scr_roomnamefunction
scr_roomname(arg0)
{
roomname = stringsetloc(
Dark World?"Dark World?", "scr_roomname_slash_scr_roomname_gml_1_0"
);
if (arg0 == 0)
roomname = stringsetloc(
---"---", "scr_roomname_slash_scr_roomname_gml_2_0"
);
if (arg0 == 18)
roomname = stringsetloc(
Kris's Room"Kris's Room", "scr_roomname_slash_scr_roomname_gml_3_0"
);
if (arg0 == 55)
roomname = stringsetloc(
Castle Town"Castle Town", "scr_roomname_slash_scr_roomname_gml_4_0"
);
if (arg0 == 61)
roomname = stringsetloc(
Castle Town"Castle Town", "scr_roomname_slash_scr_roomname_gml_5_0"
);
if (arg0 == 62)
roomname = stringsetloc(
My Castle Town"My Castle Town", "scr_roomname_slash_scr_roomname_gml_6_0"
);
if (arg0 == 78)
roomname = stringsetloc(
Cyber Field - Entrance"Cyber Field - Entrance", "scr_roomname_slash_scr_roomname_gml_7_0"
);
if (arg0 == 83)
roomname = stringsetloc(
Cyber Field - Arcade Machine"Cyber Field - Arcade Machine", "scr_roomname_slash_scr_roomname_gml_8_0"
);
if (arg0 == 89)
roomname = stringsetloc(
Cyber Field - Music Shop"Cyber Field - Music Shop", "scr_roomname_slash_scr_roomname_gml_9_0"
);
if (arg0 == 112)
roomname = stringsetloc(
Cyber City - Entrance"Cyber City - Entrance", "scr_roomname_slash_scr_roomname_gml_10_0"
);
if (arg0 == 115)
roomname = stringsetloc(
Cyber City - First Alleyway"Cyber City - First Alleyway", "scr_roomname_slash_scr_roomname_gml_11_0"
);
if (arg0 == 126)
roomname = stringsetloc(
Cyber City - Mouse Alley"Cyber City - Mouse Alley", "scr_roomname_slash_scr_roomname_gml_12_0_b"
);
if (arg0 == 121)
roomname = stringsetloc(
Cyber City - Music Shop"Cyber City - Music Shop", "scr_roomname_slash_scr_roomname_gml_12_0"
);
if (arg0 == 128)
roomname = stringsetloc(
Cyber City - Second Alleyway"Cyber City - Second Alleyway", "scr_roomname_slash_scr_roomname_gml_13_0"
);
if (arg0 == 133)
roomname = stringsetloc(
Cyber City - Heights"Cyber City - Heights", "scr_roomname_slash_scr_roomname_gml_16_0_b"
);
if (arg0 == 152)
roomname = stringsetloc(
Queen's Mansion - Guest Hall"Queen's Mansion - Guest Hall", "scr_roomname_slash_scr_roomname_gml_14_0"
);
if (arg0 == 157)
roomname = stringsetloc(
Queen's Mansion - Entrance"Queen's Mansion - Entrance", "scr_roomname_slash_scr_roomname_gml_15_0"
);
if (arg0 == 187)
roomname = stringsetloc(
Queen's Mansion - 3F"Queen's Mansion - 3F", "scr_roomname_slash_scr_roomname_gml_16_0"
);
if (arg0 == 193)
roomname = stringsetloc(
Queen's Mansion - Acid Tunnel"Queen's Mansion - Acid Tunnel", "scr_roomname_slash_scr_roomname_gml_17_0"
);
if (arg0 == 171)
roomname = stringsetloc(
Queen's Mansion - Basement"Queen's Mansion - Basement", "scr_roomname_slash_scr_roomname_gml_19_0"
);
if (arg0 == 196)
roomname = stringsetloc(
Queen's Mansion - 4F"Queen's Mansion - 4F", "scr_roomname_slash_scr_roomname_gml_20_0"
);
if (arg0 == 199 || arg0 == 200)
roomname = stringsetloc(
Queen's Mansion - Rooftop"Queen's Mansion - Rooftop", "scr_roomname_slash_scr_roomname_gml_23_0"
);
return roomname;
}