1 |
if (con == -1) |
2 |
{ |
3 |
snd_free_all(); |
4 |
con = 1; |
5 |
global.interact = 1; |
6 |
global.facing = 0; |
7 |
obj_mainchara.x = 555; |
8 |
obj_mainchara.y = 133; |
9 |
cutscene_master = scr_cutscene_makescr_cutscene_makefunction scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} (); |
10 |
scr_maincharacters_actorsscr_maincharacters_actorsfunction scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} (); |
11 |
su = 2; |
12 |
su_actor = instance_create(580, 130, obj_actor); |
13 |
scr_actor_setupscr_actor_setupfunction scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (su, su_actor, "susie"); |
14 |
su_actor.sprite_index = spr_cutscene_30b_susie_unslouch_walk; |
15 |
c_sel(su); |
16 |
c_autowalk(0); |
17 |
c_halt(); |
18 |
to = 3; |
19 |
to_actor = instance_create(520, 120, obj_actor); |
20 |
scr_actor_setupscr_actor_setupfunction scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (to, to_actor, "toriel"); |
21 |
} |
22 |
if (con == 1) |
23 |
{ |
24 |
con = 2; |
25 |
c_mus2("initloop", "home.ogg", 0); |
26 |
c_var_lerp_instancec_var_lerp_instancefunction c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (blackall, "image_alpha", 1, 0, 60); |
27 |
c_sel(kr); |
28 |
c_walk("l", 1, 40); |
29 |
c_sel(to); |
30 |
c_walk_wait("l", 1, 80); |
31 |
c_facing("r"); |
32 |
c_wait(30); |
33 |
c_speaker("toriel"); |
34 |
c_msgsetloc(0, * Feel free to come in.Wait for inputClose Message"* Feel free to come in./%", "obj_ch2_scene30b_slash_Step_0_gml_48_0" ); |
35 |
c_talk_wait(); |
36 |
c_sel(su); |
37 |
c_imagespeed(0.25); |
38 |
c_walk_wait("l", 1, 15); |
39 |
c_imagespeed(0); |
40 |
c_wait(30); |
41 |
c_speaker("susie"); |
42 |
c_msgsetloc(0, Face K* ...Wait for input"\\EK* .../", "obj_ch2_scene30b_slash_Step_0_gml_61_0" ); |
43 |
c_facenext("toriel", 0); |
44 |
c_msgnextloc(* Oh,Delay 11 excuse me. I am Kris's mother,Delay 11 Toriel...Wait for input"* Oh^1, excuse me. I am Kris's mother^1, Toriel.../", "obj_ch2_scene30b_slash_Step_0_gml_63_0" ); |
45 |
c_facenext("susie", "K"); |
46 |
c_msgnextloc(Face K* Y.. yes,Delay 11 Ma'am. I...Delay 11 remember.Wait for input"\\EK* Y.. yes^1, Ma'am. I..^1. remember./", "obj_ch2_scene30b_slash_Step_0_gml_65_0" ); |
47 |
c_facenext("toriel", 4); |
48 |
c_msgnextloc(Face 4* Oh,Delay 11 you do? And you are...Delay 11 Susie,Delay 11 are you not?Wait for input"\\E4* Oh^1, you do? And you are..^1. Susie^1, are you not?/", "obj_ch2_scene30b_slash_Step_0_gml_67_0" ); |
49 |
c_facenext("susie", "6"); |
50 |
c_msgnextloc(Face 6* H...Delay 11 huh? You,Delay 11 um...Delay 11 remember my name,Delay 11 too...?Wait for input"\\E6* H..^1. huh? You^1, um..^1. remember my name^1, too...?/", "obj_ch2_scene30b_slash_Step_0_gml_69_0" ); |
51 |
c_facenext("toriel", 2); |
52 |
c_msgnextloc(Face 2* Of course. Ms. Alphys is a good friend of mine.Wait for inputClose Message"\\E2* Of course. Ms. Alphys is a good friend of mine./%", "obj_ch2_scene30b_slash_Step_0_gml_71_0" ); |
