Deltarune (Chapter 2) script viewer

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gml_GlobalScript_scr_weaponinfo

(view raw script w/o annotations or w/e)
1
function scr_weaponinfo
scr_weaponinfo

function scr_weaponinfo(arg0) { weaponchar4temp = 0; weaponnametemp = stringsetloc(
" ", "scr_weaponinfo_slash_scr_weaponinfo_gml_2_0"
); switch (arg0) { case 0: weaponnametemp = stringsetloc(
" ", "scr_weaponinfo_slash_scr_weaponinfo_gml_11_0"
); weapondesctemp = stringsetloc(
" ", "scr_weaponinfo_slash_scr_weaponinfo_gml_12_0"
); wmessage2temp = stringsetloc(
" ", "scr_weaponinfo_slash_scr_weaponinfo_gml_13_0"
); wmessage3temp = stringsetloc(
" ", "scr_weaponinfo_slash_scr_weaponinfo_gml_14_0"
); wmessage4temp = stringsetloc(
" ", "scr_weaponinfo_slash_scr_weaponinfo_gml_15_0"
); weaponattemp = 0; weapondftemp = 0; weaponmagtemp = 0; weaponboltstemp = 0; weaponstyletemp = " "; weapongrazeamttemp = 0; weapongrazesizetemp = 0; weaponchar1temp = 0; weaponchar2temp = 0; weaponchar3temp = 0; weaponchar4temp = 0; weaponabilitytemp = " "; weaponabilityicontemp = 0; weaponicontemp = 0; value = 0; break; case 1: weaponnametemp = stringsetloc(
Wood Blade
"Wood Blade", "scr_weaponinfo_slash_scr_weaponinfo_gml_33_0"
); weapondesctemp = stringsetloc(
A wooden practice blade with a carbon-#reinforced core.
"A wooden practice blade with a carbon-#reinforced core.", "scr_weaponinfo_slash_scr_weaponinfo_gml_34_0"
); wmessage2temp = stringsetloc(
What's this!? A CHOPSTICK?
"What's this!? A CHOPSTICK?", "scr_weaponinfo_slash_scr_weaponinfo_gml_35_0"
); if (global.plot < 30 && global.chapter == 1) wmessage2tempt = stringsetloc(
... You have a SWORD!?
"... You have a SWORD!?", "scr_weaponinfo_slash_scr_weaponinfo_gml_39_0"
); wmessage3temp = stringsetloc(
That's yours, Kris...
"That's yours, Kris...", "scr_weaponinfo_slash_scr_weaponinfo_gml_40_0"
); wmessage4temp = stringsetloc(
(It has bite marks...)
"(It has bite marks...)", "scr_weaponinfo_slash_scr_weaponinfo_gml_42_0"
); weaponattemp = 0; weapondftemp = 0; weaponmagtemp = 0; weaponboltstemp = 1; weaponstyletemp = "?"; weapongrazeamttemp = 0; weapongrazesizetemp = 0; weaponchar1temp = 1; weaponchar2temp = 0; weaponchar3temp = 0; weaponicontemp = 1; weaponabilityicontemp = 0; weaponabilitytemp = " "; value = 60; break; case 2: weaponnametemp = stringsetloc(
Mane Ax
"Mane Ax", "scr_weaponinfo_slash_scr_weaponinfo_gml_59_0"
); weapondesctemp = stringsetloc(
Beginner's ax forged from the#mane of a dragon whelp.
"Beginner's ax forged from the#mane of a dragon whelp.", "scr_weaponinfo_slash_scr_weaponinfo_gml_60_0"
); wmessage2temp = stringsetloc(
I'm too GOOD for that.
"I'm too GOOD for that.", "scr_weaponinfo_slash_scr_weaponinfo_gml_61_0"
); wmessage3temp = stringsetloc(
Ummm... it's a bit big.
"Ummm... it's a bit big.", "scr_weaponinfo_slash_scr_weaponinfo_gml_62_0"
); wmessage4temp = stringsetloc(
It... smells nice...
"It... smells nice...", "scr_weaponinfo_slash_scr_weaponinfo_gml_64_0"
); weaponattemp = 0; weapondftemp = 0; weaponmagtemp = 0; weaponboltstemp = 1; weaponstyletemp = "?"; weapongrazeamttemp = 0; weapongrazesizetemp = 0; weaponchar1temp = 0; weaponchar2temp = 0; weaponchar3temp = 0; weaponicontemp = 2; weaponabilityicontemp = 0; weaponabilitytemp = " "; value = 80; break; case 3: weaponnametemp = stringsetloc(
Red Scarf
"Red Scarf", "scr_weaponinfo_slash_scr_weaponinfo_gml_81_0"
); weapondesctemp = stringsetloc(
A basic scarf made of lightly#magical fiber.
"A basic scarf made of lightly#magical fiber.", "scr_weaponinfo_slash_scr_weaponinfo_gml_82_0"
); wmessage2temp = stringsetloc(
No. Just... no.
"No. Just... no.", "scr_weaponinfo_slash_scr_weaponinfo_gml_83_0"
); wmessage3temp = stringsetloc(
Comfy! Touch it, Kris!
"Comfy! Touch it, Kris!", "scr_weaponinfo_slash_scr_weaponinfo_gml_84_0"
); wmessage4temp = stringsetloc(
Huh? No, I'm not cold.
