Deltarune (Chapter 2) script viewer
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gml_Object_obj_boxing_hit_fx_Step_0
(view raw script w/o annotations or w/e)
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1
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timer++;
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2
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if (spin == -1)
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3
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image_angle -= 4;
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4
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if (spin == 1)
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5
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image_angle += 4;
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6
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if (timer > 11)
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7
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{
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8
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image_alpha -= 0.1;
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9
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if (image_alpha < 0)
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10
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instance_destroy();
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11
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}
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