|
1
|
if (!init_butler)
|
|
2
|
{
|
|
3
|
if (i_ex(obj_npc_butler))
|
|
4
|
{
|
|
5
|
with (obj_npc_butler)
|
|
6
|
{
|
|
7
|
if (y <= 650 && x <= 700)
|
|
8
|
image_xscale = -2;
|
|
9
|
if (y > 900 && x <= 400)
|
|
10
|
image_xscale = -2;
|
|
11
|
}
|
|
12
|
}
|
|
13
|
}
|
|
14
|
if (instance_exists(obj_mainchara) && triggered == 0)
|
|
15
|
{
|
|
16
|
if ((obj_mainchara.y + obj_mainchara.sprite_height) >= 520)
|
|
17
|
{
|
|
18
|
if (spawnVase == 0)
|
|
19
|
{
|
|
20
|
spawnVase = 1;
|
|
21
|
instance_create(x, y, obj_balancepot);
|
|
22
|
}
|
|
23
|
}
|
|
24
|
}
|
|
25
|
if (i_ex(obj_npc_room) && readtrigger == 0)
|
|
26
|
{
|
|
27
|
readcount = 0;
|
|
28
|
with (obj_npc_room)
|
|
29
|
{
|
|
30
|
if (talked != 0)
|
|
31
|
other.readcount++;
|
|
32
|
}
|
|
33
|
if (readcount == 8)
|
|
34
|
readtrigger = 1;
|
|
35
|
}
|
|
36
|
if (spawnVase == 1 && !instance_exists(obj_balancepot))
|
|
37
|
alarm[0] = 1; gml_Object_obj_controller_dw_mansion_potBalance_Alarm_0.gml
if (instance_exists(obj_npc_butler))
{
with (obj_npc_butler)
{
var modifier;
if (image_xscale == -2)
modifier = -100;
else
modifier = -36;
newenem = instance_create(x + modifier, y, obj_chaseenemy);
with (newenem)
{
myencounter = 56;
sprite_index = spr_npc_swatchling_sweep_walk;
if (other.image_xscale == -2)
facing = 1;
touchsprite = spr_npc_swatchling_sweep_walk;
radius = 10000;
ignoresolid = 0;
alertcon = 0;
eraser = 1;
noAlertSound = 1;
frozen = 0;
offscreen_frozen = 0;
}
instance_destroy();
}
snd_play(snd_b);
}
spawnVase = 2;
triggered = 1;
if (con == 0)
global.interact = 0;
|
|
38
|
if (scr_debugscr_debug
function scr_debug()
{
return 0;
} ())
|
|
39
|
{
|
|
40
|
if (keyboard_check_pressed(vk_space))
|
|
41
|
{
|
|
42
|
if (i_ex(obj_balancepot))
|
|
43
|
obj_balancepot.falling = 3;
|
|
44
|
}
|
|
45
|
}
|
|
46
|
if (con == 1)
|
|
47
|
{
|
|
48
|
obj_balancepot.falling = 3;
|
|
49
|
obj_balancepot.balance = 0;
|
|
50
|
obj_balancepot.image_angle = 0;
|
|
51
|
global.interact = 1;
|
|
52
|
snd_play(snd_won);
|
|
53
|
timer = 0;
|
|
54
|
con++;
|
|
55
|
}
|
|
56
|
if (con == 2)
|
|
57
|
{
|
|
58
|
timer++;
|
|
59
|
if (timer == 30)
|
|
60
|
{
|
|
61
|
with (obj_npc_butler)
|
|
62
|
{
|
|
63
|
sprite_index = spr_npc_butler_clap;
|
|
64
|
image_speed = 0.25;
|
|
65
|
normalanim = 3;
|
|
66
|
remanimspeed = 0.25;
|
|
67
|
}
|
|
68
|
snd_play(snd_applause);
|
|
69
|
}
|
|
70
|
if (timer == 72)
|
|
71
|
con++;
|
|
72
|
}
|
|
73
|
if (con == 3)
|
|
74
|
{
|
|
75
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
76
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
77
|
con++;
|
|
78
|
}
|
|
79
|
if (con == 4)
|
|
80
|
{
|
|
81
|
if (i_ex(obj_balancepot))
|
|
82
|
obj_balancepot.con = 1;
|
|
83
|
con = 5;
|
|
84
|
alarm[1] = 30; gml_Object_obj_controller_dw_mansion_potBalance_Alarm_1.gml
con++;
|
|
85
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
86
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (kr_actor.x + 35, kr_actor.y - 14, 14);
|
|
87
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
88
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (kr_actor.x + 120, kr_actor.y - 7, 20);
|
|
89
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (21, "l");
|
|
90
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (14);
|
|
91
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
92
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
93
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
94
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Heh,Delay 11 not bad,Delay 11 Kris!Wait for inputClose Message"* Heh^1, not bad^1, Kris!/%", "obj_controller_dw_mansion_potBalance_slash_Step_0_gml_83_0" );
|
|
95
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
96
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (6);
|
|
97
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
98
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_playful_punch_dw);
|
|
99
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (-4, 2);
|
|
100
|
c_animatec_animate
function c_animate(arg0, arg1, arg2)
{
c_cmd("animate", arg0, arg1, arg2, 0);
} (0, 2, 0.1);
|
|
101
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
102
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
103
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
104
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_damage);
|
|
105
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
106
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
107