"Huh? No, I'm not cold.", "scr_weaponinfo_slash_scr_weaponinfo_gml_86_0"
); weaponattemp = 0; weapondftemp = 0; weaponmagtemp = 0; weaponboltstemp = 1; weaponstyletemp = "?"; weapongrazeamttemp = 0; weapongrazesizetemp = 0; weaponchar1temp = 0; weaponchar2temp = 0; weaponchar3temp = 1; weaponicontemp = 3; weaponabilityicontemp = 0; weaponabilitytemp = " "; value = 100; break; case 4: weaponnametemp = stringsetloc(
EverybodyWeapon
"EverybodyWeapon", "scr_weaponinfo_slash_scr_weaponinfo_gml_105_0"
); weapondesctemp = stringsetloc(
It felt right for everyone.
"It felt right for everyone.", "scr_weaponinfo_slash_scr_weaponinfo_gml_106_0"
); wmessage2temp = stringsetloc(
Uhhh... Ok.
"Uhhh... Ok.", "scr_weaponinfo_slash_scr_weaponinfo_gml_107_0"
); wmessage3temp = stringsetloc(
A perfect fit!
"A perfect fit!", "scr_weaponinfo_slash_scr_weaponinfo_gml_108_0"
); wmessage4temp = stringsetloc(
Wh... what is this?
"Wh... what is this?", "scr_weaponinfo_slash_scr_weaponinfo_gml_109_0"
); weaponattemp = 12; weapondftemp = 6; ...
(arg0)
2
{
3
    weaponchar4temp = 0;
4
    weaponnametemp = stringsetloc(
" ", "scr_weaponinfo_slash_scr_weaponinfo_gml_2_0"
);
5
    switch (arg0)
6
    {
7
        case 0:
8
            weaponnametemp = stringsetloc(
" ", "scr_weaponinfo_slash_scr_weaponinfo_gml_11_0"
);
9
            weapondesctemp = stringsetloc(
" ", "scr_weaponinfo_slash_scr_weaponinfo_gml_12_0"
);
10
            wmessage2temp = stringsetloc(
" ", "scr_weaponinfo_slash_scr_weaponinfo_gml_13_0"
);
11
            wmessage3temp = stringsetloc(
" ", "scr_weaponinfo_slash_scr_weaponinfo_gml_14_0"
);
12
            wmessage4temp = stringsetloc(
" ", "scr_weaponinfo_slash_scr_weaponinfo_gml_15_0"
);
13
            weaponattemp = 0;
14
            weapondftemp = 0;
15
            weaponmagtemp = 0;
16
            weaponboltstemp = 0;
17
            weaponstyletemp = " ";
18
            weapongrazeamttemp = 0;
19
            weapongrazesizetemp = 0;
20
            weaponchar1temp = 0;
21
            weaponchar2temp = 0;
22
            weaponchar3temp = 0;
23
            weaponchar4temp = 0;
24
            weaponabilitytemp = " ";
25
            weaponabilityicontemp = 0;
26
            weaponicontemp = 0;
27
            value = 0;
28
            break;
29
        case 1:
30
            weaponnametemp = stringsetloc(
Wood Blade
"Wood Blade", "scr_weaponinfo_slash_scr_weaponinfo_gml_33_0"
);
31
            weapondesctemp = stringsetloc(
A wooden practice blade with a carbon-#reinforced core.
"A wooden practice blade with a carbon-#reinforced core.", "scr_weaponinfo_slash_scr_weaponinfo_gml_34_0"
);
32
            wmessage2temp = stringsetloc(
What's this!? A CHOPSTICK?
"What's this!? A CHOPSTICK?", "scr_weaponinfo_slash_scr_weaponinfo_gml_35_0"
);
33
            if (global.plot < 30 && global.chapter == 1)
34
                wmessage2tempt = stringsetloc(
... You have a SWORD!?
"... You have a SWORD!?", "scr_weaponinfo_slash_scr_weaponinfo_gml_39_0"
);
35
            wmessage3temp = stringsetloc(
That's yours, Kris...
"That's yours, Kris...", "scr_weaponinfo_slash_scr_weaponinfo_gml_40_0"
);
36
            wmessage4temp = stringsetloc(
(It has bite marks...)
"(It has bite marks...)", "scr_weaponinfo_slash_scr_weaponinfo_gml_42_0"
);
37
            weaponattemp = 0;
38
            weapondftemp = 0;
39
            weaponmagtemp = 0;
40
            weaponboltstemp = 1;
41
            weaponstyletemp = "?";
42
            weapongrazeamttemp = 0;
43
            weapongrazesizetemp = 0;
44
            weaponchar1temp = 1;
45
            weaponchar2temp = 0;
46
            weaponchar3temp = 0;
47
            weaponicontemp = 1;
48
            weaponabilityicontemp = 0;
49
            weaponabilitytemp = " ";
50
            value = 60;
51
            break;
52
        case 2:
53
            weaponnametemp = stringsetloc(
Mane Ax
"Mane Ax", "scr_weaponinfo_slash_scr_weaponinfo_gml_59_0"
);
54
            weapondesctemp = stringsetloc(
Beginner's ax forged from the#mane of a dragon whelp.
"Beginner's ax forged from the#mane of a dragon whelp.", "scr_weaponinfo_slash_scr_weaponinfo_gml_60_0"
);
55
            wmessage2temp = stringsetloc(
I'm too GOOD for that.
"I'm too GOOD for that.", "scr_weaponinfo_slash_scr_weaponinfo_gml_61_0"
);
56
            wmessage3temp = stringsetloc(
Ummm... it's a bit big.
"Ummm... it's a bit big.", "scr_weaponinfo_slash_scr_weaponinfo_gml_62_0"
);
57
            wmessage4temp = stringsetloc(
It... smells nice...