53 |
c_talk_wait(); |
54 |
c_sel(to); |
55 |
c_autowalk(0); |
56 |
c_sprite(spr_cutscene_30b_toriel_laugh); |
57 |
c_imagespeed(0.25); |
58 |
c_speaker("toriel"); |
59 |
c_msgsetloc(0, Face 4* She often talks about you!Wait for input"\\E4* She often talks about you!/", "obj_ch2_scene30b_slash_Step_0_gml_80_0" ); |
60 |
c_facenext("susie", "K"); |
61 |
c_msgnextloc(Face K* ...Delay 11 umm,Delay 11 glad to hear it.Wait for inputClose Message"\\EK* ..^1. umm^1, glad to hear it./%", "obj_ch2_scene30b_slash_Step_0_gml_82_0" ); |
62 |
c_talk_wait(); |
63 |
c_sel(su); |
64 |
c_sprite(spr_cutscene_30b_susie_unslouch); |
65 |
c_imagespeed(0.5); |
66 |
c_wait(6); |
67 |
c_imagespeed(0); |
68 |
c_speaker("susie"); |
69 |
c_msgsetloc(0, Face H* (Kris,Delay 11 the hell is Alphys saying about me!?)Wait for inputClose Message"\\EH* (Kris^1, the hell is Alphys saying about me!?)/%", "obj_ch2_scene30b_slash_Step_0_gml_93_0" ); |
70 |
c_talk_wait(); |
71 |
c_sel(to); |
72 |
c_autowalk(1); |
73 |
c_walk_wait("l", 4, 5); |
74 |
c_speaker("toriel"); |
75 |
c_msgsetloc(0, Face 1* Susie,Delay 11 why don't you wash your hands over there...Wait for inputClose Message"\\E1* Susie^1, why don't you wash your hands over there.../%", "obj_ch2_scene30b_slash_Step_0_gml_102_0" ); |
76 |
c_talk_wait(); |
77 |
c_sel(to); |
78 |
c_facing("r"); |
79 |
c_sel(su); |
80 |
c_sprite(spr_cutscene_30b_susie_unslouch_walk); |
81 |
c_imageindex(0); |
82 |
c_imagespeed(0); |
83 |
c_shakeobj(); |
84 |
c_speaker("toriel"); |
85 |
c_msgsetloc(0, Face 4* Then we can make the pie together?Wait for inputClose Message"\\E4* Then we can make the pie together?/%", "obj_ch2_scene30b_slash_Step_0_gml_117_0" ); |
86 |
c_talk_wait(); |
87 |
c_speaker("susie"); |
88 |
c_msgsetloc(0, Face 6* Make it...Delay 11 together?Wait for input"\\E6* Make it..^1. together?/", "obj_ch2_scene30b_slash_Step_0_gml_121_0" ); |
89 |
c_msgnextloc(Face C* Uhh...Delay 11 but I don't know how to...Wait for inputClose Message"\\EC* Uhh..^1. but I don't know how to.../%", "obj_ch2_scene30b_slash_Step_0_gml_122_0" ); |
90 |
c_talk_wait(); |
91 |
c_sel(to); |
92 |
c_facing("d"); |
93 |
c_speaker("toriel"); |
94 |
c_msgsetloc(0, * Do not worry,Delay 11 I can teach you!Wait for input"* Do not worry^1, I can teach you!/", "obj_ch2_scene30b_slash_Step_0_gml_130_0" ); |
95 |
c_facenext("susie", "K"); |
96 |
c_msgnextloc(Face K* ...Delay 11 OK.Wait for inputClose Message"\\EK* ..^1. OK./%", "obj_ch2_scene30b_slash_Step_0_gml_132_0" ); |
97 |
c_talk_wait(); |
98 |
c_sel(su); |
99 |
c_imagespeed(0.25); |
100 |
c_walk("l", 4, 70); |
101 |
c_wait(40); |
102 |
c_sel(to); |
103 |
c_walk("r", 3, 8); |
104 |
c_sel(kr); |
105 |
c_walk_wait("l", 3, 8); |
106 |
c_speaker("toriel"); |
107 |
c_msgsetloc(0, Face 0* Kris,Delay 11 Susie seems like a nice girl.Wait for input"\\E0* Kris^1, Susie seems like a nice girl./", "obj_ch2_scene30b_slash_Step_0_gml_151_0" ); |
108 |
