image_speed = 0.25; image_xscale = 2; image_yscale = 2; direction = 270; destroyonhit = false; active_hitbox = true; spd = 4; timer = 0; con = 0; damage = 2; mysolid = 0; delay = 0; alt = 0; xx = 0; yy = 0; xx2 = 0; yy2 = 0; krisonly = false;