if (image_xscale < 0.5) image_xscale += 0.05; draw_self(); draw_set_font(fnt_mainbig); image_alpha2 += 0.1; if (con == 0) draw_text_color(x - 42, y + 40, stringsetloc("HIT IT!", "obj_bell_enemy_tuning_box_slash_Draw_0_gml_10_0"), c_white, c_white, c_white, c_white, image_alpha2); draw_sprite_ext(spr_undertale_combat_thing2, 0, (x + bar_x) - 137 - 7 - 60, y - 32, 0.5, 0.5, 0, c_white, image_alpha3); showval(camerax() + 40, cameray() + 40, "bar_x");