c_msgnextloc(Face 1* I am very happy you are friends with her,Delay 11 but...Wait for inputClose Message"\\E1* I am very happy you are friends with her^1, but.../%", "obj_ch2_scene30b_slash_Step_0_gml_152_0" ); |
109 |
c_talk_wait(); |
110 |
c_sel(to); |
111 |
c_facing("d"); |
112 |
c_speaker("toriel"); |
113 |
c_msgsetloc(0, Face 1* ...Wait for inputClose Message"\\E1* .../%", "obj_ch2_scene30b_slash_Step_0_gml_160_0" ); |
114 |
c_talk_wait(); |
115 |
c_facing("r"); |
116 |
c_speaker("toriel"); |
117 |
c_msgsetloc(0, Face 1* Kris,Delay 11 I...Delay 11 heard from Alphys,Delay 11 about her...Delay 11 behavior.Wait for input"\\E1* Kris^1, I..^1. heard from Alphys^1, about her..^1. behavior./", "obj_ch2_scene30b_slash_Step_0_gml_167_0" ); |
118 |
c_msgnextloc(Face 8* If by any chance,Delay 11 she,Delay 11 er,Delay 11 influences you,Delay 11 er...Wait for inputClose Message"\\E8* If by any chance^1, she^1, er^1, influences you^1, er.../%", "obj_ch2_scene30b_slash_Step_0_gml_168_0" ); |
119 |
c_talk_wait(); |
120 |
c_autowalk(0); |
121 |
c_sprite(spr_cutscene_30b_toriel_laugh); |
122 |
c_imagespeed(0.25); |
123 |
c_speaker("toriel"); |
124 |
c_msgsetloc(0, Face 4* Leave the chalk alone,Delay 11 alright???Wait for inputClose Message"\\E4* Leave the chalk alone^1, alright???/%", "obj_ch2_scene30b_slash_Step_0_gml_177_0" ); |
125 |
c_talk_wait(); |
126 |
c_sel(to); |
127 |
c_sprite(spr_toriel_dt); |
128 |
c_halt(); |
129 |
c_sel(su); |
130 |
c_flip("x"); |
131 |
c_setxy(350, 130); |
132 |
c_imagespeed(0.25); |
133 |
c_walk_wait("r", 4, 45); |
134 |
c_flip("x"); |
135 |
c_imagespeed(0); |
136 |
c_imageindex(0); |
137 |
c_speaker("susie"); |
138 |
c_msgsetloc(0, Face K* Hands,Delay 11 uh...Delay 11 washed.Wait for input"\\EK* Hands^1, uh..^1. washed./", "obj_ch2_scene30b_slash_Step_0_gml_194_0" ); |
139 |
c_facenext("toriel", 0); |
140 |
c_msgnextloc(* Wonderful!Delay 11 Now we can...Wait for inputClose Message"* Wonderful^1! Now we can.../%", "obj_ch2_scene30b_slash_Step_0_gml_196_0" ); |
141 |
c_talk_wait(); |
142 |
c_sel(to); |
143 |
c_facing("r"); |
144 |
c_emotec_emotefunction c_emote()
{
if (argument_count == 0)
c_cmd("emote", "!", 30, 0, 0);
else if (argument_count == 1)
c_cmd("emote", argument[0], 30, 0, 0);
else if (argument_count == 2)
c_cmd("emote", argument[0], argument[1], 0, 0);
else if (argument_count == 3)
c_cmd("emote", argument[0], argument[1], argument[2], 0);
} ("!", 30); |
145 |
c_speaker("toriel"); |
146 |
c_msgsetloc(0, Face 4* Oh,Delay 11 Kris!Delay 11 How about YOU show Susie how to bake it?Wait for input"\\E4* Oh^1, Kris^1! How about YOU show Susie how to bake it?/", "obj_ch2_scene30b_slash_Step_0_gml_205_0" ); |
147 |
c_facenext("susie", 6); |
148 |
c_msgnextloc(Face 6* Kris!? You know how to make pie!?Wait for inputClose Message"\\E6* Kris!? You know how to make pie!?/%", "obj_ch2_scene30b_slash_Step_0_gml_207_0" ); |
149 |
c_talk_wait(); |
150 |
c_sel(su); |
151 |
c_sprite(spr_cutscene_30b_susie_playful_punch); |
152 |
c_sel(kr); |
153 |
