1 |
function scr_gamestartscr_gamestartfunction scr_gamestart()
{
global.chapter = 2;
global.darkzone = 0;
global.filechoice = 0;
global.plot = 0;
global.truename = "";
global.othername[0] = "";
global.othername[1] = "";
global.othername[2] = "";
global.othername[3] = "";
global.othername[4] = "";
global.othername[5] = "";
global.othername[6] = "";
global.townname = stringsetloc("", "scr_gamestart_slash_scr_gamestart_gml_19_0");
global.time = 0;
global.fighting = 0;
global.char[0] = 1;
global.char[1] = 0;
global.char[2] = 0;
global.gold = 0;
global.xp = 0;
global.lv = 1;
global.inv = 0;
global.invc = 1;
global.charselect = -1;
global.encounterno = 1;
global.specialbattle = 0;
global.ambush = 0;
global.tension = 0;
global.maxtension = 250;
for (i = 0; i < 3; i += 1)
{
global.heromakex[i] = 100;
global.heromakey[i] = 200;
global.charauto[i] = 0;
global.charmove[i] = 0;
global.charcantarget[i] = 0;
global.chardead[i] = 0;
global.invincible[i] = 1;
global.charaction[i] = 0;
global.faceaction[i] = 0;
global.charcond[i] = 0;
}
global.item[0] = 0;
global.item[1] = 0;
global.item[2] = 0;
global.item[3] = 0;
global.item[4] = 0;
global.item[5] = 0;
global.item[6] = 0;
global.item[7] = 0;
global.item[8] = 0;
global.item[9] = 0;
global.item[10] = 0;
global.item[11] = 0;
global.item[12] = 0;
for (i = 0; i < 72; i++)
global.pocketitem[i] = 0;
for (i = 0; i < 48; i++)
{
global.weapon[i] = 0;
global.armor[i] = 0;
}
global.keyitem[0] = 1;
global.keyitem[1] = 0;
global.keyitem[2] = 0;
global.keyitem[3] = 0;
global.keyitem[4] = 0;
global.keyitem[5] = 0;
global.keyitem[6] = 0;
global.keyitem[7] = 0;
global.keyitem[8] = 0;
global.keyitem[9] = 0;
global.keyitem[10] = 0;
global.keyitem[11] = 0;
global.keyitem[12] = 0;
for (i = 0; i < 20; i += 1)
{
global.hp[i] = 200;
global.maxhp[i] = 250;
global.at[i] = 10;
global.df[i] = 2;
global.mag[i] = 0;
global.guts[i] = 0;
global.charweapon[i] = 1;
global.chararmor1[i] = 0;
global.chararmor2[i] = 0;
global.weaponstyle[i] = 0;
global.charname[i] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_72_0" );
for (q = 0; q < 4; q += 1)
{
global.itemat[i][q] = 0;
global.itemdf[i][q] = 0;
global.itemmag[i][q] = 0;
global.itembolts[i][q] = 0;
global.itemgrazeamt[i][q] = 0;
global.itemgrazesize[i][q] = 0;
global.itemboltspeed[i][q] = 0;
global.itemspecial[i][q] = 0;
global.itemelement[i][q] = 0;
... () |
2 |
{ |
3 |
global.chapter = 2; |
4 |
global.darkzone = 0; |
5 |
global.filechoice = 0; |
6 |
global.plot = 0; |
7 |
global.truename = ""; |
8 |
global.othername[0] = ""; |
9 |
global.othername[1] = ""; |
10 |
global.othername[2] = ""; |
11 |
global.othername[3] = ""; |
12 |
global.othername[4] = ""; |
13 |
global.othername[5] = ""; |
14 |
global.othername[6] = ""; |
15 |
global.townname = stringsetloc("", "scr_gamestart_slash_scr_gamestart_gml_19_0"); |
16 |
global.time = 0; |
17 |
global.fighting = 0; |
18 |
global.char[0] = 1; |
19 |
global.char[1] = 0; |
20 |
global.char[2] = 0; |
21 |
global.gold = 0; |
22 |
global.xp = 0; |
23 |
global.lv = 1; |
24 |
global.inv = 0; |
25 |
global.invc = 1; |
26 |
global.charselect = -1; |
27 |
global.encounterno = 1; |
28 |
