Deltarune (Chapter 3) script viewer

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gml_Object_obj_chefs_fireguest_Alarm_0

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1
image_xscale = choose(-2, 2);
2
if (obj_chefs_kris.x < x)
3
    image_xscale = 2;
4
else
5
    image_xscale = -2;
6
sprite_index = spr_shadowman_leave;
7
image_speed = 0;
8
alarm[1]
 = 7;
gml_Object_obj_chefs_fireguest_Alarm_1.gml

sprite_index = spr_shadowman_run2; image_speed = 2;
9
alarm[0]
 = 23 + irandom(3);
gml_Object_obj_chefs_fireguest_Alarm_0.gml

image_xscale = choose(-2, 2); if (obj_chefs_kris.x < x) image_xscale = 2; else image_xscale = -2; sprite_index = spr_shadowman_leave; image_speed = 0; alarm[1]
 = 7;
alarm[0]
 = 23 + irandom(3);
with (instance_create(x - (image_xscale * 20), y - (image_yscale * 12), obj_chefs_fire)) { falling = 0; speed = 0; gravity = 0.125; gravity_direction = 270; hspeed = 0; vspeed = -1; }
10
with (instance_create(x - (image_xscale * 20), y - (image_yscale * 12), obj_chefs_fire))
11
{
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    falling = 0;
13
    speed = 0;
14
    gravity = 0.125;
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    gravity_direction = 270;
16
    hspeed = 0;
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    vspeed = -1;
18
}