|
1
|
if (state == 3)
|
|
2
|
{
|
|
3
|
scr_enemyhurt_tired_after_damagescr_enemyhurt_tired_after_damage
function scr_enemyhurt_tired_after_damage(arg0)
{
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] * arg0))
scr_monster_make_tired(myself);
} (0.5);
|
|
4
|
scr_enemy_drawhurt_genericscr_enemy_drawhurt_generic
function scr_enemy_drawhurt_generic()
{
hurttimer -= 1;
if (hurttimer < 0)
{
state = 0;
}
else
{
if (global.monster[myself] == 0)
scr_defeatrun();
hurtshake += 1;
if (hurtshake > 1)
{
if (shakex > 0)
shakex -= 1;
if (shakex < 0)
shakex += 1;
shakex = -shakex;
hurtshake = 0;
}
draw_sprite_ext(hurtsprite, 0, x + shakex + hurtspriteoffx, y + hurtspriteoffy, 2, 2, 0, image_blend, 1);
}
} ();
|
|
5
|
}
|
|
6
|
var imageSpeed = animspeed;
|
|
7
|
scr_enemy_drawidle_genericscr_enemy_drawidle_generic
function scr_enemy_drawidle_generic(arg0)
{
if (state == 0)
{
fsiner += 1;
siner += arg0;
thissprite = idlesprite;
if (global.mercymod[myself] >= global.mercymax[myself])
thissprite = sparedsprite;
draw_monster_body_part(thissprite, siner, x, y);
}
} (imageSpeed);
|
|
8
|
if (cloning)
|
|
9
|
{
|
|
10
|
cloneTimer = clamp(cloneTimer + 0.25, 0, 1);
|
|
11
|
draw_sprite_ext_flash(thissprite, siner, x, y, image_xscale, image_yscale, image_angle, image_blend, cloneTimer);
|
|
12
|
}
|
|
13
|
if (!cloning && cloneTimer > 0)
|
|
14
|
{
|
|
15
|
cloneTimer = clamp(cloneTimer - 0.25, 0, 1);
|
|
16
|
draw_sprite_ext_flash(thissprite, siner, x, y, image_xscale, image_yscale, image_angle, image_blend, cloneTimer);
|
|
17
|
}
|
|
18
|
if (becomeflash == 0)
|
|
19
|
flash = 0;
|
|
20
|
becomeflash = 0;
|
|
21
|
if (actcon == 20.5 && blockTimer == true)
|
|
22
|
{
|
|
23
|
b = alarm[4] * 3.56; gml_Object_obj_poppup_enemy_Alarm_4.gml
actcon += 1;
|
|
24
|
draw_rectangle_color(camerax() + 200, cameray() + 290, camerax() + 200 + b, cameray() + 300, c_aqua, c_aqua, c_aqua, c_aqua, 0);
|
|
25
|
draw_sprite_ext(spr_poppup_hourglass, 1, camerax() + 200, cameray() + 295, 2, 2, 0, c_white, image_alpha);
|
|
26
|
}
|