global.specialbattle = 0; |
29 |
global.ambush = 0; |
30 |
global.tension = 0; |
31 |
global.maxtension = 250; |
32 |
for (i = 0; i < 3; i += 1) |
33 |
{ |
34 |
global.heromakex[i] = 100; |
35 |
global.heromakey[i] = 200; |
36 |
global.charauto[i] = 0; |
37 |
global.charmove[i] = 0; |
38 |
global.charcantarget[i] = 0; |
39 |
global.chardead[i] = 0; |
40 |
global.invincible[i] = 1; |
41 |
global.charaction[i] = 0; |
42 |
global.faceaction[i] = 0; |
43 |
global.charcond[i] = 0; |
44 |
} |
45 |
global.item[0] = 0; |
46 |
global.item[1] = 0; |
47 |
global.item[2] = 0; |
48 |
global.item[3] = 0; |
49 |
global.item[4] = 0; |
50 |
global.item[5] = 0; |
51 |
global.item[6] = 0; |
52 |
global.item[7] = 0; |
53 |
global.item[8] = 0; |
54 |
global.item[9] = 0; |
55 |
global.item[10] = 0; |
56 |
global.item[11] = 0; |
57 |
global.item[12] = 0; |
58 |
for (i = 0; i < 72; i++) |
59 |
global.pocketitem[i] = 0; |
60 |
for (i = 0; i < 48; i++) |
61 |
{ |
62 |
global.weapon[i] = 0; |
63 |
global.armor[i] = 0; |
64 |
} |
65 |
global.keyitem[0] = 1; |
66 |
global.keyitem[1] = 0; |
67 |
global.keyitem[2] = 0; |
68 |
global.keyitem[3] = 0; |
69 |
global.keyitem[4] = 0; |
70 |
global.keyitem[5] = 0; |
71 |
global.keyitem[6] = 0; |
72 |
global.keyitem[7] = 0; |
73 |
global.keyitem[8] = 0; |
74 |
global.keyitem[9] = 0; |
75 |
global.keyitem[10] = 0; |
76 |
global.keyitem[11] = 0; |
77 |
global.keyitem[12] = 0; |
78 |
for (i = 0; i < 20; i += 1) |
79 |
{ |
80 |
global.hp[i] = 200; |
81 |
global.maxhp[i] = 250; |
82 |
global.at[i] = 10; |
83 |
global.df[i] = 2; |
84 |
global.mag[i] = 0; |
85 |
global.guts[i] = 0; |
86 |
global.charweapon[i] = 1; |
87 |
global.chararmor1[i] = 0; |
88 |
global.chararmor2[i] = 0; |
89 |
global.weaponstyle[i] = 0; |
90 |
global.charname[i] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_72_0" ); |
91 |
for (q = 0; q < 4; q += 1) |
92 |
{ |
93 |
global.itemat[i][q] = 0; |
94 |
global.itemdf[i][q] = 0; |
95 |
global.itemmag[i][q] = 0; |
96 |
global.itembolts[i][q] = 0; |
97 |
global.itemgrazeamt[i][q] = 0; |
98 |
global.itemgrazesize[i][q] = 0; |
99 |
global.itemboltspeed[i][q] = 0; |
100 |
global.itemspecial[i][q] = 0; |
101 |
global.itemelement[i][q] = 0; |
102 |
global.itemelementamount[i][q] = 0; |
103 |
global.charauto[i] = 0; |
104 |
} |
105 |
for (j = 0; j < 12; j += 1) |
106 |
global.spell[i][j] = 0; |
107 |
} |
108 |
global.boltspeed = 100; |
109 |
global.grazeamt = 100; |
110 |
global.grazesize = 100; |
111 |
scr_initialize_charnamesscr_initialize_charnamesfunction scr_initialize_charnames()
{
global.lcharname = stringsetloc( Kris"Kris", "scr_gamestart_slash_scr_gamestart_gml_396_0" );
global.charname[0] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_101_0_b" );
global.charname[1] = stringsetloc( Kris"Kris", "scr_gamestart_slash_scr_gamestart_gml_99_0" );
global.charname[2] = stringsetloc( Susie"Susie", "scr_gamestart_slash_scr_gamestart_gml_100_0" );
global.charname[3] = stringsetloc( Ralsei"Ralsei", "scr_gamestart_slash_scr_gamestart_gml_101_0" );
global.charname[4] = stringsetloc( Noelle"Noelle", "scr_gamestart_slash_scr_gamestart_gml_105_0" );
} (); |
112 |
global.charweapon[0] = 0; |
