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for (var i = 0; i < 6; i++)
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{
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    draw_sprite_ext(_window, 0, camerax() + 40, (cameray() + 500) - (((window_timer * 40) - (i * 200)) % 600), 2, 2, 0, c_white, 1);
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    draw_sprite_ext(_window, 0, (camerax() + 640) - 62 - 40, (cameray() + 500) - (((window_timer * 40) - (i * 200)) % 600), 2, 2, 0, c_white, 1);
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}