c_facing("d"); |
154 |
c_sel(su); |
155 |
c_autowalk(0); |
156 |
c_imagespeed(0.1); |
157 |
c_var_instance(id, "punchcon", 1); |
158 |
c_speaker("susie"); |
159 |
c_msgsetloc(0, Face H* The hell haven't you made ME any then,Delay 11 dumbass!!Wait for input"\\EH* The hell haven't you made ME any then^1, dumbass!!/", "obj_ch2_scene30b_slash_Step_0_gml_224_0" ); |
160 |
c_msgnextloc(* You pie-hoarding piece of -Wait for inputClose Message"* You pie-hoarding piece of -/%", "obj_ch2_scene30b_slash_Step_0_gml_225_0" ); |
161 |
c_talk_wait(); |
162 |
c_var_instance(id, "punchcon", -1); |
163 |
c_sel(to); |
164 |
c_sprite(spr_cutscene_30b_toriel_laugh); |
165 |
c_imagespeed(0.25); |
166 |
c_sel(su); |
167 |
c_sprite(spr_cutscene_30b_susie_playful_punch2); |
168 |
c_wait(30); |
169 |
c_sprite(spr_cutscene_30b_susie_unslouch_walk); |
170 |
c_imageindex(0); |
171 |
c_imagespeed(0); |
172 |
c_shakeobj(); |
173 |
c_speaker("susie"); |
174 |
c_msgsetloc(0, Face G* I mean,Delay 11 uhh...Delay 11 'scuse me,Delay 11 Ma'am.Wait for inputClose Message"\\EG* I mean^1, uhh..^1. 'scuse me^1, Ma'am./%", "obj_ch2_scene30b_slash_Step_0_gml_246_0" ); |
175 |
c_talk_wait(); |
176 |
c_sel(to); |
177 |
c_sprite(spr_toriel_rt); |
178 |
c_imagespeed(0); |
179 |
c_speaker("toriel"); |
180 |
c_msgsetloc(0, * Susie,Delay 11 you can just call me Toriel outside of school.Wait for inputClose Message"* Susie^1, you can just call me Toriel outside of school./%", "obj_ch2_scene30b_slash_Step_0_gml_255_0" ); |
181 |
c_talk_wait(); |
182 |
c_sel(su); |
183 |
c_sprite(spr_cutscene_30b_susie_unslouch); |
184 |
c_imagespeed(0.5); |
185 |
c_wait(6); |
186 |
c_imagespeed(0); |
187 |
c_speaker("susie"); |
188 |
c_msgsetloc(0, Face L* Oh okay sweet.Wait for inputClose Message"\\EL* Oh okay sweet./%", "obj_ch2_scene30b_slash_Step_0_gml_267_0" ); |
189 |
c_talk_wait(); |
190 |
c_autowalk(1); |
191 |
c_facing("d"); |
192 |
c_sel(to); |
193 |
c_autowalk(1); |
194 |
c_facing("d"); |
195 |
c_sel(kr); |
196 |
c_walk_wait("d", 2, 10); |
197 |
c_facing("u"); |
198 |
c_speaker("toriel"); |
199 |
c_msgsetloc(0, Face 4* ...Delay 11 huh? Kris? Oh,Delay 11 YOU need to wash your hands too?Wait for input"\\E4* ..^1. huh? Kris? Oh^1, YOU need to wash your hands too?/", "obj_ch2_scene30b_slash_Step_0_gml_281_0" ); |
200 |
c_msgnextloc(Face 1* Then,Delay 11 I suppose I shall teach Susie for now.Wait for input"\\E1* Then^1, I suppose I shall teach Susie for now./", "obj_ch2_scene30b_slash_Step_0_gml_282_0" ); |
201 |
c_msgnextloc(Face 0* Susie and I will start getting ready to make the pie!Wait for inputClose Message"\\E0* Susie and I will start getting ready to make the pie!/%", "obj_ch2_scene30b_slash_Step_0_gml_283_0" ); |
202 |
c_talk_wait(); |
203 |
c_sel(to); |
204 |
c_sprite(spr_toriel_rt); |
205 |
c_imagespeed(0); |
206 |
c_sel(su); |
207 |
c_facing("l"); |
208 |
c_speaker("susie"); |
209 |
c_msgsetloc(0, Face 6* Uhhh,Delay 11 we will? Wait--!Wait for inputClose Message"\\E6* Uhhh^1, we will? Wait--!/%", "obj_ch2_scene30b_slash_Step_0_gml_294_0" ); |