113 |
global.chararmor1[0] = 0; |
114 |
global.chararmor2[0] = 0; |
115 |
global.hp[0] = 0; |
116 |
global.maxhp[0] = 0; |
117 |
if (global.chapter == 1) |
118 |
{ |
119 |
global.hp[1] = 90; |
120 |
global.maxhp[1] = 90; |
121 |
global.at[1] = 10; |
122 |
global.charweapon[2] = 2; |
123 |
global.hp[2] = 110; |
124 |
global.maxhp[2] = 110; |
125 |
global.at[2] = 14; |
126 |
global.mag[2] = 1; |
127 |
global.charweapon[3] = 3; |
128 |
global.hp[3] = 70; |
129 |
global.maxhp[3] = 70; |
130 |
global.at[3] = 8; |
131 |
global.mag[3] = 7; |
132 |
} |
133 |
if (global.chapter == 2) |
134 |
{ |
135 |
global.maxhp[1] = 120; |
136 |
global.hp[1] = global.maxhp[1]; |
137 |
global.at[1] = 12; |
138 |
global.chararmor1[1] = 1; |
139 |
global.chararmor2[1] = 1; |
140 |
global.charweapon[2] = 2; |
141 |
global.maxhp[2] = 140; |
142 |
global.hp[2] = global.maxhp[2]; |
143 |
global.at[2] = 16; |
144 |
global.mag[2] = 1; |
145 |
global.chararmor1[2] = 1; |
146 |
global.chararmor2[2] = 1; |
147 |
global.charweapon[3] = 3; |
148 |
global.maxhp[3] = 100; |
149 |
global.hp[3] = global.maxhp[3]; |
150 |
global.at[3] = 10; |
151 |
global.mag[3] = 9; |
152 |
global.chararmor1[3] = 1; |
153 |
global.chararmor2[3] = 4; |
154 |
global.charweapon[4] = 12; |
155 |
global.chararmor1[4] = 14; |
156 |
global.chararmor2[4] = 22; |
157 |
global.hp[4] = 90; |
158 |
global.maxhp[4] = 90; |
159 |
global.at[4] = 3; |
160 |
global.mag[4] = 11; |
161 |
global.df[4] = 1; |
162 |
} |
163 |
global.spell[1][0] = 7; |
164 |
global.spell[2][0] = 4; |
165 |
global.spell[3][0] = 3; |
166 |
global.spell[3][1] = 2; |
167 |
global.spell[4][0] = 2; |
168 |
global.spell[4][1] = 8; |
169 |
global.spell[4][2] = 9; |
170 |
scr_weaponinfo_minescr_weaponinfo_minefunction scr_weaponinfo_mine()
{
for (i = 0; i < 6; i += 1)
{
scr_weaponinfo(global.charweapon[i]);
charweaponname[i] = weaponnametemp;
charweapondesc[i] = weapondesctemp;
charweaponat[i] = weaponattemp;
charweapondf[i] = weapondftemp;
charweaponmag[i] = weaponmagtemp;
charweaponbolts[i] = weaponboltstemp;
charweaponstyle[i] = weaponstyletemp;
charweapongrazeamt[i] = weapongrazeamttemp;
charweapongrazesize[i] = weapongrazesizetemp;
charweaponability[i] = weaponabilitytemp;
charweaponabilityicon[i] = weaponabilityicontemp;
charweaponicon[i] = weaponicontemp;
global.itemat[i][0] = weaponattemp;
global.itemdf[i][0] = weapondftemp;
global.itemmag[i][0] = weaponmagtemp;
global.itembolts[i][0] = weaponboltstemp;
global.itemgrazeamt[i][0] = weapongrazeamttemp;
global.itemgrazesize[i][0] = weapongrazesizetemp;
}
} (); |
171 |
scr_armorinfo_minescr_armorinfo_minefunction scr_armorinfo_mine()
{
for (i = 0; i < 6; i += 1)
{
scr_armorinfo(global.chararmor1[i]);
chararmor1name[i] = armornametemp;
chararmor1desc[i] = armordesctemp;
chararmor1at[i] = armorattemp;
chararmor1df[i] = armordftemp;
chararmor1mag[i] = armormagtemp;
chararmor1bolts[i] = armorboltstemp;
chararmor1grazeamt[i] = armorgrazeamttemp;
chararmor1grazesize[i] = armorgrazesizetemp;
chararmor1ability[i] = armorabilitytemp;
chararmor1abilityicon[i] = armorabilityicontemp;
chararmor1icon[i] = armoricontemp;
