function scr_makenpc(arg0 = "", arg1 = "", arg2 = false) { var _mylayer = layer_get_id(arg0); if (_mylayer == -1) { debug_print("Warning: Check Output Console"); debug_message("scr_makenpc(" + arg0 + "," + arg1 + ") Result: Layer Not Found"); return -4; } var sourcenpc = layer_sprite_get_id(_mylayer, arg1); if (sourcenpc == -1) { var _result = "scr_makenpc(\"" + arg0 + "\",\"" + arg1 + "\") Result: Sprite Not Found"; debug_message(_result); debug_print("Warning: Check Output Console"); return -4; } var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker = scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha); var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true; scr_sizeexact(truexscale, trueyscale, _npc); if (arg2) { _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0; scr_depth_alt(_npc.marker); return _npc; } function scr_makenpc_fromasset(arg0, arg1 = false) { var sourcenpc = arg0; var _mysprite = layer_sprite_get_sprite(sourcenpc); var _myx = layer_sprite_get_x(sourcenpc); var _myy = layer_sprite_get_y(sourcenpc); var _myxscale = layer_sprite_get_xscale(sourcenpc); var _myyscale = layer_sprite_get_yscale(sourcenpc); var _myalpha = layer_sprite_get_alpha(sourcenpc); var _myangle = layer_sprite_get_angle(sourcenpc); var _myblend = layer_sprite_get_blend(sourcenpc); var _myspeed = layer_sprite_get_speed(sourcenpc); var _myindex = layer_sprite_get_index(sourcenpc); var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact); _npc.marker = scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha); var truex = _npc.marker.bbox_left; var truey = _npc.marker.bbox_top; var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left; var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top; setxy(truex, truey, _npc); _npc.markerxoffset = truex - _npc.marker.x; _npc.markeryoffset = truey - _npc.marker.y; _npc.markerstick = true; scr_sizeexact(truexscale, trueyscale, _npc); if (arg1) { _npc.visible = true; _npc.image_alpha = 1; } _npc.strict = true; _npc.issolid = true; _npc.talked = 0; scr_depth_alt(_npc.marker); return _npc; }