210 |
c_talk_wait(); |
211 |
c_autowalk(1); |
212 |
c_walk("l", 4, 50); |
213 |
c_sel(to); |
214 |
c_autowalk(1); |
215 |
c_walk_wait("l", 4, 50); |
216 |
c_pannable(1); |
217 |
c_panobj(kr_actor, 15); |
218 |
c_wait(15); |
219 |
c_pannable(0); |
220 |
} |
221 |
if (punchcon == 1) |
222 |
{ |
223 |
if (su_actor.image_index >= 1 && punchtimer == 0) |
224 |
{ |
225 |
punchtimer = 1; |
226 |
with (kr_actor) |
227 |
scr_shakeobjscr_shakeobjfunction scr_shakeobj()
{
shakeobj = instance_create(x, y, obj_shakeobj);
shakeobj.target = id;
with (shakeobj)
event_user(0);
} (); |
228 |
snd_play(snd_impact); |
229 |
} |
230 |
else if (su_actor.image_index < 1) |
231 |
{ |
232 |
punchtimer = 0; |
233 |
} |
234 |
} |
235 |
if (con == 2 && !d_ex()) |
236 |
{ |
237 |
con = 3; |
238 |
c_actortokris(); |
239 |
c_terminatekillactors(); |
240 |
} |
241 |
if (con == 3 && !i_ex(obj_cutscene_master)) |
242 |
{ |
243 |
global.interact = 0; |
244 |
global.facing = 0; |
245 |
global.plot = 210; |
246 |
susienpc.visible = 1; |
247 |
torielnpc.visible = 1; |
248 |
krisexplore = true; |
249 |
con = 0; |
250 |
} |
251 |
if (krisexplore) |
252 |
{ |
253 |
if (obj_mainchara.y < 100 && obj_mainchara.x < 170) |
254 |
{ |
255 |
global.interact = 1; |
256 |
global.facing = 0; |
257 |
krisexplore = false; |
258 |
con = 10; |
259 |
obj_mainchara.y = 104; |
260 |
} |
261 |
if (obj_mainchara.y < 160 && obj_mainchara.x > 568) |
262 |
{ |
263 |
global.interact = 1; |
264 |
global.facing = 3; |
265 |
krisexplore = false; |
266 |
con = 11; |
267 |
obj_mainchara.x = 568; |
268 |
} |
269 |
} |
270 |
if (con == 10) |
271 |
{ |
272 |
con = 50; |
273 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("toriel"); |
274 |
msgsetloc(0, * (Kris!Delay 11 This is not the time to sneak some chocolates!)Wait for input"* (Kris^1! This is not the time to sneak some chocolates!)/", "obj_ch2_scene30b_slash_Step_0_gml_373_0" ); |
275 |
scr_anyface_next("susie", "P"); |
276 |
msgnextloc(Face P* (Kris,Delay 11 get me some at least.)Wait for inputClose Message"\\EP* (Kris^1, get me some at least.)/%", "obj_ch2_scene30b_slash_Step_0_gml_375_0" ); |
277 |
d_make(); |
278 |
} |
279 |
if (con == 11) |
280 |
{ |
281 |
con = 50; |
282 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("susie"); |
283 |
msgsetloc(0, Face H* (The hell are you leaving me here with your mom!?)Wait for input"\\EH* (The hell are you leaving me here with your mom!?)/", "obj_ch2_scene30b_slash_Step_0_gml_383_0" ); |
284 |
msgnextloc(Face K* (Is this like a...Delay 11 what's it called? An introvert thing?)Wait for inputClose Message"\\EK* (Is this like a..^1. what's it called? An introvert thing?)/%", "obj_ch2_scene30b_slash_Step_0_gml_384_0" ); |
285 |
d_make(); |
286 |
} |
287 |
if (con == 50 && !d_ex()) |
288 |
{ |
289 |
con = 0; |
290 |
global.interact = 0; |
291 |
global.facing = 0; |
292 |
krisexplore = true; |
293 |
} |