chararmor1element[i] = armorelementtemp;
chararmor1elementamount[i] = armorelementamounttemp;
global.itemat[i][1] = armorattemp;
global.itemdf[i][1] = armordftemp;
global.itemmag[i][1] = armormagtemp;
global.itembolts[i][1] = armorboltstemp;
global.itemgrazeamt[i][1] = armorgrazeamttemp;
global.itemgrazesize[i][1] = armorgrazesizetemp;
global.itemelement[i][1] = armorelementtemp;
global.itemelementamount[i][1] = armorelementamounttemp;
scr_armorinfo(global.chararmor2[i]);
chararmor2name[i] = armornametemp;
chararmor2desc[i] = armordesctemp;
chararmor2at[i] = armorattemp;
chararmor2df[i] = armordftemp;
chararmor2mag[i] = armormagtemp;
chararmor2bolts[i] = armorboltstemp;
chararmor2grazeamt[i] = armorgrazeamttemp;
chararmor2grazesize[i] = armorgrazesizetemp;
chararmor2ability[i] = armorabilitytemp;
chararmor2abilityicon[i] = armorabilityicontemp;
chararmor2icon[i] = armoricontemp;
chararmor2element[i] = armorelementtemp;
chararmor2elementamount[i] = armorelementamounttemp;
global.itemat[i][2] = armorattemp;
global.itemdf[i][2] = armordftemp;
global.itemmag[i][2] = armormagtemp;
global.itembolts[i][2] = armorboltstemp;
global.itemgrazeamt[i][2] = armorgrazeamttemp;
global.itemgrazesize[i][2] = armorgrazesizetemp;
global.itemelement[i][2] = armorelementtemp;
global.itemelementamount[i][2] = armorelementamounttemp;
}
} (); |
172 |
scr_iteminfo_allscr_iteminfo_allfunction scr_iteminfo_all()
{
for (i = 0; i < 12; i += 1)
{
itemid = global.item[i];
scr_iteminfo(itemid);
global.itemnameb[i] = itemnameb;
global.itemdescb[i] = itemdescb;
global.itemvalue[i] = value;
global.itemusable[i] = usable;
}
} (); |
173 |
global.grazetotal = 0; |
174 |
global.grazeturn = 0; |
175 |
for (i = 0; i < 3; i += 1) |
176 |
{ |
177 |
global.monstermakex[i] = 500; |
178 |
global.monstermakey[i] = 240; |
179 |
global.monsterinstancetype[i] = 2283728; |
180 |
global.monster[i] = 1; |
181 |
global.monstername[i] = stringsetloc(ECHIDNA"ECHIDNA", "scr_gamestart_slash_scr_gamestart_gml_231_0" ); |
182 |
global.monstertype[i] = 1Enemy (placeholder/G-BODY); |
183 |
global.monsterat[i] = 3; |
184 |
global.monsterdf[i] = 2; |
185 |
global.monsterhp[i] = 20; |
186 |
global.monstermaxhp[i] = 20; |
187 |
global.sparepoint[i] = 0; |
188 |
global.monsterattackname[i] = " "; |
189 |
} |
190 |
global.bmenuno = 0; |
191 |
for (i = 0; i < 20; i += 1) |
192 |
{ |
193 |
for (j = 0; j < 20; j += 1) |
194 |
global.bmenucoord[i][j] = 0; |
195 |
} |
196 |
global.myfight = 0; |
197 |
global.mnfight = 0; |
198 |
draw_set_color(c_white); |
199 |
global.fc = 0; |
200 |
global.fe = 0; |
201 |
global.typer = 5; |
202 |
global.battletyper = 4; |
203 |
global.msg = " "; |
204 |
global.msc = 0; |
205 |
global.msgno = 0; |
206 |
for (i = 0; i < 10; i += 1) |
207 |
{ |
208 |
global.writersnd[i] = snd_noise; |
209 |
global.writerimg[i] = spr_btact; |
210 |
global.smdir[i] = 90; |
211 |
global.smspeed[i] = 2; |
212 |
global.smsprite[i] = spr_smallface_s0; |
213 |
global.smalarm[i] = 20; |
214 |
global.smtype[i] = 0; |
215 |
global.smxx[i] = 100; |
216 |
global.smyy[i] = 110; |
217 |
global.smimage[i] = 0; |
218 |
global.smimagespeed[i] = 0; |
219 |
global.sminstance[i] = 4384738473; |
