Deltarune (Chapter 3) script viewer

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gml_Object_obj_shadowman_tommygun_Create_0

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1
timer = 0;
2
dir = 0;
3
current_speed = 0;
4
speed_approach = 0;
5
bullet_timer = 0;
6
bullet_counter = 0;
7
sameattacker = 0;
8
sameattack = 1;
9
shot_angle = 0;
10
gun_angle = 180;
11
creatorid = -1;
12
paused = false;
13
shootsfx = 0;
14
siner = 0;
15
type = 0;
16
gunshake = 0;
17
image_xscale = 2;
18
image_yscale = 2;
19
image_speed = 1;
20
sprite_index = spr_shadowman_firing;
21
firefx = 0;
22
count = irandom(4);