"It... smells nice...", "scr_weaponinfo_slash_scr_weaponinfo_gml_64_0"
);
58
            weaponattemp = 0;
59
            weapondftemp = 0;
60
            weaponmagtemp = 0;
61
            weaponboltstemp = 1;
62
            weaponstyletemp = "?";
63
            weapongrazeamttemp = 0;
64
            weapongrazesizetemp = 0;
65
            weaponchar1temp = 0;
66
            weaponchar2temp = 0;
67
            weaponchar3temp = 0;
68
            weaponicontemp = 2;
69
            weaponabilityicontemp = 0;
70
            weaponabilitytemp = " ";
71
            value = 80;
72
            break;
73
        case 3:
74
            weaponnametemp = stringsetloc(
Red Scarf
"Red Scarf", "scr_weaponinfo_slash_scr_weaponinfo_gml_81_0"
);
75
            weapondesctemp = stringsetloc(
A basic scarf made of lightly#magical fiber.
"A basic scarf made of lightly#magical fiber.", "scr_weaponinfo_slash_scr_weaponinfo_gml_82_0"
);
76
            wmessage2temp = stringsetloc(
No. Just... no.
"No. Just... no.", "scr_weaponinfo_slash_scr_weaponinfo_gml_83_0"
);
77
            wmessage3temp = stringsetloc(
Comfy! Touch it, Kris!
"Comfy! Touch it, Kris!", "scr_weaponinfo_slash_scr_weaponinfo_gml_84_0"
);
78
            wmessage4temp = stringsetloc(
Huh? No, I'm not cold.
"Huh? No, I'm not cold.", "scr_weaponinfo_slash_scr_weaponinfo_gml_86_0"
);
79
            weaponattemp = 0;
80
            weapondftemp = 0;
81
            weaponmagtemp = 0;
82
            weaponboltstemp = 1;
83
            weaponstyletemp = "?";
84
            weapongrazeamttemp = 0;
85
            weapongrazesizetemp = 0;
86
            weaponchar1temp = 0;
87
            weaponchar2temp = 0;
88
            weaponchar3temp = 1;
89
            weaponicontemp = 3;
90
            weaponabilityicontemp = 0;
91
            weaponabilitytemp = " ";
92
            value = 100;
93
            break;
94
        case 4:
95
            weaponnametemp = stringsetloc(
EverybodyWeapon
"EverybodyWeapon", "scr_weaponinfo_slash_scr_weaponinfo_gml_105_0"
);
96
            weapondesctemp = stringsetloc(
It felt right for everyone.
"It felt right for everyone.", "scr_weaponinfo_slash_scr_weaponinfo_gml_106_0"
);
97
            wmessage2temp = stringsetloc(
Uhhh... Ok.
"Uhhh... Ok.", "scr_weaponinfo_slash_scr_weaponinfo_gml_107_0"
);
98
            wmessage3temp = stringsetloc(
A perfect fit!
"A perfect fit!", "scr_weaponinfo_slash_scr_weaponinfo_gml_108_0"
);
99
            wmessage4temp = stringsetloc(
Wh... what is this?
"Wh... what is this?", "scr_weaponinfo_slash_scr_weaponinfo_gml_109_0"
);
100
            weaponattemp = 12;
101
            weapondftemp = 6;
102
            weaponmagtemp = 8;
103
            weaponboltstemp = 1;
104
            weaponstyletemp = "?";
105
            weapongrazeamttemp = 0;
106
            weapongrazesizetemp = 0;
107
            weaponchar1temp = 1;
108
            weaponchar2temp = 1;
109
            weaponchar3temp = 1;
110
            weaponchar4temp = 1;
111
            weaponicontemp = 0;
112
            weaponabilityicontemp = 0;
113
            weaponabilitytemp = " ";
114
            value = 150;
115
            break;
116
        case 5:
117
            weaponnametemp = stringsetloc(
Spookysword
"Spookysword", "scr_weaponinfo_slash_scr_weaponinfo_gml_127_0"
);
118
            weapondesctemp = stringsetloc(
A black-and-orange sword with a bat hilt.
"A black-and-orange sword with a bat hilt.", "scr_weaponinfo_slash_scr_weaponinfo_gml_128_0"
);
119
            wmessage2temp = stringsetloc(
Ugh, it's too small!
"Ugh, it's too small!", "scr_weaponinfo_slash_scr_weaponinfo_gml_129_0"
);
120
            wmessage3temp = stringsetloc(
Oh, it's too scary!
"Oh, it's too scary!", "scr_weaponinfo_slash_scr_weaponinfo_gml_130_0"
);
121
            wmessage4temp = stringsetloc(
(It's kinda cool...)
"(It's kinda cool...)", "scr_weaponinfo_slash_scr_weaponinfo_gml_132_0"
);
122
            weaponattemp = 2;
123
            weapondftemp = 0;
124
            weaponmagtemp = 0;
125
            weaponboltstemp = 1;
126
            weaponstyletemp = "?";
127
            weapongrazeamttemp = 0;
128
            weapongrazesizetemp = 0;
129
            weaponchar1temp = 1;
130
            weaponchar2temp = 0;
131
            weaponchar3temp = 0;
132
            weaponicontemp = 1;
133
            weaponabilityicontemp = 7;
134
            weaponabilitytemp = stringsetloc(
Spookiness UP
"Spookiness UP", "scr_weaponinfo_slash_scr_weaponinfo_gml_145_0"
);
135
            value = 200;
136
            break;
137
        case 6:
138
            weaponnametemp = stringsetloc(
Brave Ax
"Brave Ax", "scr_weaponinfo_slash_scr_weaponinfo_gml_149_0"
);
139
            weapondesctemp = stringsetloc(
A glossy ax from a block warrior.#Suitable for heroes.
"A glossy ax from a block warrior.#Suitable for heroes.", "scr_weaponinfo_slash_scr_weaponinfo_gml_150_0"
);
140
            wmessage2temp = stringsetloc(
Well, if I have to.