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
108
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
109
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (4, -2);
|
|
110
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
111
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "timer", 0);
|
|
112
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
113
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
114
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
115
|
}
|
|
116
|
if (con == 6 && !i_ex(obj_cutscene_master))
|
|
117
|
{
|
|
118
|
with (obj_balancepot)
|
|
119
|
{
|
|
120
|
if (image_angle < 7)
|
|
121
|
image_angle++;
|
|
122
|
else
|
|
123
|
other.con++;
|
|
124
|
}
|
|
125
|
}
|
|
126
|
if (con == 7)
|
|
127
|
{
|
|
128
|
with (obj_balancepot)
|
|
129
|
{
|
|
130
|
if (image_angle > -7)
|
|
131
|
image_angle--;
|
|
132
|
else
|
|
133
|
other.con = 8;
|
|
134
|
}
|
|
135
|
}
|
|
136
|
if (con == 8)
|
|
137
|
{
|
|
138
|
with (obj_balancepot)
|
|
139
|
{
|
|
140
|
if (image_angle < 0)
|
|
141
|
{
|
|
142
|
image_angle++;
|
|
143
|
}
|
|
144
|
else
|
|
145
|
{
|
|
146
|
other.con++;
|
|
147
|
other.timer = 0;
|
|
148
|
}
|
|
149
|
}
|
|
150
|
}
|
|
151
|
if (con == 9)
|
|
152
|
{
|
|
153
|
timer++;
|
|
154
|
if (timer == 15)
|
|
155
|
{
|
|
156
|
with (obj_balancepot)
|
|
157
|
{
|
|
158
|
falling = 1;
|
|
159
|
remy = y;
|
|
160
|
}
|
|
161
|
}
|
|
162
|
if (timer > 15)
|
|
163
|
{
|
|
164
|
if (!instance_exists(obj_balancepot))
|
|
165
|
con++;
|
|
166
|
}
|
|
167
|
}
|
|
168
|
if (con == 10)
|
|
169
|
{
|
|
170
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
171
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
172
|
con++;
|
|
173
|
}
|
|
174
|
if (con == 11)
|
|
175
|
{
|
|
176
|
con = 12;
|
|
177
|
alarm[1] = 30; gml_Object_obj_controller_dw_mansion_potBalance_Alarm_1.gml
con++;
|
|
178
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
179
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_shock);
|
|
180
|
c_emotec_emote
function c_emote()
{
if (argument_count == 0)
c_cmd("emote", "!", 30, 0, 0);
else if (argument_count == 1)
c_cmd("emote", argument[0], 30, 0, 0);
else if (argument_count == 2)
c_cmd("emote", argument[0], argument[1], 0, 0);
else if (argument_count == 3)
c_cmd("emote", argument[0], argument[1], argument[2], 0);
} ("!", 30);
|
|
181
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
182
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
183
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_surprised_down);
|
|
184
|
c_emotec_emote
function c_emote()
{
if (argument_count == 0)
c_cmd("emote", "!", 30, 0, 0);
else if (argument_count == 1)
c_cmd("emote", argument[0], 30, 0, 0);
else if (argument_count == 2)
c_cmd("emote", argument[0], argument[1], 0, 0);
else if (argument_count == 3)
c_cmd("emote", argument[0], argument[1], argument[2], 0);
} ("!", 30);
|
|
185
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
186
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
187
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (1);
|
|
188
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
189
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
190
|
if (su_actor.y > 1140)
|
|
191
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (su_actor.x, 1078, 10);
|
|
192
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("r", 16, 20);
|
|
193
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
194
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
195
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
196
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
197
|
}
|
|
198
|
if (con == 13 && !i_ex(obj_cutscene_master))
|
|
199
|
{
|
|
200
|
with (obj_caterpillarchara)
|
|
201
|
{
|
|
202
|
if (name == "susie")
|
|
203
|
{
|
|
204
|
image_alpha = 0;
|
|
205
|
}
|
|
206
|
else
|
|
207
|
{
|
|
208
|
parent = obj_mainchara;
|
|
209
|
target = 12;
|
|
210
|
scr_caterpillar_interpolatescr_caterpillar_interpolate
function scr_caterpillar_interpolate()
{
_newfacing = scr_facing_letter_to_number(scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} ();
|
|
211
|
}
|
|
212
|
}
|
|
213
|
global.interact = 0;
|
|
214
|
con++;
|
|
215
|
}
|
|
216
|
if (con == 14)
|
|
217
|
con++;
|
|
218
|
if (con > 14)
|
|
219
|
{
|
|
220
|
with (obj_caterpillarchara)
|
|
221
|
{
|
|
222
|
if (name == "susie")
|
|
223
|
{
|
|
224
|
x = obj_mainchara.x + 60;
|
|
225
|
y = obj_mainchara.y;
|
|
226
|
}
|
|
227
|
}
|
|
228
|
}
|