Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_enemy_rotaty_Create_0

(view raw script w/o annotations or w/e)
1
image_speed = 0.25;
2
image_xscale = 2;
3
image_yscale = 2;
4
direction = 270;
5
destroyonhit = false;
6
active_hitbox = true;
7
spd = 4;
8
timer = 0;
9
con = 0;
10
damage = 2;
11
mysolid = 0;
12
delay = 0;
13
alt = 0;
14
xx = 0;
15
yy = 0;
16
xx2 = 0;
17
yy2 = 0;
18
krisonly = false;