"Well, if I have to.", "scr_weaponinfo_slash_scr_weaponinfo_gml_151_0"
);
141
            wmessage3temp = stringsetloc(
It's a bit too heavy...
"It's a bit too heavy...", "scr_weaponinfo_slash_scr_weaponinfo_gml_152_0"
);
142
            wmessage4temp = stringsetloc(
(W-wow, what presence...)
"(W-wow, what presence...)", "scr_weaponinfo_slash_scr_weaponinfo_gml_154_0"
);
143
            weaponattemp = 2;
144
            weapondftemp = 0;
145
            weaponmagtemp = 0;
146
            weaponboltstemp = 1;
147
            weaponstyletemp = "?";
148
            weapongrazeamttemp = 0;
149
            weapongrazesizetemp = 0;
150
            weaponchar1temp = 0;
151
            weaponchar2temp = 1;
152
            weaponchar3temp = 0;
153
            weaponicontemp = 2;
154
            weaponabilityicontemp = 7;
155
            weaponabilitytemp = stringsetloc(
Guts Up
"Guts Up", "scr_weaponinfo_slash_scr_weaponinfo_gml_167_0"
);
156
            value = 150;
157
            break;
158
        case 7:
159
            weaponnametemp = stringsetloc(
Devilsknife
"Devilsknife", "scr_weaponinfo_slash_scr_weaponinfo_gml_171_0"
);
160
            weapondesctemp = stringsetloc(
Skull-emblazoned scythe-ax.#Reduces Rudebuster's cost by 10
"Skull-emblazoned scythe-ax.#Reduces Rudebuster's cost by 10", "scr_weaponinfo_slash_scr_weaponinfo_gml_172_0"
);
161
            wmessage2temp = stringsetloc(
Let the games begin!
"Let the games begin!", "scr_weaponinfo_slash_scr_weaponinfo_gml_173_0"
);
162
            wmessage3temp = stringsetloc(
It's too, um, evil.
"It's too, um, evil.", "scr_weaponinfo_slash_scr_weaponinfo_gml_174_0"
);
163
            wmessage4temp = stringsetloc(
...? It smiled at me?
"...? It smiled at me?", "scr_weaponinfo_slash_scr_weaponinfo_gml_176_0"
);
164
            weaponattemp = 5;
165
            weapondftemp = 0;
166
            weaponmagtemp = 4;
167
            weaponboltstemp = 1;
168
            weaponstyletemp = "?";
169
            weapongrazeamttemp = 0;
170
            weapongrazesizetemp = 0;
171
            weaponchar1temp = 0;
172
            weaponchar2temp = 1;
173
            weaponchar3temp = 0;
174
            weaponicontemp = 2;
175
            weaponabilityicontemp = 6;
176
            weaponabilitytemp = stringsetloc(
Buster TP DOWN
"Buster TP DOWN", "scr_weaponinfo_slash_scr_weaponinfo_gml_189_0"
);
177
            value = 0;
178
            break;
179
        case 8:
180
            weaponnametemp = stringsetloc(
Trefoil
"Trefoil", "scr_weaponinfo_slash_scr_weaponinfo_gml_194_0"
);
181
            weapondesctemp = stringsetloc(
Mossy rapier with a clover emblem.#Increases $ found by 5Close Message.
"Mossy rapier with a clover emblem.#Increases $ found by 5%.", "scr_weaponinfo_slash_scr_weaponinfo_gml_195_0"
);
182
            wmessage2temp = stringsetloc(
That tacky thing? No!
"That tacky thing? No!", "scr_weaponinfo_slash_scr_weaponinfo_gml_196_0"
);
183
            wmessage3temp = stringsetloc(
Not my shade of green...
"Not my shade of green...", "scr_weaponinfo_slash_scr_weaponinfo_gml_197_0"
);
184
            wmessage4temp = stringsetloc(
Okay! ...? What do you mean, unused!?
"Okay! ...? What do you mean, unused!?", "scr_weaponinfo_slash_scr_weaponinfo_gml_198_0"
);
185
            weaponattemp = 4;
186
            weapondftemp = 0;
187
            weaponmagtemp = 0;
188
            weaponboltstemp = 1;
189
            weaponstyletemp = "?";
190
            weapongrazeamttemp = 0;
191
            weapongrazesizetemp = 0;
192
            weaponchar1temp = 1;
193
            weaponchar2temp = 0;
194
            weaponchar3temp = 0;
195
            weaponicontemp = 1;
196
            weaponabilityicontemp = 7;
197
            weaponabilitytemp = stringsetloc(
Money Earned UP
"Money Earned UP", "scr_weaponinfo_slash_scr_weaponinfo_gml_211_0"
);
198
            value = 250;
199
            break;
200
        case 9:
201
            weaponnametemp = stringsetloc(
Ragger
"Ragger", "scr_weaponinfo_slash_scr_weaponinfo_gml_215_0"
);
202
            weapondesctemp = stringsetloc(
A rugged scarf that cuts enemies like a dagger.
"A rugged scarf that cuts enemies like a dagger.", "scr_weaponinfo_slash_scr_weaponinfo_gml_216_0"
);
203
            wmessage2temp = stringsetloc(
Ow! That can't be comfy!
"Ow! That can't be comfy!", "scr_weaponinfo_slash_scr_weaponinfo_gml_217_0"
);
204
            wmessage3temp = stringsetloc(
Feels prickly... Nice!
