Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_event_eraser_Create_0

(view raw script w/o annotations or w/e)
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active = true;
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activedraw = 0;
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boarddepth = 999995;
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mycolor = hexcolor(#0D0D0D);
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drawarray[0] = instance_create_depth(0, 0, boarddepth, obj_board_marker);
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drawarray[0].sprite_index = spr_board_erasermarker;
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drawarray[0].image_blend = mycolor;
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scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
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wavy = true;
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timer = 0;
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eraserate = 2;
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eraseall = false;
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depth = -99;
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wavyrate = 6;