|
1
|
if (obj_mainchara.x > x && con == -1)
|
|
2
|
{
|
|
3
|
con = 1;
|
|
4
|
global.interact = 1;
|
|
5
|
global.facing = 1;
|
|
6
|
scr_losecharscr_losechar
function scr_losechar()
{
global.char[2] = 0;
global.char[1] = 0;
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
global.submenu = 0;
global.charselect = -1;
for (i = 0; i < 36; i += 1)
global.submenucoord[i] = 0;
} ();
|
|
7
|
scr_getcharscr_getchar
function scr_getchar(arg0)
{
getchar = 0;
if (global.char[0] == 0)
{
global.char[0] = arg0;
getchar = 1;
}
if (global.char[1] == 0 && getchar == 0)
{
global.char[1] = arg0;
getchar = 1;
}
if (global.char[2] == 0 && getchar == 0)
{
global.char[2] = arg0;
getchar = 1;
}
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
} (4);
|
|
8
|
scr_makecaterpillarscr_makecaterpillar
function scr_makecaterpillar(arg0, arg1, arg2, arg3)
{
global.cinstance[arg3] = instance_create(arg0, arg1, obj_caterpillarchara);
global.cinstance[arg3].target = 12 + (arg3 * 12);
if (arg2 == 3)
{
with (global.cinstance[arg3])
{
usprite = spr_ralseiu;
dsprite = spr_ralseid;
rsprite = spr_ralseir;
lsprite = spr_ralseil;
if (global.chapter >= 2)
{
name = "ralsei";
usprite = spr_ralsei_walk_up;
dsprite = spr_ralsei_walk_down;
rsprite = spr_ralsei_walk_right;
lsprite = spr_ralsei_walk_left;
}
}
}
if (arg2 == 4)
{
with (global.cinstance[arg3])
{
name = "noelle";
usprite = spr_noelle_walk_up_dw;
dsprite = spr_noelle_walk_down_dw;
rsprite = spr_noelle_walk_right_dw;
lsprite = spr_noelle_walk_left_dw;
if (global.chapter == 2 && global.plot == 95)
{
dsprite = spr_noelle_walk_down_blush_dw;
rsprite = spr_noelle_walk_right_blush_dw;
lsprite = spr_noelle_walk_left_blush_dw;
}
}
}
if (arg2 == 5)
{
with (global.cinstance[arg3])
{
name = "berdly";
usprite = spr_berdly_walk_up_dw;
dsprite = spr_berdly_walk_down_dw;
rsprite = spr_berdly_walk_right_dw;
lsprite = spr_berdly_walk_left_dw;
}
}
if (arg2 == 6)
{
with (global.cinstance[arg3])
{
name = "starwalker";
usprite = spr_npc_originalstarwalker;
dsprite = spr_npc_originalstarwalker;
rsprite = spr_npc_originalstarwalker;
lsprite = spr_npc_originalstarwalker;
}
}
return global.cinstance[arg3];
} (0, -100, 4, 0);
|
|
9
|
with (obj_caterpillarchara)
|
|
10
|
visible = 0;
|
|
11
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
12
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
13
|
qu = 4;
|
|
14
|
qu_actor = instance_create(camerax() + 645, cameray() + view_hport[0] + 200, obj_actor);
|
|
15
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (qu, qu_actor, "queen");
|
|
16
|
qu_actor.sprite_index = spr_queen_walk_up;
|
|
17
|
be = 5;
|
|
18
|
be_actor = instance_create(camerax() + 666, cameray() + view_hport[0] + 200, obj_actor);
|
|
19
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (be, be_actor, "berdly");
|
|
20
|
be_actor.sprite_index = spr_berdly_walk_up_dw;
|
|
21
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (no);
|
|
22
|
no_actor.sprite_index = noellemarker.sprite_index;
|
|
23
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (noellemarker.x, noellemarker.y);
|
|
24
|
}
|
|
25
|
if (con == 1)
|
|
26
|
{
|
|
27
|
con = 2;
|
|
28
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("volume", 0, 30);
|
|
29
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
30
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (210, 222, 15);
|
|
31
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (16, "r");
|
|
32
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (no);
|
|
33
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
34
|
c_panspeed_waitc_panspeed_wait
function c_panspeed_wait(arg0, arg1, arg2)
{
c_cmd("panspeed", arg0, arg1, arg2, 0);
c_wait(arg2);
} (5, 0, 18);
|
|
35
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (noellemarker, "visible", 0);
|
|
36
|
c_musc_mus
function c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
} ("free_all");
|
|
37
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
38
|
c_emotec_emote
function c_emote()
{
if (argument_count == 0)
c_cmd("emote", "!", 30, 0, 0);
else if (argument_count == 1)
c_cmd("emote", argument[0], 30, 0, 0);
else if (argument_count == 2)
c_cmd("emote", argument[0], argument[1], 0, 0);
else if (argument_count == 3)
c_cmd("emote", argument[0], argument[1], argument[2], 0);
} ("!", 30, 15);
|
|
39
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
