|
1
|
if (init == 0)
|
|
2
|
{
|
|
3
|
y = -30;
|
|
4
|
visible = true;
|
|
5
|
init = 1;
|
|
6
|
}
|
|
7
|
if (state < 7)
|
|
8
|
{
|
|
9
|
global.turntimer = 430;
|
|
10
|
if (obj_spamton_neo_enemy.difficulty == 3)
|
|
11
|
global.turntimer = 100;
|
|
12
|
}
|
|
13
|
if (talking)
|
|
14
|
{
|
|
15
|
talktimer++;
|
|
16
|
var aa = 0;
|
|
17
|
if (obj_spamton_neo_enemy.difficulty == 3 && state >= 5)
|
|
18
|
aa = 1;
|
|
19
|
if (button1_p() && talktimer > 5 && aa == 0)
|
|
20
|
talktimer = talkmax;
|
|
21
|
if (button3_h() && talktimer > 1 && aa == 0)
|
|
22
|
talktimer = talkmax;
|
|
23
|
if (talktimer >= talkmax)
|
|
24
|
{
|
|
25
|
sneo.talktimer = sneo.talkmax;
|
|
26
|
with (obj_writer)
|
|
27
|
instance_destroy();
|
|
28
|
talking = false;
|
|
29
|
talktimer = -10;
|
|
30
|
state++;
|
|
31
|
}
|
|
32
|
exit;
|
|
33
|
}
|
|
34
|
if (state == 6)
|
|
35
|
{
|
|
36
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets") || isattack)
|
|
37
|
{
|
|
38
|
if (!secondtime)
|
|
39
|
{
|
|
40
|
songtime = (songtime + resumeinterval) - (songtime % resumeinterval);
|
|
41
|
if (songtime > 140)
|
|
42
|
songtime = 0;
|
|
43
|
}
|
|
44
|
if (isattack)
|
|
45
|
{
|
|
46
|
if (obj_spamton_neo_enemy.difficulty == 3)
|
|
47
|
{
|
|
48
|
instance_create(obj_spamton_neo_enemy.x + obj_spamton_neo_enemy.partx[5], obj_spamton_neo_enemy.y + obj_spamton_neo_enemy.party[5] + 60, obj_sneo_phonecall_pipis_stream);
|
|
49
|
}
|
|
50
|
else
|
|
51
|
{
|
|
52
|
with (obj_sneo_bulletcontroller)
|
|
53
|
instance_destroy();
|
|
54
|
var xx = scr_orbitxscr_orbitx
function scr_orbitx(arg0, arg1, arg2, arg3, arg4)
{
if (arg4 == 0)
return arg2;
var __theta = point_direction(arg0, arg1, arg2, arg3);
var __radius = point_distance(arg0, arg1, arg2, arg3);
__theta += arg4;
return arg0 + lengthdir_x(__radius, __theta);
} (0, 0, -26, secondtime ? 30 : 70, sneo.partrot[1]) + sneo.x + sneo.partx[1] + sneo.partxoff[1];
|
|
55
|
var yy = scr_orbityscr_orbity
function scr_orbity(arg0, arg1, arg2, arg3, arg4)
{
if (arg4 == 0)
return arg3;
var __theta = point_direction(arg0, arg1, arg2, arg3);
var __radius = point_distance(arg0, arg1, arg2, arg3);
__theta += arg4;
return arg1 + lengthdir_y(__radius, __theta);
} (0, 0, -26, secondtime ? 30 : 70, sneo.partrot[1]) + sneo.y + sneo.party[1] + sneo.partyoff[1];
|
|
56
|
global.monsterattackname[obj_spamton_neo_enemy.myself] = "FootballPipis";
|
|
57
|
d = instance_create(xx, yy, obj_sneo_bulletcontroller);
|
|
58
|
d.type = 1;
|
|
59
|
d.damage = global.monsterat[obj_spamton_neo_enemy.myself] * 5;
|
|
60
|
d.target = target;
|
|
61
|
}
|
|
62
|
}
|
|
63
|
state = 7;
|
|
64
|
}
|
|
65
|
exit;
|
|
66
|
}
|
|
67
|
if (talktimer < 0)
|
|
68
|
{
|
|
69