"Feels prickly... Nice!", "scr_weaponinfo_slash_scr_weaponinfo_gml_218_0"
);
205
            wmessage4temp = stringsetloc(
Ouch! ... kind of nice
"Ouch! ... kind of nice", "scr_weaponinfo_slash_scr_weaponinfo_gml_220_0"
);
206
            weaponattemp = 2;
207
            weapondftemp = 0;
208
            weaponmagtemp = 0;
209
            weaponboltstemp = 1;
210
            weaponstyletemp = "?";
211
            weapongrazeamttemp = 0;
212
            weapongrazesizetemp = 0;
213
            weaponchar1temp = 0;
214
            weaponchar2temp = 0;
215
            weaponchar3temp = 1;
216
            weaponicontemp = 3;
217
            weaponabilityicontemp = 0;
218
            weaponabilitytemp = " ";
219
            value = 200;
220
            break;
221
        case 10:
222
            weaponnametemp = stringsetloc(
DaintyScarf
"DaintyScarf", "scr_weaponinfo_slash_scr_weaponinfo_gml_237_0"
);
223
            weapondesctemp = stringsetloc(
Delicate scarf that increases healing#power but has no attack.
"Delicate scarf that increases healing#power but has no attack.", "scr_weaponinfo_slash_scr_weaponinfo_gml_238_0"
);
224
            wmessage2temp = stringsetloc(
IT'S MADE OF DOILIES!
"IT'S MADE OF DOILIES!", "scr_weaponinfo_slash_scr_weaponinfo_gml_239_0"
);
225
            wmessage3temp = stringsetloc(
I'll protect everyone!
"I'll protect everyone!", "scr_weaponinfo_slash_scr_weaponinfo_gml_240_0"
);
226
            wmessage4temp = stringsetloc(
S-stop covering me with it!
"S-stop covering me with it!", "scr_weaponinfo_slash_scr_weaponinfo_gml_242_0"
);
227
            weaponattemp = 0;
228
            weapondftemp = 0;
229
            weaponmagtemp = 2;
230
            weaponboltstemp = 1;
231
            weaponstyletemp = "?";
232
            weapongrazeamttemp = 0;
233
            weapongrazesizetemp = 0;
234
            weaponchar1temp = 0;
235
            weaponchar2temp = 0;
236
            weaponchar3temp = 1;
237
            weaponicontemp = 3;
238
            weaponabilityicontemp = 7;
239
            weaponabilitytemp = stringsetloc(
Fluffiness UP
"Fluffiness UP", "scr_weaponinfo_slash_scr_weaponinfo_gml_255_0"
);
240
            value = 200;
241
            break;
242
        case 11:
243
            weaponnametemp = stringsetloc(
TwistedSwd
"TwistedSwd", "scr_weaponinfo_slash_scr_weaponinfo_gml_260_0"
);
244
            weapondesctemp = stringsetloc(
A strange blade
"A strange blade", "scr_weaponinfo_slash_scr_weaponinfo_gml_261_0"
);
245
            wmessage2temp = stringsetloc(
... uhh, looks bad.
"... uhh, looks bad.", "scr_weaponinfo_slash_scr_weaponinfo_gml_262_0"
);
246
            wmessage3temp = stringsetloc(
It's like a spiral.
"It's like a spiral.", "scr_weaponinfo_slash_scr_weaponinfo_gml_263_0"
);
247
            wmessage4temp = stringsetloc(
It's... kind of scary...
"It's... kind of scary...", "scr_weaponinfo_slash_scr_weaponinfo_gml_264_0"
);
248
            weaponattemp = 16;
249
            weapondftemp = 0;
250
            weaponmagtemp = 0;
251
            weaponboltstemp = 1;
252
            weaponstyletemp = "?";
253
            weapongrazeamttemp = 0;
254
            weapongrazesizetemp = 0;
255
            weaponchar1temp = 1;
256
            weaponchar2temp = 0;
257
            weaponchar3temp = 0;
258
            weaponicontemp = 1;
259
            weaponabilityicontemp = 6;
260
            weaponabilitytemp = stringsetloc(
Trance
"Trance", "scr_weaponinfo_slash_scr_weaponinfo_gml_277_0"
);
261
            value = 1;
262
            break;
263
        case 12:
264
            weaponnametemp = stringsetloc(
SnowRing
"SnowRing", "scr_weaponinfo_slash_scr_weaponinfo_gml_282_0"
);
265
            weapondesctemp = stringsetloc(
A ring with the emblem of the#snowflake
"A ring with the emblem of the#snowflake", "scr_weaponinfo_slash_scr_weaponinfo_gml_283_0"
);
266
            wmessage2temp = stringsetloc(
Smells like Noelle
"Smells like Noelle", "scr_weaponinfo_slash_scr_weaponinfo_gml_284_0"
);
267
            wmessage3temp = stringsetloc(
Are you... proposing?
"Are you... proposing?", "scr_weaponinfo_slash_scr_weaponinfo_gml_285_0"
);
268
            wmessage4temp = stringsetloc(
(Thank goodness...)
"(Thank goodness...)", "scr_weaponinfo_slash_scr_weaponinfo_gml_286_0"
);
269
            weaponattemp = 0;
270
            weapondftemp = 0;
271
            weaponmagtemp = 0;
272
            weaponboltstemp = 1;
273
            weaponstyletemp = "?";
274
            weapongrazeamttemp = 0;
275
            weapongrazesizetemp = 0;
276
            weaponchar1temp = 0;
277
            weaponchar2temp = 0;
278
            weaponchar3temp = 0;
279
            weaponchar4temp = 1;
280
            weaponicontemp = 14;
281
            weaponabilityicontemp = 0;
282
            weaponabilitytemp = " ";
283
            value = 100;
284
            break;
285
        case 13:
286
            weaponnametemp = stringsetloc(
ThornRing
"ThornRing", "scr_weaponinfo_slash_scr_weaponinfo_gml_305_0"
);
287
            weapondesctemp = stringsetloc(
Wearer takes damage from pain#Reduces the TP cost of ice spells
"Wearer takes damage from pain#Reduces the TP cost of ice spells", "scr_weaponinfo_slash_scr_weaponinfo_gml_306_0"
);
288
            wmessage2temp = stringsetloc(
A torture device?