220 |
global.smcolor[i] = c_white; |
221 |
global.smstring[i] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_282_0" ); |
222 |
} |
223 |
global.smalarm[1] = 15; |
224 |
global.smyy[1] = 70; |
225 |
global.smxx[1] = 700; |
226 |
global.smdir[1] = 180; |
227 |
global.smspeed[1] = 40; |
228 |
global.smtype[1] = 3; |
229 |
global.smsprite[1] = spr_smallface_a2; |
230 |
global.smcolor[1] = c_white; |
231 |
global.smstring[1] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_293_0" ); |
232 |
for (i = 0; i < 100; i += 1) |
233 |
global.msg[i] = stringsetloc(Close MessageClose Message"%%", "scr_gamestart_slash_scr_gamestart_gml_297_0" ); |
234 |
global.msg[0] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_300_0" ); |
235 |
global.msg[1] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_303_0" ); |
236 |
global.msg[2] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_305_0" ); |
237 |
global.msg[3] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_306_0" ); |
238 |
global.msg[4] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_307_0" ); |
239 |
global.currentsong[0] = snd_nosound; |
240 |
global.currentsong[1] = snd_nosound; |
241 |
global.batmusic[0] = snd_nosound; |
242 |
global.batmusic[1] = snd_nosound; |
243 |
global.fc = 0; |
244 |
global.fe = 0; |
245 |
global.choice = -1; |
246 |
global.seriousbattle = 0; |
247 |
global.turntimer = 0; |
248 |
global.mnfight = 0; |
249 |
global.myfight = 0; |
250 |
global.interact = 0; |
251 |
global.entrance = 0; |
252 |
for (i = 0; i < 9; i += 1) |
253 |
{ |
254 |
global.litem[i] = 0; |
255 |
global.litemname[i] = ""; |
256 |
global.phone[i] = 0; |
257 |
global.phonename[i] = stringsetloc("", "scr_gamestart_slash_scr_gamestart_gml_341_0"); |
258 |
} |
259 |
for (i = 0; i < 20; i += 1) |
260 |
global.menucoord[i] = 0; |
261 |
for (i = 0; i < 100; i += 1) |
262 |
global.msg[i] = stringsetloc( " ", "scr_gamestart_slash_scr_gamestart_gml_353_0" ); |
263 |
global.choicemsg[0] = stringsetloc(Yes"Yes", "scr_gamestart_slash_scr_gamestart_gml_356_0_b" ); |
264 |
global.choicemsg[1] = stringsetloc(No"No", "scr_gamestart_slash_scr_gamestart_gml_357_0" ); |
265 |
global.choicemsg[2] = stringsetloc(Maybe"Maybe", "scr_gamestart_slash_scr_gamestart_gml_358_0" ); |
266 |
global.choicemsg[3] = stringsetloc(Don't know"Don't know", "scr_gamestart_slash_scr_gamestart_gml_359_0" ); |
267 |
for (i = 0; i < 9999; i += 1) |
268 |
global.flag[i] = 0; |
269 |
global.litem[0] = 0; |
270 |
global.litemname[0] = " "; |
271 |
global.phone[0] = 201; |
272 |
global.phonename[0] = stringsetloc(Home"Home", "scr_gamestart_slash_scr_gamestart_gml_356_0" ); |
273 |
global.lcharname = stringsetloc(Kris"Kris", "scr_gamestart_slash_scr_gamestart_gml_396_0" ); |
274 |
global.lweapon = 2; |
275 |
global.larmor = 3; |
276 |
global.lxp = 0; |
277 |
global.llv = 1; |
278 |
global.lgold = 2; |
279 |
global.lhp = 20; |
280 |
global.lmaxhp = 20; |
281 |
global.lat = 10; |
282 |
global.ldf = 10; |
283 |
global.lwstrength = 1; |
284 |
global.ladef = 0; |
285 |
global.facing = 0; |
286 |
global.flag[15 sound_volume] = 1; |
287 |
global.flag[16 music_volume] = 0.85; |