|
talktimer++;
|
|
70
|
}
|
|
71
|
else if (state == 0)
|
|
72
|
{
|
|
73
|
if (!secondtime)
|
|
74
|
{
|
|
75
|
}
|
|
76
|
ringtimer = 12;
|
|
77
|
sndphone = snd_play(snd_phone);
|
|
78
|
snd_volume(sndphone, 0.7, 0);
|
|
79
|
talktimer = -10;
|
|
80
|
state++;
|
|
81
|
}
|
|
82
|
else if (state == 1)
|
|
83
|
{
|
|
84
|
talktimer = -10;
|
|
85
|
state++;
|
|
86
|
sneo.partmode = 6;
|
|
87
|
if (skipintro == 1)
|
|
88
|
state = 5;
|
|
89
|
}
|
|
90
|
else if (state == 2)
|
|
91
|
{
|
|
92
|
if (obj_spamton_neo_enemy.difficulty == 3)
|
|
93
|
{
|
|
94
|
msgsetloc(0, WHAT!?"WHAT!?", "obj_sneo_phonecall_slash_Step_0_gml_89_0" );
|
|
95
|
}
|
|
96
|
else
|
|
97
|
{
|
|
98
|
msgsetloc(0, WHAT!?"WHAT!?", "obj_sneo_phonecall_slash_Step_0_gml_96_0" );
|
|
99
|
sneo.partmode = 7;
|
|
100
|
}
|
|
101
|
writeline = true;
|
|
102
|
}
|
|
103
|
else if (state == 3)
|
|
104
|
{
|
|
105
|
if (obj_spamton_neo_enemy.difficulty == 3)
|
|
106
|
{
|
|
107
|
state = 5;
|
|
108
|
}
|
|
109
|
else
|
|
110
|
{
|
|
111
|
msgsetloc(0, WHAT? ARE YOU SERIOUS!?"WHAT? ARE&YOU SERIOUS!?", "obj_sneo_phonecall_slash_Step_0_gml_136_0" );
|
|
112
|
sneo.partmode = 7;
|
|
113
|
writeline = true;
|
|
114
|
}
|
|
115
|
}
|
|
116
|
else if (state == 4)
|
|
117
|
{
|
|
118
|
state = 5;
|
|
119
|
}
|
|
120
|
else if (state == 5)
|
|
121
|
{
|
|
122
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets") && skipintro == 0)
|
|
123
|
{
|
|
124
|
textboxoffsetx = 10;
|
|
125
|
textboxoffsety = 20;
|
|
126
|
if (obj_spamton_neo_enemy.difficulty == 3)
|
|
127
|
{
|
|
128
|
msgsetloc(0, IT'S FOR ME!?"IT'S FOR&ME!?", "obj_sneo_phonecall_slash_Step_0_gml_176_0" );
|
|
129
|
}
|
|
130
|
else
|
|
131
|
{
|
|
132
|
msgsetloc(0, ... IT'S FOR YOU."... IT'S&FOR YOU.", "obj_sneo_phonecall_slash_Step_0_gml_138_0" );
|
|
133
|
sneo.partframe[1] = 3;
|
|
134
|
}
|
|
135
|
textboxdistance = 40;
|
|
136
|
writeline = true;
|
|
137
|
}
|
|
138
|
else
|
|
139
|
{
|
|
140
|
state = 6;
|
|
141
|
}
|
|
142
|
with (sneo)
|
|
143
|
{
|
|
144
|
if (obj_spamton_neo_enemy.difficulty != 3)
|
|
145
|
{
|
|
146
|
partmode = 9;
|
|
147
|
partrot[1] = -180;
|
|
148
|
partframe[1] = 3;
|
|
149
|
}
|
|
150
|
else
|
|
151
|
{
|
|
152
|
partmode = 9;
|
|
153
|
partframe[1] = 4;
|
|
154
|
}
|
|
155
|
}
|
|
156
|
}
|
|
157
|
if (writeline)
|
|
158
|
{
|
|
159
|
writeline = false;
|
|
160
|
with (obj_spamton_neo_enemy)
|
|
161
|
{
|
|
162
|
global.typer = 72;
|
|
163
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
} (((x - obj_sneo_phonecall.textboxdistance) + 22) - obj_sneo_phonecall.textboxoffsetx, y + 60 + obj_sneo_phonecall.textboxoffsety, 10);
|
|
164
|
}
|
|
165
|
talktimer = 0;
|
|
166
|
talking = true;
|
|
167
|
}
|