"A torture device?", "scr_weaponinfo_slash_scr_weaponinfo_gml_307_0"
);
289
            wmessage3temp = stringsetloc(
...
"...", "scr_weaponinfo_slash_scr_weaponinfo_gml_308_0"
);
290
            wmessage4temp = stringsetloc(
" ", "scr_weaponinfo_slash_scr_weaponinfo_gml_309_0"
);
291
            weaponattemp = 14;
292
            weapondftemp = 0;
293
            weaponmagtemp = 12;
294
            weaponboltstemp = 1;
295
            weaponstyletemp = "?";
296
            weapongrazeamttemp = 0;
297
            weapongrazesizetemp = 0;
298
            weaponchar1temp = 0;
299
            weaponchar2temp = 0;
300
            weaponchar3temp = 0;
301
            weaponchar4temp = 1;
302
            weaponicontemp = 14;
303
            weaponabilityicontemp = 14;
304
            weaponabilitytemp = stringsetloc(
Trance
"Trance", "scr_weaponinfo_slash_scr_weaponinfo_gml_323_0"
);
305
            value = 0;
306
            break;
307
        case 14:
308
            weaponnametemp = stringsetloc(
BounceBlade
"BounceBlade", "scr_weaponinfo_slash_scr_weaponinfo_gml_328_0"
);
309
            weapondesctemp = stringsetloc(
A pink saber with a rubber blade.#Weak, but increases defence.
"A pink saber with a rubber blade.#Weak, but increases defence.", "scr_weaponinfo_slash_scr_weaponinfo_gml_329_0"
);
310
            wmessage2temp = stringsetloc(
What is this, rubber?
"What is this, rubber?", "scr_weaponinfo_slash_scr_weaponinfo_gml_330_0"
);
311
            wmessage3temp = stringsetloc(
Soft and squishy!
"Soft and squishy!", "scr_weaponinfo_slash_scr_weaponinfo_gml_331_0"
);
312
            wmessage4temp = stringsetloc(
S-stop thwacking me!
"S-stop thwacking me!", "scr_weaponinfo_slash_scr_weaponinfo_gml_332_0"
);
313
            weaponattemp = 2;
314
            weapondftemp = 1;
315
            weaponmagtemp = 0;
316
            weaponboltstemp = 1;
317
            weaponstyletemp = "?";
318
            weapongrazeamttemp = 0;
319
            weapongrazesizetemp = 0;
320
            weaponchar1temp = 1;
321
            weaponchar2temp = 0;
322
            weaponchar3temp = 0;
323
            weaponchar4temp = 0;
324
            weaponicontemp = 1;
325
            weaponabilityicontemp = 7;
326
            weaponabilitytemp = stringsetloc(
Defense
"Defense", "scr_weaponinfo_slash_scr_weaponinfo_gml_346_0"
);
327
            value = 250;
328
            break;
329
        case 15:
330
            weaponnametemp = stringsetloc(
CheerScarf
"CheerScarf", "scr_weaponinfo_slash_scr_weaponinfo_gml_351_0"
);
331
            weapondesctemp = stringsetloc(
A scarf with colorful you-can-do-it#imagery. Gains more TP from criticals.
"A scarf with colorful you-can-do-it#imagery. Gains more TP from criticals.", "scr_weaponinfo_slash_scr_weaponinfo_gml_352_0"
);
332
            wmessage2temp = stringsetloc(
Smiley faces? Ecch.
"Smiley faces? Ecch.", "scr_weaponinfo_slash_scr_weaponinfo_gml_353_0"
);
333
            wmessage3temp = stringsetloc(
You can do it!
"You can do it!", "scr_weaponinfo_slash_scr_weaponinfo_gml_354_0"
);
334
            wmessage4temp = stringsetloc(
Now THIS is a tacky scarf! Faha!
"Now THIS is a tacky scarf! Faha!", "scr_weaponinfo_slash_scr_weaponinfo_gml_355_0"
);
335
            weaponattemp = 1;
336
            weapondftemp = 0;
337
            weaponmagtemp = 2;
338
            weaponboltstemp = 1;
339
            weaponstyletemp = "?";
340
            weapongrazeamttemp = 0;
341
            weapongrazesizetemp = 0;
342
            weaponchar1temp = 0;
343
            weaponchar2temp = 0;
344
            weaponchar3temp = 1;
345
            weaponchar4temp = 0;
346
            weaponicontemp = 3;
347
            weaponabilityicontemp = 10;
348
            weaponabilitytemp = stringsetloc(
Smiley
"Smiley", "scr_weaponinfo_slash_scr_weaponinfo_gml_369_0"
);
349
            value = 250;
350
            break;
351
        case 16:
352
            weaponnametemp = stringsetloc(
MechaSaber
"MechaSaber", "scr_weaponinfo_slash_scr_weaponinfo_gml_374_0"
);
353
            weapondesctemp = stringsetloc(
The blade extends when you press the hilt.#CHA-CHK!
"The blade extends when you press the hilt.#CHA-CHK!", "scr_weaponinfo_slash_scr_weaponinfo_gml_375_0"
);
354
            wmessage2temp = stringsetloc(
*chk chk chk chk* Nah.
