Deltarune (Chapter 4) script viewer

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gml_GlobalScript_scr_update_lightbeams

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function 
scr_update_lightbeams
scr_update_lightbeams

function
scr_update_lightbeams(arg0, arg1)
{ with (obj_darkness_overlay) { if (!updated_this_frame) { image_alpha = lerp(0, mem_darkness, arg0); updated_this_frame = true; } else { exit; } } with (obj_light_area_mask) on_amount = lerp(0.1, 1, arg0); with (obj_lightbeamfx) image_alpha = lerp(0.1, 1, arg0); }
(arg0, arg1)
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{
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    with (obj_darkness_overlay)
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    {
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        if (!updated_this_frame)
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        {
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            image_alpha = lerp(0, mem_darkness, arg0);
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            updated_this_frame = true;
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        }
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        else
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        {
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            exit;
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        }
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    }
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    with (obj_light_area_mask)
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        on_amount = lerp(0.1, 1, arg0);
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    with (obj_lightbeamfx)
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        image_alpha = lerp(0.1, 1, arg0);
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}