Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_event_eraser_Step_2

(view raw script w/o annotations or w/e)
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if (activedraw)
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{
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    if ((timer % eraserate) == 0)
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    {
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        var drawindex = array_length(drawarray) + 1;
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        drawarray[drawindex] = instance_create_depth(x + 6, y, boarddepth, obj_board_marker);
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scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
(drawarray[drawindex]);
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        drawarray[drawindex].sprite_index = spr_board_erasermarker;
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        drawarray[drawindex].image_blend = mycolor;
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    }
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}