40
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("noelle");
|
|
41
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face F* K-Kris!!Delay 11 What are you---Wait for input"\\EF* K-Kris!^1! What are you---/", "obj_ch2_city01_slash_Step_0_gml_58_0" );
|
|
42
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("queen", 1);
|
|
43
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* Oh Noelle SweetieWait for inputClose Message"\\E1* Oh Noelle Sweetie/%", "obj_ch2_city01_slash_Step_0_gml_60_0" );
|
|
44
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
45
|
c_emotec_emote
function c_emote()
{
if (argument_count == 0)
c_cmd("emote", "!", 30, 0, 0);
else if (argument_count == 1)
c_cmd("emote", argument[0], 30, 0, 0);
else if (argument_count == 2)
c_cmd("emote", argument[0], argument[1], 0, 0);
else if (argument_count == 3)
c_cmd("emote", argument[0], argument[1], argument[2], 0);
} ("!", 30, 15);
|
|
46
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
47
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
48
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("u", 10, 10);
|
|
49
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_city01_noelle_mouth_cover);
|
|
50
|
c_autodepthc_autodepth
function c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
} (0);
|
|
51
|
c_depthc_depth
function c_depth(arg0)
{
c_cmd("depth", arg0, 0, 0, 0);
} (950000);
|
|
52
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
53
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("noelle");
|
|
54
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face E* (Don't let her find me...)Wait for inputClose Message"\\EE* (Don't let her find me...)/%", "obj_ch2_city01_slash_Step_0_gml_76_0" );
|
|
55
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
56
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
57
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (645, 173, 40);
|
|
58
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("initloop", "queen.ogg", 0);
|
|
59
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
60
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face I* Noelle Sweetie Darling Honey Where Are YouWait for inputClose Message"\\EI* Noelle Sweetie Darling Honey Where Are You/%", "obj_ch2_city01_slash_Step_0_gml_85_0" );
|
|
61
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
62
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_queen_laugh_0);
|
|
63
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_10_queen_ohoho_standing);
|
|
64
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
65
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
66
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
67
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face C* We're A Team Now RememberWait for input"\\EC* We're A Team Now Remember/", "obj_ch2_city01_slash_Step_0_gml_94_0" );
|
|
68
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* You Still Have To Be My Willing MinionWait for inputClose Message"* You Still Have To Be My Willing Minion/%", "obj_ch2_city01_slash_Step_0_gml_95_0" );
|
|
69
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
70
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
71
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
72
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("l", 10, 8);
|
|
73
|
c_emotec_emote
function c_emote()
{
if (argument_count == 0)
c_cmd("emote", "!", 30, 0, 0);
else if (argument_count == 1)
c_cmd("emote", argument[0], 30, 0, 0);
else if (argument_count == 2)
c_cmd("emote", argument[0], argument[1], 0, 0);
else if (argument_count == 3)
c_cmd("emote", argument[0], argument[1], argument[2], 0);
} ("!", 30, 20);
|
|
74
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
75
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face D* ...Delay 11 KrisWait for input"\\ED* ..^1. Kris/", "obj_ch2_city01_slash_Step_0_gml_107_0" );
|
|
76
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* It AppearsWait for input"\\E1* It Appears/", "obj_ch2_city01_slash_Step_0_gml_108_0" );
|
|
77
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face B* Our Comrades Have Pressed The Escape Key On UsWait for input"\\EB* Our Comrades Have Pressed The Escape Key On Us/", "obj_ch2_city01_slash_Step_0_gml_109_0" );
|
|
78
