if (window_timer <= 0) exit; window_timer += delta; var _window = (delta > 0.5) ? 2295 : 1258; for (var i = 0; i < 6; i++) { draw_sprite_ext(_window, 0, camerax() + 40, (cameray() + 500) - (((window_timer * 40) - (i * 200)) % 600), 2, 2, 0, c_white, 1); draw_sprite_ext(_window, 0, (camerax() + 640) - 62 - 40, (cameray() + 500) - (((window_timer * 40) - (i * 200)) % 600), 2, 2, 0, c_white, 1); }