|
1
|
for (i = 0; i < 4; i += 1)
|
|
2
|
{
|
|
3
|
global.maxhp[i] = remmaxhp[i];
|
|
4
|
if (global.hp[i] >= global.maxhp[i])
|
|
5
|
global.hp[i] = global.maxhp[i];
|
|
6
|
}
|
|
7
|
global.invc = reminvc;
|
|
8
|
with (obj_joker_body)
|
|
9
|
{
|
|
10
|
image_xscale = 2;
|
|
11
|
image_yscale = 2;
|
|
12
|
sprite_index = spr_joker_teleport;
|
|
13
|
sparedsprite = sprite_index;
|
|
14
|
image_index = 1;
|
|
15
|
image_speed = 0;
|
|
16
|
}
|
|
17
|
if (global.monsterhp[myself] > 0)
|
|
18
|
{
|
|
19
|
with (obj_joker_body)
|
|
20
|
{
|
|
21
|
x += 20;
|
|
22
|
y += 18;
|
|
23
|
scr_spareanimscr_spareanim
function scr_spareanim()
{
spareanim = instance_create(x, y, obj_spareanim);
spareanim.sprite_index = sprite_index;
spareanim.sprite_index = sparedsprite;
spareanim.image_index = 0;
spareanim.image_xscale = image_xscale;
spareanim.image_yscale = image_yscale;
} ();
|
|
24
|
x -= 20;
|
|
25
|
y -= 18;
|
|
26
|
}
|
|
27
|
}
|
|
28
|
with (obj_battlecontroller)
|
|
29
|
skipvictory = 1;
|
|
30
|
snd_free_all();
|
|
31
|
body.dancelv = 4;
|
|
32
|
body.condition = 0;
|
|
33
|
with (obj_jokerbg_triangle_real)
|
|
34
|
on = 0;
|
|
35
|
scr_monsterdefeatscr_monsterdefeat
function scr_monsterdefeat()
{
if (global.monster[myself] == 1)
{
global.monstergold[3] += global.monstergold[myself];
global.monsterexp[3] += global.monsterexp[myself];
global.monster[myself] = 0;
if (global.flag[51 + myself] == 0)
{
global.flag[51 + myself] = 2;
if (global.monsterhp[myself] <= 0)
global.flag[51 + myself] = 1;
}
if (global.flag[51 + myself] == 1)
global.flag[40 violences] += 1;
if (global.flag[51 + myself] == 2)
global.flag[41 spares] += 1;
if (global.flag[51 + myself] == 3)
global.flag[42 pacifies] += 1;
if (global.flag[51 + myself] == 5)
global.flag[43 autosusie_violences] += 1;
if (scr_monsterpop() == 0)
{
_amt_add = 0;
_violenced = 0;
_spared = 0;
_pacified = 0;
for (d_i = 0; d_i < 3; d_i += 1)
{
if (global.flag[51 + d_i] != 0)
_amt_add += 1;
if (global.flag[51 + d_i] == 1)
_violenced += 1;
if (global.flag[51 + d_i] == 2)
_spared += 1;
if (global.flag[51 + d_i] == 3)
_pacified += 1;
}
if (_pacified > 0)
global.flag[50 last_encounter_end] = 3;
if (_spared > 0)
global.flag[50 last_encounter_end] = 2;
if (_violenced > 0)
global.flag[50 last_encounter_end] = 1;
}
event_user(11);
}
} ();
|
|
36
|
global.invc = reminvc;
|
|
37
|
instance_destroy();
|