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 5* ....Delay 11 So It Has Come To This...Wait for input"\\E5* ...^1. So It Has Come To This.../", "obj_ch2_city01_slash_Step_0_gml_110_0" );
|
|
79
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 5* In Order To Find Our TeamsWait for input"\\E5* In Order To Find Our Teams/", "obj_ch2_city01_slash_Step_0_gml_111_0" );
|
|
80
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 4* ...Wait for input"\\E4* .../", "obj_ch2_city01_slash_Step_0_gml_112_0" );
|
|
81
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 9* We Must Form An Uneasy Truce...Wait for inputClose Message"\\E9* We Must Form An Uneasy Truce.../%", "obj_ch2_city01_slash_Step_0_gml_113_0" );
|
|
82
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
83
|
c_emotec_emote
function c_emote()
{
if (argument_count == 0)
c_cmd("emote", "!", 30, 0, 0);
else if (argument_count == 1)
c_cmd("emote", argument[0], 30, 0, 0);
else if (argument_count == 2)
c_cmd("emote", argument[0], argument[1], 0, 0);
else if (argument_count == 3)
c_cmd("emote", argument[0], argument[1], argument[2], 0);
} ("!", 30, 25);
|
|
84
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_city01_queen_shocked);
|
|
85
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
86
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 6* Queen!!Delay 11 My splendid Queen!!Delay 11 Where are you!!Wait for input"\\E6* Queen!^1! My splendid Queen!^1! Where are you!!/", "obj_ch2_city01_slash_Step_0_gml_120_0" );
|
|
87
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("queen", 8);
|
|
88
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 8* Oh No Don't Let Him Find MeWait for inputClose Message"\\E8* Oh No Don't Let Him Find Me/%", "obj_ch2_city01_slash_Step_0_gml_122_0" );
|
|
89
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
90
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (300, 173, 15);
|
|
91
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
92
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_city01_queen_stealth);
|
|
93
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_jump);
|
|
94
|
c_jumpc_jump
function c_jump(arg0, arg1, arg2, arg3)
{
c_cmd("jump", arg0, arg1, arg2, arg3);
} (320, 48, 20, 15);
|
|
95
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (13);
|
|
96
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (no);
|
|
97
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_city01_noelle_shocked);
|
|
98
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
99
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (666, 215, 48);
|
|
100
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (535, 215, 20);
|
|
101
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
102
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
103
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
104
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 0* Ah,Delay 11 Kris...Delay 11 NOT the lifeform I was looking for.Wait for input"\\E0* Ah^1, Kris..^1. NOT the lifeform I was looking for./", "obj_ch2_city01_slash_Step_0_gml_146_0" );
|
|
105
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 3* ...Delay 11 Hmm? Where's the rest of the C+ Squad?Wait for input"\\E3* ..^1. Hmm? Where's the rest of the C+ Squad?/", "obj_ch2_city01_slash_Step_0_gml_147_0" );
|
|
106
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 7* Don't tell me you got abandoned!? HA!!Wait for input"\\E7* Don't tell me you got abandoned!? HA!!/", "obj_ch2_city01_slash_Step_0_gml_148_0" );
|
|
107
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 2* HAHA!!Delay 11 That's what you get for trusting Susie!!Delay 11 HA!!Wait for inputClose Message"\\E2* HAHA!^1! That's what you get for trusting Susie!^1! HA!!/%", "obj_ch2_city01_slash_Step_0_gml_149_0" );
|
|
108
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
109
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
110
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_17_berdly_shocked);
|
|
111
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
112
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 3* H...Delay 11 Huh? Noelle? Queen?Wait for inputClose Message"\\E3* H..^1. Huh? Noelle? Queen?/%", "obj_ch2_city01_slash_Step_0_gml_157_0" );
|
|
113
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
114