288 |
global.flag[17 audio_volume] = 0.6; |
289 |
for (i = 0; i < 10; i += 1) |
290 |
{ |
291 |
global.input_pressed[i] = 0; |
292 |
global.input_held[i] = 0; |
293 |
global.input_released[i] = 0; |
294 |
} |
295 |
global.flag[220 thrash_machine_head] = choose(0, 1, 2, 3); |
296 |
global.flag[221 thrash_machine_body] = choose(0, 1, 2, 3); |
297 |
global.flag[222 thrash_machine_shoe] = choose(0, 1, 2, 3); |
298 |
global.flag[223 thrash_head_color] = floor(random(31)); |
299 |
global.flag[224 thrash_body_color] = floor(random(31)); |
300 |
global.flag[225 thrash_shot_color] = floor(random(31)); |
301 |
scr_gamestart_chapter_overridescr_gamestart_chapter_overridefunction scr_gamestart_chapter_override()
{
global.plot = 0;
global.char[0] = 1;
global.char[1] = 0;
global.char[2] = 0;
var ch1_egg_check = scr_keyitemcheck(2);
if (!ch1_egg_check)
{
if ( global.flag[263 fridge_egg_status] == 2)
{
ch1_egg_check = true;
}
else
{
scr_litemcheck(8);
ch1_egg_check = haveit;
}
}
global.flag[911 got_ch1_egg] = ch1_egg_check;
global.flag[281 used_glass_alone] = 0;
scr_litemremove(1);
scr_litemremove(4);
scr_litemremove(8);
global.phone[1] = 0;
global.phone[2] = 0;
scr_keyitemremove(2);
scr_keyitemremove(3);
scr_keyitemremove(4);
scr_keyitemremove(5);
scr_keyitemremove(6);
scr_keyitemremove(7);
scr_itemremove(4);
if (global.chapter == 2)
{
global.darkzone = 0;
global.flag[7 disable_menu?] = 0;
global.flag[9 battle_music] = 1;
global.flag[10 wrist_protector] = 1;
global.flag[16 music_volume] = 0.85;
global.flag[17 audio_volume] = 0.6;
global.flag[20 manual_face_sprite] = 0;
global.flag[21 door_freeze_timer] = 0;
global.flag[31 disable_loud_steps] = 1;
global.flag[32 hide_equip_comments] = 0;
global.flag[34 disable_monster_acts] = 1;
global.flag[64 storage_size] = 24;
global.flag[605 recruit_rudinn] = 1;
global.flag[606 recruit_hathy] = 1;
global.flag[611 recruit_ponman] = 1;
global.flag[613 recruit_rabbick] = 1;
global.flag[614 recruit_bloxer] = 1;
global.flag[615 recruit_jigsaw] = 1;
global.flag[622 recruit_rudinn_ranger] = 1;
global.flag[623 recruit_head_hathy] = 1;
global.flag[800 cafe_topleft] = 15;
global.flag[801 cafe_topright] = 5;
global.flag[802 cafe_bottomleft] = 6;
global.flag[803 cafe_bottomright] = 5;
global.charweapon[4] = 12;
global.chararmor1[4] = 14;
global.chararmor2[4] = 22;
global.maxhp[1] = 120;
global.hp[1] = global.maxhp[1];
global.at[1] = 12;
global.maxhp[2] = 140;
global.hp[2] = global.maxhp[2];
global.at[2] = 16;
global.mag[2] = 1;
global.maxhp[3] = 100;
global.hp[3] = global.maxhp[3];
global.at[3] = 10;
global.mag[3] = 9;
global.hp[4] = 90;
global.maxhp[4] = 90;
global.at[4] = 3;
global.mag[4] = 11;
global.df[4] = 1;
if ( global.flag[241 JEVIL_plot] >= 6)
{
if ( scr_keyitemcheck(13) == 0)
scr_keyitemget(13);
if ( scr_litemcheck(11) == 0)
scr_litemget(11);
}
}
global.invc = 1;
} (); |
302 |
scr_spellinfo_allscr_spellinfo_allfunction scr_spellinfo_all()
{
for (j = 0; j < 6; j += 1)
{
for (i = 0; i < 12; i += 1)
{
spellid = global.spell[j][i];
scr_spellinfo(spellid);
global.spellname[j][i] = spellname;
global.spellnameb[j][i] = spellnameb;
global.spelldescb[j][i] = spelldescb;
