Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_shadowgunner_Destroy_0

(view raw script w/o annotations or w/e)
1
safe_delete(hat);
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safe_delete(_hit);
3
if (obj_board_camera.con == 0 && obj_board_camera.shift == "none" && !noleaves && !i_ex(obj_board_deathevent))
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{
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    snd_stop(snd_board_splash);
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    snd_play(snd_board_splash);
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    var leaves = instance_create(x, y, obj_board_afterimage);
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    leaves.depth = depth - 1;
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    with (leaves)
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    {
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        image_speed = 0.25;
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        sprite_index = spr_board_shadowgunner_leaves;
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        length = 8;
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        gravity = 0.5;
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scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
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        image_xscale = other.image_xscale;
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    }
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}