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_17_berdly_angry);
|
|
115
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
116
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
117
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face B* They're just...Delay 11 busy retro gaming somewhere!!Wait for inputClose Message"\\EB* They're just..^1. busy retro gaming somewhere!!/%", "obj_ch2_city01_slash_Step_0_gml_165_0" );
|
|
118
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
119
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
120
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
121
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_berdly_smug_point_animated);
|
|
122
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (0);
|
|
123
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.1);
|
|
124
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
125
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 6* I bet they're waiting for me on the player select screen!!Wait for input"\\E6* I bet they're waiting for me on the player select screen!!/", "obj_ch2_city01_slash_Step_0_gml_176_0" );
|
|
126
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 2* Listening to strangely groovy music!!Delay 11 HAHA!Delay 11 HA!!Delay 11 HA!!Wait for input"\\E2* Listening to strangely groovy music!^1! HAHA^1! HA!^1! HA!!/", "obj_ch2_city01_slash_Step_0_gml_177_0" );
|
|
127
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 8* ...Wait for inputClose Message"\\E8* .../%", "obj_ch2_city01_slash_Step_0_gml_178_0" );
|
|
128
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
129
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
130
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
131
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
132
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 9* ...Sigh.Wait for inputClose Message"\\E9* ...Sigh./%", "obj_ch2_city01_slash_Step_0_gml_186_0" );
|
|
133
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
134
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
135
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
136
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face A* So it's come to this.Wait for input"\\EA* So it's come to this./", "obj_ch2_city01_slash_Step_0_gml_193_0" );
|
|
137
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 9* In order to find our respective teams...Wait for input"\\E9* In order to find our respective teams.../", "obj_ch2_city01_slash_Step_0_gml_194_0" );
|
|
138
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 0* It APPEARS...Wait for input"\\E0* It APPEARS.../", "obj_ch2_city01_slash_Step_0_gml_195_0" );
|
|
139
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face J* We must form an uneasy truce...Wait for inputClose Message"\\EJ* We must form an uneasy truce.../%", "obj_ch2_city01_slash_Step_0_gml_196_0" );
|
|
140
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
141
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
142
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_city01_queen_stealth_mad);
|
|
143
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
144
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 8* What TheWait for input"\\E8* What The/", "obj_ch2_city01_slash_Step_0_gml_204_0" );
|
|
145
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face H* Who The Beep Said You Could Double TruciesWait for inputClose Message"\\EH* Who The Beep Said You Could Double Trucies/%", "obj_ch2_city01_slash_Step_0_gml_205_0" );
|
|
146
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
147
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
148
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
149
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
150
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
151
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 3* Huh? Did you hear something?Wait for inputClose Message"\\E3* Huh? Did you hear something?/%", "obj_ch2_city01_slash_Step_0_gml_216_0" );
|
|
152
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
153
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
154
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
155
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_city01_queen_stealth);
|
|
156
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