global.spelldesc[j][i] = spelldesc;
global.spellcost[j][i] = cost;
global.spellusable[j][i] = spellusable;
global.spelltarget[j][i] = spelltarget;
}
}
} (); |
303 |
scr_weaponinfo_minescr_weaponinfo_minefunction scr_weaponinfo_mine()
{
for (i = 0; i < 6; i += 1)
{
scr_weaponinfo(global.charweapon[i]);
charweaponname[i] = weaponnametemp;
charweapondesc[i] = weapondesctemp;
charweaponat[i] = weaponattemp;
charweapondf[i] = weapondftemp;
charweaponmag[i] = weaponmagtemp;
charweaponbolts[i] = weaponboltstemp;
charweaponstyle[i] = weaponstyletemp;
charweapongrazeamt[i] = weapongrazeamttemp;
charweapongrazesize[i] = weapongrazesizetemp;
charweaponability[i] = weaponabilitytemp;
charweaponabilityicon[i] = weaponabilityicontemp;
charweaponicon[i] = weaponicontemp;
global.itemat[i][0] = weaponattemp;
global.itemdf[i][0] = weapondftemp;
global.itemmag[i][0] = weaponmagtemp;
global.itembolts[i][0] = weaponboltstemp;
global.itemgrazeamt[i][0] = weapongrazeamttemp;
global.itemgrazesize[i][0] = weapongrazesizetemp;
}
} (); |
304 |
scr_armorinfo_minescr_armorinfo_minefunction scr_armorinfo_mine()
{
for (i = 0; i < 6; i += 1)
{
scr_armorinfo(global.chararmor1[i]);
chararmor1name[i] = armornametemp;
chararmor1desc[i] = armordesctemp;
chararmor1at[i] = armorattemp;
chararmor1df[i] = armordftemp;
chararmor1mag[i] = armormagtemp;
chararmor1bolts[i] = armorboltstemp;
chararmor1grazeamt[i] = armorgrazeamttemp;
chararmor1grazesize[i] = armorgrazesizetemp;
chararmor1ability[i] = armorabilitytemp;
chararmor1abilityicon[i] = armorabilityicontemp;
chararmor1icon[i] = armoricontemp;
chararmor1element[i] = armorelementtemp;
chararmor1elementamount[i] = armorelementamounttemp;
global.itemat[i][1] = armorattemp;
global.itemdf[i][1] = armordftemp;
global.itemmag[i][1] = armormagtemp;
global.itembolts[i][1] = armorboltstemp;
global.itemgrazeamt[i][1] = armorgrazeamttemp;
global.itemgrazesize[i][1] = armorgrazesizetemp;
global.itemelement[i][1] = armorelementtemp;
global.itemelementamount[i][1] = armorelementamounttemp;
scr_armorinfo(global.chararmor2[i]);
chararmor2name[i] = armornametemp;
chararmor2desc[i] = armordesctemp;
chararmor2at[i] = armorattemp;
chararmor2df[i] = armordftemp;
chararmor2mag[i] = armormagtemp;
chararmor2bolts[i] = armorboltstemp;
chararmor2grazeamt[i] = armorgrazeamttemp;
chararmor2grazesize[i] = armorgrazesizetemp;
chararmor2ability[i] = armorabilitytemp;
chararmor2abilityicon[i] = armorabilityicontemp;
chararmor2icon[i] = armoricontemp;
chararmor2element[i] = armorelementtemp;
chararmor2elementamount[i] = armorelementamounttemp;
global.itemat[i][2] = armorattemp;
global.itemdf[i][2] = armordftemp;
global.itemmag[i][2] = armormagtemp;
global.itembolts[i][2] = armorboltstemp;
global.itemgrazeamt[i][2] = armorgrazeamttemp;
global.itemgrazesize[i][2] = armorgrazesizetemp;
global.itemelement[i][2] = armorelementtemp;
global.itemelementamount[i][2] = armorelementamounttemp;
}
} (); |
305 |
audio_set_master_gain(0, global.flag[17 audio_volume]); |
306 |
global.cinstance[0] = 4854845464869464; |
307 |
global.cinstance[1] = 48548454648694644; |
308 |
global.cinstance[2] = 48548454648694649; |
309 |
} |