"*chk chk chk chk* Nah.", "scr_weaponinfo_slash_scr_weaponinfo_gml_376_0"
);
355
            wmessage3temp = stringsetloc(
You'd look cool holding it, Kris!
"You'd look cool holding it, Kris!", "scr_weaponinfo_slash_scr_weaponinfo_gml_377_0"
);
356
            wmessage4temp = stringsetloc(
*chk* A-AHH! Scared myself...
"*chk* A-AHH! Scared myself...", "scr_weaponinfo_slash_scr_weaponinfo_gml_378_0"
);
357
            weaponattemp = 4;
358
            weapondftemp = 0;
359
            weaponmagtemp = 0;
360
            weaponboltstemp = 1;
361
            weaponstyletemp = "?";
362
            weapongrazeamttemp = 0;
363
            weapongrazesizetemp = 0;
364
            weaponchar1temp = 1;
365
            weaponchar2temp = 0;
366
            weaponchar3temp = 0;
367
            weaponchar4temp = 0;
368
            weaponicontemp = 1;
369
            weaponabilityicontemp = 13;
370
            weaponabilitytemp = stringsetloc(
Annoying
"Annoying", "scr_weaponinfo_slash_scr_weaponinfo_gml_392_0"
);
371
            value = 250;
372
            break;
373
        case 17:
374
            weaponnametemp = stringsetloc(
AutoAxe
"AutoAxe", "scr_weaponinfo_slash_scr_weaponinfo_gml_397_0"
);
375
            weapondesctemp = stringsetloc(
Make sure to charge it by#plugging it into the wall.
"Make sure to charge it by#plugging it into the wall.", "scr_weaponinfo_slash_scr_weaponinfo_gml_398_0"
);
376
            wmessage2temp = stringsetloc(
*chainsaw noises* Hahaha!!
"*chainsaw noises* Hahaha!!", "scr_weaponinfo_slash_scr_weaponinfo_gml_399_0"
);
377
            wmessage3temp = stringsetloc(
(Is this a good idea?)
"(Is this a good idea?)", "scr_weaponinfo_slash_scr_weaponinfo_gml_400_0"
);
378
            wmessage4temp = stringsetloc(
*zrrt* A-AHH! Scared myself...
"*zrrt* A-AHH! Scared myself...", "scr_weaponinfo_slash_scr_weaponinfo_gml_401_0"
);
379
            weaponattemp = 4;
380
            weapondftemp = 0;
381
            weaponmagtemp = 0;
382
            weaponboltstemp = 1;
383
            weaponstyletemp = "?";
384
            weapongrazeamttemp = 0;
385
            weapongrazesizetemp = 0;
386
            weaponchar1temp = 0;
387
            weaponchar2temp = 1;
388
            weaponchar3temp = 0;
389
            weaponchar4temp = 0;
390
            weaponicontemp = 2;
391
            weaponabilityicontemp = 13;
392
            weaponabilitytemp = stringsetloc(
BadIdea
"BadIdea", "scr_weaponinfo_slash_scr_weaponinfo_gml_415_0"
);
393
            value = 250;
394
            break;
395
        case 18:
396
            weaponnametemp = stringsetloc(
FiberScarf
"FiberScarf", "scr_weaponinfo_slash_scr_weaponinfo_gml_420_0"
);
397
            weapondesctemp = stringsetloc(
A scarf made of soft microfiber.#Balances attack and magic.
"A scarf made of soft microfiber.#Balances attack and magic.", "scr_weaponinfo_slash_scr_weaponinfo_gml_421_0"
);
398
            wmessage2temp = stringsetloc(
(Soft...)
"(Soft...)", "scr_weaponinfo_slash_scr_weaponinfo_gml_422_0"
);
399
            wmessage3temp = stringsetloc(
Oh! My fur's staticy!
"Oh! My fur's staticy!", "scr_weaponinfo_slash_scr_weaponinfo_gml_423_0"
);
400
            wmessage4temp = stringsetloc(
Sure, I'll... huh? It's a weapon?
"Sure, I'll... huh? It's a weapon?", "scr_weaponinfo_slash_scr_weaponinfo_gml_424_0"
);
401
            weaponattemp = 2;
402
            weapondftemp = 0;
403
            weaponmagtemp = 2;
404
            weaponboltstemp = 1;
405
            weaponstyletemp = "?";
406
            weapongrazeamttemp = 0;
407
            weapongrazesizetemp = 0;
408
            weaponchar1temp = 0;
409
            weaponchar2temp = 0;
410
            weaponchar3temp = 1;
411
            weaponchar4temp = 0;
412
            weaponicontemp = 3;
413
            weaponabilityicontemp = 0;
414
            weaponabilitytemp = " ";
415
            value = 250;
416
            break;
417
        case 19:
418
            weaponnametemp = stringsetloc(
Ragger2
"Ragger2", "scr_weaponinfo_slash_scr_weaponinfo_gml_443_0"
);
419
            weapondesctemp = stringsetloc(
A sharp and scratchy scarf.#Worse healing, better attack.
"A sharp and scratchy scarf.#Worse healing, better attack.", "scr_weaponinfo_slash_scr_weaponinfo_gml_444_0"
);
420
            wmessage2temp = stringsetloc(
This is Ralsei's deal.
"This is Ralsei's deal.", "scr_weaponinfo_slash_scr_weaponinfo_gml_445_0"
);
421
            wmessage3temp = stringsetloc(
I'm a prickly prince!
"I'm a prickly prince!", "scr_weaponinfo_slash_scr_weaponinfo_gml_446_0"
);
422
            wmessage4temp = stringsetloc(
(It's like Santa's beard?)