157
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face C* Honk Honk No It's Just The Sounds Of The CityWait for input"\\EC* Honk Honk No It's Just The Sounds Of The City/", "obj_ch2_city01_slash_Step_0_gml_227_0" );
|
|
158
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("berdly", "I");
|
|
159
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face I* Oh okay.Wait for inputClose Message"\\EI* Oh okay./%", "obj_ch2_city01_slash_Step_0_gml_229_0" );
|
|
160
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
161
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
162
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
163
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
164
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 7* Hmph. Well I'll be ahead. Don't be LATE!!!Wait for inputClose Message"\\E7* Hmph. Well I'll be ahead. Don't be LATE!!!/%", "obj_ch2_city01_slash_Step_0_gml_237_0" );
|
|
165
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
166
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (666, 215, 15);
|
|
167
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (666, cameray() + view_hport[0] + 200, 30);
|
|
168
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
169
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (no);
|
|
170
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_city01_noelle_mouth_cover);
|
|
171
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
172
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
173
|
c_jumpc_jump
function c_jump(arg0, arg1, arg2, arg3)
{
c_cmd("jump", arg0, arg1, arg2, arg3);
} (470, 171, 20, 10);
|
|
174
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_jump);
|
|
175
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
176
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
177
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
178
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
179
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* Kris As Part Of Our Truce (The Better One)Wait for input"\\E1* Kris As Part Of Our Truce (The Better One)/", "obj_ch2_city01_slash_Step_0_gml_258_0" );
|
|
180
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face D* Keep Distracting Berdly And Find NoelleWait for input"\\ED* Keep Distracting Berdly And Find Noelle/", "obj_ch2_city01_slash_Step_0_gml_259_0" );
|
|
181
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 4* For You See...Wait for inputClose Message"\\E4* For You See.../%", "obj_ch2_city01_slash_Step_0_gml_260_0" );
|
|
182
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
183
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
184
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("r", 8, 5);
|
|
185
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
186
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
187
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 5* Berdly...Delay 11 He's...Wait for inputClose Message"\\E5* Berdly..^1. He's.../%", "obj_ch2_city01_slash_Step_0_gml_269_0" );
|
|
188
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
189
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
190
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
191
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
192
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* OK There's Nothing Wrong With Him He's Just AnnoyingWait for inputClose Message"\\E1* OK There's Nothing Wrong With Him He's Just Annoying/%", "obj_ch2_city01_slash_Step_0_gml_279_0" );
|
|
193
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
194
|
c_walkc_walk
function c_walk(arg0, arg1, arg2)
{
c_cmd("walk", arg0, arg1, arg2, 0);
} ("r", 14, 10);
|
|
195
|
c_delaywalkc_delaywalk
function c_delaywalk(arg0, arg1, arg2, arg3)
{
c_cmd_x("delaycmd", arg0, "walk", arg1, arg2, arg3, 0);
} (11, "d", 15, 30);
|
|
196
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("volume", 0, 40);
|
|
197
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
198
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face D* ToodlesWait for inputClose Message"\\ED* Toodles/%", "obj_ch2_city01_slash_Step_0_gml_289_0" );
|
|
199
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
200
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
201
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (no);
