1 | bikeflip = 0; |
2 | becomeflash = 0; |
3 | turnt = 0; |
4 | turns = 0; |
5 | talktimer = 0; |
6 | talkmax = 90; |
7 | state = 0; |
8 | flash = 0; |
9 | siner = 0; |
10 | fsiner = 0; |
11 | talked = 0; |
12 | attacked = 0; |
13 | hurt = 0; |
14 | hurtamt = 0; |
15 | hurttimer = 0; |
16 | hurtshake = 0; |
17 | mywriter = 343249823; |
18 | acting = 0; |
19 | actcon = 0; |
20 | acttimer = 0; |
21 | mercymod = -9999; |
22 | maxmercy = 9999; |
23 | warned = 0; |
24 | compliment = 0; |
25 | tired = 0; |
26 | pirouette = 0; |
27 | pirouettecounter = 0; |
28 | pfactor = 1; |
29 | hypnosis = 0; |
30 | hypnosiscounter = 0; |
31 | chaosdance = 0; |
32 | reminvc = global.invc; |
33 | for (i = 0; i < 4; i += 1) |
34 | remmaxhp[i] = global.maxhp[i]; |
35 | attacks = 0; |
36 | dodgetimer = 0; |
37 | candodge = 0; |
38 | con = 0; |
39 | battlecancel = 0; |
40 | nexttry = 0; |
41 | mytarget = 3; |
42 | image_speed = 0; |
43 | image_xscale = 2; |
44 | image_yscale = 2; |
45 | idlesprite = spr_joker_main; |
46 | hurtsprite = spr_joker_main; |
47 | sparedsprite = spr_joker_main; |
48 | body = instance_create(x, y, obj_joker_body); |
49 | laughnoise = 0; |
50 | beepnoise = 0; |
51 | beepbuffer = 0; |
52 | burstnoise = 0; |
53 | jturn = 0; |
54 | jattack = 0; |
55 | global.tempflag[4] = 1; |