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1
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function scr_damage_enemyscr_damage_enemy
function scr_damage_enemy(arg0, arg1)
{
dm = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
if (caster < 4)
{
dm.type = global.char[caster] - 1;
if (global.char[caster] == 4)
dm.type = 6;
}
if (caster == 5)
dm.type = 5;
dm.damage = arg1;
global.monsterhp[arg0] -= arg1;
if (arg1 > 0)
{
with (global.monsterinstance[arg0])
{
shakex = 9;
state = 3;
hurttimer = 30;
}
if (i_ex(global.monsterinstance[arg0]))
global.monsterinstance[arg0].hurtamt = arg1;
}
global.hittarget[arg0] += 1;
if (arg1 == 0)
{
with (global.monsterinstance[arg0])
{
hurtamt = 0;
if (hurttimer <= 15 && candodge == 1)
{
dodgetimer = 0;
state = 4;
}
}
}
if (global.chapter == 2 && i_ex(obj_sweet_enemy) && global.monsterhp[arg0] <= 0)
global.monsterhp[arg0] = 1;
var a = 0;
if (global.chapter == 2 && i_ex(obj_queen_enemy))
a = 1;
if (global.chapter == 2 && i_ex(obj_spamton_neo_enemy))
a = 2;
if (global.chapter == 2 && i_ex(obj_berdlyb_enemy))
a = 3;
if (global.monsterhp[arg0] <= 0 && a == 0)
{
with (global.monsterinstance[arg0])
scr_monsterdefeat();
}
if (global.chapter == 2 && global.monsterhp[arg0] <= 0 && a == 3)
{
with (global.monsterinstance[arg0])
endcon = 1;
}
} (arg0, arg1)
|
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2
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{
|
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3
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dm = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
|
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4
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if (caster < 4)
|
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5
|
{
|
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6
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dm.type = global.char[caster] - 1;
|
|
7
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if (global.char[caster] == 4)
|
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8
|
dm.type = 6;
|
|
9
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}
|
|
10
|
if (caster == 5)
|
|
11
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dm.type = 5;
|
|
12
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dm.damage = arg1;
|
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13
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global.monsterhp[arg0] -= arg1;
|
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14
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if (arg1 > 0)
|
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15
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{
|
|
16
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with (global.monsterinstance[arg0])
|
|
17
|
{
|
|
18
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shakex = 9;
|
|
19
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state = 3;
|
|
20
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hurttimer = 30;
|
|
21
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}
|
|
22
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if (i_ex(global.monsterinstance[arg0]))
|
|
23
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global.monsterinstance[arg0].hurtamt = arg1;
|
|
24
|
}
|
|
25
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global.hittarget[arg0] += 1;
|
|
26
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if (arg1 == 0)
|
|
27
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{
|
|
28
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with (global.monsterinstance[arg0])
|
|
29
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{
|
|
30
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hurtamt = 0;
|
|
31
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if (hurttimer <= 15 && candodge == 1)
|
|
32
|
{
|
|
33
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dodgetimer = 0;
|
|
34
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state = 4;
|
|
35
|
}
|
|
36
|
}
|
|
37
|
}
|
|
38
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if (global.chapter == 2 && i_ex(obj_sweet_enemy) && global.monsterhp[arg0] <= 0)
|
|
39
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global.monsterhp[arg0] = 1;
|
|
40
|
var a = 0;
|
|
41
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if (global.chapter == 2 && i_ex(obj_queen_enemy))
|
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42
|
a = 1;
|
|
43
|
if (global.chapter == 2 && i_ex(obj_spamton_neo_enemy))
|
|
44
|
a = 2;
|
|
45
|
if (global.chapter == 2 && i_ex(obj_berdlyb_enemy))
|
|
46
|
a = 3;
|
|
47
|
if (global.monsterhp[arg0] <= 0 && a == 0)
|
|
48
|
{
|
|
49
|
with (global.monsterinstance[arg0])
|
|
50
|
scr_monsterdefeatscr_monsterdefeat
function scr_monsterdefeat()
{
if (global.monster[myself] == 1)
{
global.monstergold[3] += global.monstergold[myself];
global.monsterexp[3] += global.monsterexp[myself];
global.monster[myself] = 0;
if (global.flag[51 + myself] == 0)
{
global.flag[51 + myself] = 2;
if (global.monsterhp[myself] <= 0)
global.flag[51 + myself] = 1;
}
if (global.flag[51 + myself] == 1)
{
global.flag[40 violences] += 1;
if (fatal == 1)
global.flag[44 kills]++;
}
if (global.flag[51 + myself] == 2)
global.flag[41 spares] += 1;
if (global.flag[51 + myself] == 3)
global.flag[42 pacifies] += 1;
if (global.flag[51 + myself] == 5)
global.flag[43 autosusie_violences] += 1;
if (global.flag[51 + myself] == 6)
{
global.flag[45 freezes] += 1;
global.monstergold[3] += 24;
}
if (scr_monsterpop() == 0)
{
_amt_add = 0;
_frozened = 0;
_violenced = 0;
_spared = 0;
_pacified = 0;
for (d_i = 0; d_i < 3; d_i += 1)
{
if (global.flag[51 + d_i] != 0)
_amt_add += 1;
if (global.flag[51 + d_i] == 1)
_violenced += 1;
if (global.flag[51 + d_i] == 2)
_spared += 1;
if (global.flag[51 + d_i] == 3)
_pacified += 1;
if (global.flag[51 + d_i] == 6)
_frozened += 1;
}
if (_frozened > 0)
global.flag[50 last_encounter_end] = 6;
if (_pacified > 0)
global.flag[50 last_encounter_end] = 3;
if (_spared > 0)
global.flag[50 last_encounter_end] = 2;
if (_violenced > 0)
global.flag[50 last_encounter_end] = 1;
if (_frozened > 0)
{
if (_pacified > 0 || _violenced > 0 || _spared > 0)
global.flag[50 last_encounter_end] = 1;
}
if (global.flag[50 last_encounter_end] == 6)
global.flag[926 iceshocked_encounters]++;
if (global.flag[54 encounter_pointer] != 0)
{
global.flag[global.flag[54 encounter_pointer]] = global.flag[50 last_encounter_end];
global.flag[54 encounter_pointer] = 0;
}
}
event_user(11);
}
} ();
|
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51
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}
|
|
52
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if (global.chapter == 2 && global.monsterhp[arg0] <= 0 && a == 3)
|
|
53
|
{
|
|
54
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with (global.monsterinstance[arg0])
|
|
55
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endcon = 1;
|
|
56
|
}
|
|
57
|
}
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