|
|
202
|
c_autodepthc_autodepth
function c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
} (1);
|
|
203
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("d", 5, 20);
|
|
204
|
c_walkc_walk
function c_walk(arg0, arg1, arg2)
{
c_cmd("walk", arg0, arg1, arg2, 0);
} ("l", 3, 33);
|
|
205
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 33);
|
|
206
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (50);
|
|
207
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
208
|
c_mscc_msc
function c_msc(arg0)
{
c_cmd("msc", arg0, 0, 0, 0);
} (1065);
|
|
209
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
210
|
}
|
|
211
|
if (con == 20)
|
|
212
|
{
|
|
213
|
con = 21;
|
|
214
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("initplay", "charjoined.ogg", 0);
|
|
215
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
216
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * (Noelle joined the party!)Wait for inputClose Message"* (Noelle joined the party!)/%", "obj_ch2_city01_slash_Step_0_gml_313_0" );
|
|
217
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
218
|
}
|
|
219
|
if (con == 21 && !d_ex())
|
|
220
|
{
|
|
221
|
con = 50;
|
|
222
|
c_musc_mus
function c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
} ("free_all");
|
|
223
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
224
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
225
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
226
|
}
|
|
227
|
if (con == 50 && !i_ex(obj_cutscene_master))
|
|
228
|
{
|
|
229
|
con = 0;
|
|
230
|
global.plot = 70;
|
|
231
|
global.interact = 0;
|
|
232
|
global.facing = 0;
|
|
233
|
snd_free_all();
|
|
234
|
var savepoint = instance_create(360, 185, obj_savepoint);
|
|
235
|
savepoint.depth = alleyoverlay.depth - 100;
|
|
236
|
scr_tempsavescr_tempsave
function scr_tempsave()
{
filechoicebk2 = global.filechoice;
global.filechoice = 9;
scr_saveprocess(global.filechoice);
global.filechoice = filechoicebk2;
} ();
|
|
237
|
noellejoin = true;
|
|
238
|
}
|
|
239
|
if (noellejoin)
|
|
240
|
{
|
|
241
|
if (leaveleftattempt == 0 && obj_mainchara.x < 40)
|
|
242
|
{
|
|
243
|
leavecon = 10;
|
|
244
|
leaveleftattempt = 1;
|
|
245
|
}
|
|
246
|
if (leaverightattempt == 0 && obj_mainchara.x > 520)
|
|
247
|
{
|
|
248
|
leaverightattempt = 1;
|
|
249
|
leavecon = 20;
|
|
250
|
}
|
|
251
|
if (leavecon == 10)
|
|
252
|
{
|
|
253
|
leavecon = 30;
|
|
254
|
global.interact = 1;
|
|
255
|
global.facing = 1;
|
|
256
|
obj_mainchara.x += 4;
|
|
257
|
with (obj_caterpillarchara)
|
|
258
|
scr_caterpillar_interpolatescr_caterpillar_interpolate
function scr_caterpillar_interpolate()
{
_newfacing = scr_facing_letter_to_number(scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} ();
|
|
259
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("noelle");
|
|
260
|
msgsetloc(0, Face 2* K...Delay 11 Kris...? Isn't that the wrong way...?Wait for input"\\E2* K..^1. Kris...? Isn't that the wrong way...?/", "obj_ch2_city01_slash_Step_0_gml_375_0" );
|
|
261
|
msgnextloc(Face 8* (Somehow I'm already regretting this...)Wait for inputClose Message"\\E8* (Somehow I'm already regretting this...)/%", "obj_ch2_city01_slash_Step_0_gml_376_0" );
|
|
262
|
d_make();
|
|
263
|
}
|
|
264
|
if (leavecon == 20)
|
|
265
|
{
|
|
266
|
leavecon = 30;
|
|
267
|
global.interact = 1;
|
|
268
|
global.facing = 3;
|
|
269
|
obj_mainchara.x -= 4;
|
|
270
|
with (obj_caterpillarchara)
|
|
271
|
scr_caterpillar_interpolatescr_caterpillar_interpolate
function scr_caterpillar_interpolate()
{
_newfacing = scr_facing_letter_to_number(scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} ();
|
|
272
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("noelle");
|
|
273
|
msgsetloc(0, Face S* So,Delay 11 um,Delay 11 any idea where Susie is?Wait for input"\\ES* So^1, um^1, any idea where Susie is?/", "obj_ch2_city01_slash_Step_0_gml_388_0" );
|
|
274
|
msgnextloc(Face N* What!? WHAT!? I'm just asking!!Delay 11 It's a normal question!!Wait for inputClose Message"\\EN* What!? WHAT!? I'm just asking!^1! It's a normal question!!/%", "obj_ch2_city01_slash_Step_0_gml_389_0" );
|
|
275
|
d_make();
|
|
276
|
}
|
|
277
|
if (leavecon == 30 && !d_ex())
|
|
278
|
{
|
|
279
|
leavecon = 0;
|
|
280
|
global.interact = 0;
|
|
281
|
global.facing = 0;
|
|
282
|
}
|
|
283
|
}
|