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1
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function scr_roomnamescr_roomname
function scr_roomname(arg0)
{
roomname = stringsetloc(Dark World?"Dark World?", "scr_roomname_slash_scr_roomname_gml_1_0" );
if (arg0 == 0)
roomname = stringsetloc(---"---", "scr_roomname_slash_scr_roomname_gml_2_0" );
if (arg0 == 18)
roomname = stringsetloc(Kris's Room"Kris's Room", "scr_roomname_slash_scr_roomname_gml_3_0" );
if (arg0 == 55)
roomname = stringsetloc(Castle Town"Castle Town", "scr_roomname_slash_scr_roomname_gml_4_0" );
if (arg0 == 61)
roomname = stringsetloc(Castle Town"Castle Town", "scr_roomname_slash_scr_roomname_gml_5_0" );
if (arg0 == 62)
roomname = stringsetloc(My Castle Town"My Castle Town", "scr_roomname_slash_scr_roomname_gml_6_0" );
if (arg0 == 78)
roomname = stringsetloc(Cyber Field - Entrance"Cyber Field - Entrance", "scr_roomname_slash_scr_roomname_gml_7_0" );
if (arg0 == 83)
roomname = stringsetloc(Cyber Field - Arcade Machine"Cyber Field - Arcade Machine", "scr_roomname_slash_scr_roomname_gml_8_0" );
if (arg0 == 89)
roomname = stringsetloc(Cyber Field - Music Shop"Cyber Field - Music Shop", "scr_roomname_slash_scr_roomname_gml_9_0" );
if (arg0 == 112)
roomname = stringsetloc(Cyber City - Entrance"Cyber City - Entrance", "scr_roomname_slash_scr_roomname_gml_10_0" );
if (arg0 == 115)
roomname = stringsetloc(Cyber City - First Alleyway"Cyber City - First Alleyway", "scr_roomname_slash_scr_roomname_gml_11_0" );
if (arg0 == 126)
roomname = stringsetloc(Cyber City - Mouse Alley"Cyber City - Mouse Alley", "scr_roomname_slash_scr_roomname_gml_12_0_b" );
if (arg0 == 121)
roomname = stringsetloc(Cyber City - Music Shop"Cyber City - Music Shop", "scr_roomname_slash_scr_roomname_gml_12_0" );
if (arg0 == 128)
roomname = stringsetloc(Cyber City - Second Alleyway"Cyber City - Second Alleyway", "scr_roomname_slash_scr_roomname_gml_13_0" );
if (arg0 == 133)
roomname = stringsetloc(Cyber City - Heights"Cyber City - Heights", "scr_roomname_slash_scr_roomname_gml_16_0_b" );
if (arg0 == 152)
roomname = stringsetloc(Queen's Mansion - Guest Hall"Queen's Mansion - Guest Hall", "scr_roomname_slash_scr_roomname_gml_14_0" );
if (arg0 == 157)
roomname = stringsetloc(Queen's Mansion - Entrance"Queen's Mansion - Entrance", "scr_roomname_slash_scr_roomname_gml_15_0" );
if (arg0 == 187)
roomname = stringsetloc(Queen's Mansion - 3F"Queen's Mansion - 3F", "scr_roomname_slash_scr_roomname_gml_16_0" );
if (arg0 == 193)
roomname = stringsetloc(Queen's Mansion - Acid Tunnel"Queen's Mansion - Acid Tunnel", "scr_roomname_slash_scr_roomname_gml_17_0" );
if (arg0 == 171)
roomname = stringsetloc(Queen's Mansion - Basement"Queen's Mansion - Basement", "scr_roomname_slash_scr_roomname_gml_19_0" );
if (arg0 == 196)
roomname = stringsetloc(Queen's Mansion - 4F"Queen's Mansion - 4F", "scr_roomname_slash_scr_roomname_gml_20_0" );
if (arg0 == 199 || arg0 == 200)
roomname = stringsetloc(Queen's Mansion - Rooftop"Queen's Mansion - Rooftop", "scr_roomname_slash_scr_roomname_gml_23_0" );
return roomname;
} (arg0)
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2
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{
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3
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roomname = stringsetloc(Dark World?"Dark World?", "scr_roomname_slash_scr_roomname_gml_1_0" );
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4
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if (arg0 == 0)
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5
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roomname = stringsetloc(---"---", "scr_roomname_slash_scr_roomname_gml_2_0" );
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6
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if (arg0 == 18)
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7
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roomname = stringsetloc(Kris's Room"Kris's Room", "scr_roomname_slash_scr_roomname_gml_3_0" );
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8
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if (arg0 == 55)
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9
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roomname = stringsetloc(Castle Town"Castle Town", "scr_roomname_slash_scr_roomname_gml_4_0" );
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10
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if (arg0 == 61)
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11
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roomname = stringsetloc(Castle Town"Castle Town", "scr_roomname_slash_scr_roomname_gml_5_0" );
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12
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if (arg0 == 62)
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13
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roomname = stringsetloc(My Castle Town"My Castle Town", "scr_roomname_slash_scr_roomname_gml_6_0" );
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14
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if (arg0 == 78)
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15
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roomname = stringsetloc(Cyber Field - Entrance"Cyber Field - Entrance", "scr_roomname_slash_scr_roomname_gml_7_0" );
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16
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if (arg0 == 83)
