Deltarune (Chapter 4) script viewer

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gml_Object_obj_bell_enemy_tuning_box_Draw_0

(view raw script w/o annotations or w/e)
1
if (image_xscale < 0.5)
2
    image_xscale += 0.05;
3
draw_self();
4
draw_set_font(fnt_mainbig);
5
image_alpha2 += 0.1;
6
if (con == 0)
7
    draw_text_color(x - 42, y + 40, stringsetloc(
HIT IT!
"HIT IT!", "obj_bell_enemy_tuning_box_slash_Draw_0_gml_10_0"
), c_white, c_white, c_white, c_white, image_alpha2);
8
draw_sprite_ext(spr_undertale_combat_thing2, 0, (x + bar_x) - 137 - 7 - 60, y - 32, 0.5, 0.5, 0, c_white, image_alpha3);
9
showval(camerax() + 40, cameray() + 40, "bar_x");