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gml_Object_obj_heroparent_Alarm_4

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1
if (spellframes > 0)
2
    global.faceaction[myself] = 0;
3
if (
scr_monsterpop
scr_monsterpop

function
scr_monsterpop()
{ return global.monster[0] + global.monster[1] + global.monster[2]; }
() > 0)
4
    
scr_spell
scr_spell

function
scr_spell(arg0, arg1)
{ spell = arg0; caster = arg1; star = global.chartarget[arg1]; global.spelldelay = 10; var item_use = false; switch (spell) { case 0: break; case 1: cancelattack = 0; if (global.monster[star] == 0)
scr_retarget_spell();
if (cancelattack == 0) { damage = ceil((global.battleat[arg1] * 10) - (global.monsterdf[star] * 3)); if (global.automiss[star] == 1) damage = 0;
scr_damage_enemy(star, damage);
attack = instance_create(global.monsterx[star] + random(6), global.monstery[star] + random(6), obj_basicattack); attack.sprite_index = spr_attack_mash1; dm.delay = 8; } global.spelldelay = 30; break; case 2: healnum = global.battlemag[arg1] * 5;
scr_heal(star, healnum);
global.charinstance[star].healnum = healnum; with (global.charinstance[star]) { ha = instance_create(x, y, obj_healanim); ha.target = id; dmgwr =
scr_dmgwriter_selfchar();
with (dmgwr) { delay = 8; type = 3; } if (global.hp[global.char[myself]] >= global.maxhp[global.char[myself]]) { with (dmgwr) specialmessage = 3; } dmgwr.damage = healnum; tu += 1; } global.spelldelay = 15; break; case 3: if (global.monster[star] == 0)
scr_retarget_spell();
if (global.monster[star] == 1) { if (global.monsterstatus[star] == 1) { with (global.monsterinstance[star]) { if (global.monstertype[myself] != 19 && global.monstertype[myself] != 3 && global.monstertype[myself] != 52 && global.monstertype[myself] != 43Berdly (coaster)) { var yoffy; if (global.monstertype[myself] == 33Werewire) yoffy = -60; else yoffy = 0; _pspell = instance_create(global.monsterx[myself], global.monstery[myself] + yoffy, obj_pacifyspell); _pspell.con = 20; _pspell.target = id; global.flag[51 + myself] = 3; event_user(10);
scr_monsterdefeat();
} else { if (global.monstertype[myself] == 52Jigsaw Joe) { _pspell = instance_create(global.monsterx[myself], global.monstery[myself], obj_pacifyspell); _pspell.con = 20; _pspell.target = id; } if (global.monstertype[myself] == 43Berdly (coaster)) { _pspell = instance_create(global.monsterx[myself], global.monstery[myself], obj_pacifyspell); _pspell.con = 20; _pspell.target = id; global.flag[51 + myself] = 3; with (obj_berdlyb_enemy) endcon = 1; exit; } pacifycon = 1; global.spelldelay = 999; } } } else { if (global.monstertype[myself] == 52Jigsaw Joe) pacifycon = -2; ...
(global.charspecial[myself], myself);
5
state = 0;
6
attacktimer = 0;