"(It's like Santa's beard?)", "scr_weaponinfo_slash_scr_weaponinfo_gml_447_0"
);
423
            weaponattemp = 5;
424
            weapondftemp = 0;
425
            weaponmagtemp = -1;
426
            weaponboltstemp = 1;
427
            weaponstyletemp = "?";
428
            weapongrazeamttemp = 0;
429
            weapongrazesizetemp = 0;
430
            weaponchar1temp = 0;
431
            weaponchar2temp = 0;
432
            weaponchar3temp = 1;
433
            weaponchar4temp = 0;
434
            weaponicontemp = 3;
435
            weaponabilityicontemp = 7;
436
            weaponabilitytemp = stringsetloc(
Prickly
"Prickly", "scr_weaponinfo_slash_scr_weaponinfo_gml_461_0"
);
437
            value = 250;
438
            break;
439
        case 20:
440
            weaponnametemp = stringsetloc(
BrokenSwd
"BrokenSwd", "scr_weaponinfo_slash_scr_weaponinfo_gml_467_0"
);
441
            weapondesctemp = stringsetloc(
A rejected sword cut into 2 pieces.#Not even you can equip this...
"A rejected sword cut into 2 pieces.#Not even you can equip this...", "scr_weaponinfo_slash_scr_weaponinfo_gml_468_0"
);
442
            wmessage2temp = stringsetloc(
... this is trash.
"... this is trash.", "scr_weaponinfo_slash_scr_weaponinfo_gml_469_0"
);
443
            wmessage3temp = stringsetloc(
Should we fix this...?
"Should we fix this...?", "scr_weaponinfo_slash_scr_weaponinfo_gml_470_0"
);
444
            wmessage4temp = stringsetloc(
(Wh... why give this to me?)
"(Wh... why give this to me?)", "scr_weaponinfo_slash_scr_weaponinfo_gml_471_0"
);
445
            weaponattemp = 0;
446
            weapondftemp = 0;
447
            weaponmagtemp = 0;
448
            weaponboltstemp = 1;
449
            weaponstyletemp = "?";
450
            weapongrazeamttemp = 0;
451
            weapongrazesizetemp = 0;
452
            weaponchar1temp = 0;
453
            weaponchar2temp = 0;
454
            weaponchar3temp = 0;
455
            weaponchar4temp = 0;
456
            weaponicontemp = 1;
457
            weaponabilityicontemp = 6;
458
            weaponabilitytemp = stringsetloc(
Failure
"Failure", "scr_weaponinfo_slash_scr_weaponinfo_gml_485_0"
);
459
            value = 2;
460
            break;
461
        case 21:
462
            weaponnametemp = stringsetloc(
PuppetScarf
"PuppetScarf", "scr_weaponinfo_slash_scr_weaponinfo_gml_490_0"
);
463
            weapondesctemp = stringsetloc(
A scarf made of strange strings.#For those that abandon healing.
"A scarf made of strange strings.#For those that abandon healing.", "scr_weaponinfo_slash_scr_weaponinfo_gml_491_0"
);
464
            wmessage2temp = stringsetloc(
No way, that's creepy.
"No way, that's creepy.", "scr_weaponinfo_slash_scr_weaponinfo_gml_492_0"
);
465
            wmessage3temp = stringsetloc(
If I have to fight...
"If I have to fight...", "scr_weaponinfo_slash_scr_weaponinfo_gml_493_0"
);
466
            wmessage4temp = stringsetloc(
(Feels like guitar strings...)
"(Feels like guitar strings...)", "scr_weaponinfo_slash_scr_weaponinfo_gml_494_0"
);
467
            weaponattemp = 10;
468
            weapondftemp = 0;
469
            weaponmagtemp = -6;
470
            weaponboltstemp = 1;
471
            weaponstyletemp = "?";
472
            weapongrazeamttemp = 0;
473
            weapongrazesizetemp = 0;
474
            weaponchar1temp = 0;
475
            weaponchar2temp = 0;
476
            weaponchar3temp = 1;
477
            weaponchar4temp = 0;
478
            weaponicontemp = 3;
479
            weaponabilityicontemp = 0;
480
            weaponabilitytemp = " ";
481
            value = 0;
482
            break;
483
        case 22:
484
            weaponnametemp = stringsetloc(
FreezeRing
"FreezeRing", "scr_weaponinfo_slash_scr_weaponinfo_gml_513_0"
);
485
            weapondesctemp = stringsetloc(
A ring with a snowglobe on it.#... is that someone inside?
"A ring with a snowglobe on it.#... is that someone inside?", "scr_weaponinfo_slash_scr_weaponinfo_gml_514_0"
);
486
            wmessage2temp = stringsetloc(
Heh, you steal this? Heh.
"Heh, you steal this? Heh.", "scr_weaponinfo_slash_scr_weaponinfo_gml_515_0"
);
487
            wmessage3temp = stringsetloc(
It's beautiful...
"It's beautiful...", "scr_weaponinfo_slash_scr_weaponinfo_gml_516_0"
);
488
            wmessage4temp = stringsetloc(
...
"...", "scr_weaponinfo_slash_scr_weaponinfo_gml_517_0"
);
489
            weaponattemp = 4;
490
            weapondftemp = 0;
491
            weaponmagtemp = 4;
492
            weaponboltstemp = 1;
493
            weaponstyletemp = "?";
494
            weapongrazeamttemp = 0;
495
            weapongrazesizetemp = 0;
496
            weaponchar1temp = 0;
497
            weaponchar2temp = 0;
498
            weaponchar3temp = 0;
499
            weaponchar4temp = 1;
500
            weaponicontemp = 14;
501
            weaponabilityicontemp = 0;
502
            weaponabilitytemp = " ";
503
            value = 1000;
504
            break;
505
    }
506
}