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17
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roomname = stringsetloc(Cyber Field - Arcade Machine"Cyber Field - Arcade Machine", "scr_roomname_slash_scr_roomname_gml_8_0" );
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18
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if (arg0 == 89)
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19
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roomname = stringsetloc(Cyber Field - Music Shop"Cyber Field - Music Shop", "scr_roomname_slash_scr_roomname_gml_9_0" );
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20
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if (arg0 == 112)
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21
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roomname = stringsetloc(Cyber City - Entrance"Cyber City - Entrance", "scr_roomname_slash_scr_roomname_gml_10_0" );
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22
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if (arg0 == 115)
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23
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roomname = stringsetloc(Cyber City - First Alleyway"Cyber City - First Alleyway", "scr_roomname_slash_scr_roomname_gml_11_0" );
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24
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if (arg0 == 126)
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25
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roomname = stringsetloc(Cyber City - Mouse Alley"Cyber City - Mouse Alley", "scr_roomname_slash_scr_roomname_gml_12_0_b" );
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26
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if (arg0 == 121)
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27
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roomname = stringsetloc(Cyber City - Music Shop"Cyber City - Music Shop", "scr_roomname_slash_scr_roomname_gml_12_0" );
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28
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if (arg0 == 128)
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29
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roomname = stringsetloc(Cyber City - Second Alleyway"Cyber City - Second Alleyway", "scr_roomname_slash_scr_roomname_gml_13_0" );
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30
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if (arg0 == 133)
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31
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roomname = stringsetloc(Cyber City - Heights"Cyber City - Heights", "scr_roomname_slash_scr_roomname_gml_16_0_b" );
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32
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if (arg0 == 152)
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33
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roomname = stringsetloc(Queen's Mansion - Guest Hall"Queen's Mansion - Guest Hall", "scr_roomname_slash_scr_roomname_gml_14_0" );
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34
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if (arg0 == 157)
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35
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roomname = stringsetloc(Queen's Mansion - Entrance"Queen's Mansion - Entrance", "scr_roomname_slash_scr_roomname_gml_15_0" );
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36
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if (arg0 == 187)
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37
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roomname = stringsetloc(Queen's Mansion - 3F"Queen's Mansion - 3F", "scr_roomname_slash_scr_roomname_gml_16_0" );
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38
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if (arg0 == 193)
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39
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roomname = stringsetloc(Queen's Mansion - Acid Tunnel"Queen's Mansion - Acid Tunnel", "scr_roomname_slash_scr_roomname_gml_17_0" );
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40
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if (arg0 == 171)
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41
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roomname = stringsetloc(Queen's Mansion - Basement"Queen's Mansion - Basement", "scr_roomname_slash_scr_roomname_gml_19_0" );
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42
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if (arg0 == 196)
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43
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roomname = stringsetloc(Queen's Mansion - 4F"Queen's Mansion - 4F", "scr_roomname_slash_scr_roomname_gml_20_0" );
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44
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if (arg0 == 199 || arg0 == 200)
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45
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roomname = stringsetloc(Queen's Mansion - Rooftop"Queen's Mansion - Rooftop", "scr_roomname_slash_scr_roomname_gml_23_0" );
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46
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return roomname;
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47
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}
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