Deltarune (Chapter 4) script viewer

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gml_GlobalScript_scr_makenpc

(view raw script w/o annotations or w/e)
1
function 
scr_makenpc
scr_makenpc

function
scr_makenpc(arg0 = "", arg1 = "", arg2 = false)
{ var _mylayer = layer_get_id(arg0); if (_mylayer == -1) { debug_print("Warning: Check Output Console"); debug_message("
scr_makenpc(" + arg0 + "," + arg1 + ") Result: Layer Not Found");
return -4; } var sourcenpc = layer_sprite_get_id(_mylayer, arg1); if (sourcenpc == -1) { var _result = "
scr_makenpc(\"" + arg0 + "\",\"" + arg1 + "\") Result: Sprite Not Found";
debug_message(_result); debug_print("Warning: Check Output Console"); return -4; } var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker =
scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg2) { _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc; } function scr_makenpc_fromasset(arg0, arg1 = false) { var sourcenpc = arg0; var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker =
scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg1) { _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc; }
(arg0 = "", arg1 = "", arg2 = false)
2
{
3
    var _mylayer = layer_get_id(arg0);
4
    if (_mylayer == -1)
5
    {
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        debug_print("Warning: Check Output Console");
7
        debug_message("
scr_makenpc
scr_makenpc

function
scr_makenpc(arg0 = "", arg1 = "", arg2 = false)
{ var _mylayer = layer_get_id(arg0); if (_mylayer == -1) { debug_print("Warning: Check Output Console"); debug_message("
scr_makenpc(" + arg0 + "," + arg1 + ") Result: Layer Not Found");
return -4; } var sourcenpc = layer_sprite_get_id(_mylayer, arg1); if (sourcenpc == -1) { var _result = "
scr_makenpc(\"" + arg0 + "\",\"" + arg1 + "\") Result: Sprite Not Found";
debug_message(_result); debug_print("Warning: Check Output Console"); return -4; } var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker =
scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg2) { _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc; } function scr_makenpc_fromasset(arg0, arg1 = false) { var sourcenpc = arg0; var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker =
scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg1) { _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc; }
(" + arg0 + "," + arg1 + ") Result: Layer Not Found");
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        return -4;
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    }
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    var sourcenpc = layer_sprite_get_id(_mylayer, arg1);
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    if (sourcenpc == -1)
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    {
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        var _result = "
scr_makenpc
scr_makenpc

function
scr_makenpc(arg0 = "", arg1 = "", arg2 = false)
{ var _mylayer = layer_get_id(arg0); if (_mylayer == -1) { debug_print("Warning: Check Output Console"); debug_message("
scr_makenpc(" + arg0 + "," + arg1 + ") Result: Layer Not Found");
return -4; } var sourcenpc = layer_sprite_get_id(_mylayer, arg1); if (sourcenpc == -1) { var _result = "
scr_makenpc(\"" + arg0 + "\",\"" + arg1 + "\") Result: Sprite Not Found";
debug_message(_result); debug_print("Warning: Check Output Console"); return -4; } var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker =
scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg2) { _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc; } function scr_makenpc_fromasset(arg0, arg1 = false) { var sourcenpc = arg0; var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker =
scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg1) { _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc; }
(\"" + arg0 + "\",\"" + arg1 + "\") Result: Sprite Not Found";
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        debug_message(_result);
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        debug_print("Warning: Check Output Console");
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        return -4;
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    }
18
    var _mysprite = layer_sprite_get_sprite(sourcenpc);
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    var _myx = layer_sprite_get_x(sourcenpc);
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    var _myy = layer_sprite_get_y(sourcenpc);
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    var _myxscale = layer_sprite_get_xscale(sourcenpc);
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    var _myyscale = layer_sprite_get_yscale(sourcenpc);
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    var _myalpha = layer_sprite_get_alpha(sourcenpc);
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    var _myangle = layer_sprite_get_angle(sourcenpc);
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    var _myblend = layer_sprite_get_blend(sourcenpc);
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    var _myspeed = layer_sprite_get_speed(sourcenpc);
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    var _myindex = layer_sprite_get_index(sourcenpc);
28
    var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact);
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    _npc.marker = 
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
30
    var truex = _npc.marker.bbox_left;
31
    var truey = _npc.marker.bbox_top;
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    var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left;
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    var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top;
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    setxy(truex, truey, _npc);
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    _npc.markerxoffset = truex - _npc.marker.x;
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    _npc.markeryoffset = truey - _npc.marker.y;
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    _npc.markerstick = true;
38
    
scr_sizeexact
scr_sizeexact

function
scr_sizeexact(arg0, arg1, arg2 = id)
{ with (arg2) { if (!sprite_exists(sprite_index)) { debug_message("Can't size, no sprite"); exit; } var _w = sprite_get_width(sprite_index); var _h = sprite_get_width(sprite_index); image_xscale = arg0 / _w; image_yscale = arg1 / _h; } }
(truexscale, trueyscale, _npc);
39
    if (arg2)
40
    {
41
        _npc.visible = true;
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        _npc.image_alpha = 1;
43
    }
44
    _npc.strict = true;
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    _npc.issolid = true;
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    _npc.talked = 0;
47
    
scr_depth_alt
scr_depth_alt

function
scr_depth_alt(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10) + (arg1 * 10)); }
(_npc.marker);
48
    return _npc;
49
}
50
51
function scr_makenpc_fromasset(arg0, arg1 = false)
52
{
53
    var sourcenpc = arg0;
54
    var _mysprite = layer_sprite_get_sprite(sourcenpc);
55
    var _myx = layer_sprite_get_x(sourcenpc);
56
    var _myy = layer_sprite_get_y(sourcenpc);
57
    var _myxscale = layer_sprite_get_xscale(sourcenpc);
58
    var _myyscale = layer_sprite_get_yscale(sourcenpc);
59
    var _myalpha = layer_sprite_get_alpha(sourcenpc);
60
    var _myangle = layer_sprite_get_angle(sourcenpc);
61
    var _myblend = layer_sprite_get_blend(sourcenpc);
62
    var _myspeed = layer_sprite_get_speed(sourcenpc);
63
    var _myindex = layer_sprite_get_index(sourcenpc);
64
    var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact);
65
    _npc.marker = 
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var thismarker = instance_create_depth(xloc, yloc, arg1, obj_marker); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
66
    var truex = _npc.marker.bbox_left;
67
    var truey = _npc.marker.bbox_top;
68
    var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left;
69
    var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top;
70
    setxy(truex, truey, _npc);
71
    _npc.markerxoffset = truex - _npc.marker.x;
72
    _npc.markeryoffset = truey - _npc.marker.y;
73
    _npc.markerstick = true;
74
    
scr_sizeexact
scr_sizeexact

function
scr_sizeexact(arg0, arg1, arg2 = id)
{ with (arg2) { if (!sprite_exists(sprite_index)) { debug_message("Can't size, no sprite"); exit; } var _w = sprite_get_width(sprite_index); var _h = sprite_get_width(sprite_index); image_xscale = arg0 / _w; image_yscale = arg1 / _h; } }
(truexscale, trueyscale, _npc);
75
    if (arg1)
76
    {
77
        _npc.visible = true;
78
        _npc.image_alpha = 1;
79
    }
80
    _npc.strict = true;
81
    _npc.issolid = true;
82
    _npc.talked = 0;
83
    
scr_depth_alt
scr_depth_alt

function
scr_depth_alt(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10) + (arg1 * 10)); }
(_npc.marker);
84
    return _npc;
85
}