|
1
|
if (destroyable == 0 && other.big == 1)
|
|
2
|
{
|
|
3
|
if ((other.y < y && instance_place(x, y - 40, obj_sneo_wallbullet_new) && instance_nearest(x, y - 40, obj_sneo_wallbullet_new).sprite_index == spr_sneo_mail) || (other.y > y && instance_place(x, y + 40, obj_sneo_wallbullet_new) && instance_nearest(x, y + 40, obj_sneo_wallbullet_new).sprite_index == spr_sneo_mail))
|
|
4
|
{
|
|
5
|
}
|
|
6
|
else if (abs(other.y - y) > 12)
|
|
7
|
{
|
|
8
|
exit;
|
|
9
|
}
|
|
10
|
}
|
|
11
|
hitshot = other;
|
|
12
|
event_user(0);
|
|
13
|
if (destroyable == 1 && active == 1)
|
|
14
|
{
|
|
15
|
if (hitshot.big == 0)
|
|
16
|
{
|
|
17
|
with (hitshot)
|
|
18
|
event_user(0);
|
|
19
|
}
|
|
20
|
snd_volume(snd_bomb, 0.7, 0);
|
|
21
|
snd_play_x(snd_bomb, 0.7, 1.1 + random(0.2));
|
|
22
|
var _cut = scr_afterimage_cutscr_afterimage_cut
function scr_afterimage_cut()
{
afterimage = instance_create(x, y, obj_afterimage_cut);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
with (afterimage)
event_user(0);
return afterimage;
} ();
|
|
23
|
_cut.flash = true;
|
|
24
|
anim = instance_create(x, y, obj_yshot_anim);
|
|
25
|
anim.image_xscale = image_xscale;
|
|
26
|
anim.image_yscale = image_yscale;
|
|
27
|
with (anim)
|
|
28
|
sprite_index = spr_yheart_shot_hit3;
|
|
29
|
instance_destroy();
|
|
30
|
}
|