Deltarune (Chapter 1) script viewer

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gml_Object_obj_joker_Create_0

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1
bikeflip = 0;
2
becomeflash = 0;
3
turnt = 0;
4
turns = 0;
5
talktimer = 0;
6
talkmax = 90;
7
state = 0;
8
flash = 0;
9
siner = 0;
10
fsiner = 0;
11
talked = 0;
12
attacked = 0;
13
hurt = 0;
14
hurtamt = 0;
15
hurttimer = 0;
16
hurtshake = 0;
17
mywriter = 343249823;
18
acting = 0;
19
actcon = 0;
20
acttimer = 0;
21
mercymod = -9999;
22
maxmercy = 9999;
23
warned = 0;
24
compliment = 0;
25
tired = 0;
26
pirouette = 0;
27
pirouettecounter = 0;
28
pfactor = 1;
29
hypnosis = 0;
30
hypnosiscounter = 0;
31
chaosdance = 0;
32
reminvc = global.invc;
33
for (i = 0; i < 4; i += 1)
34
    remmaxhp[i] = global.maxhp[i];
35
attacks = 0;
36
dodgetimer = 0;
37
candodge = 0;
38
con = 0;
39
battlecancel = 0;
40
nexttry = 0;
41
mytarget = 3;
42
image_speed = 0;
43
image_xscale = 2;
44
image_yscale = 2;
45
idlesprite = spr_joker_main;
46
hurtsprite = spr_joker_main;
47
sparedsprite = spr_joker_main;
48
body = instance_create(x, y, obj_joker_body);
49
laughnoise = 0;
50
beepnoise = 0;
51
beepbuffer = 0;
52
burstnoise = 0;
53
jturn = 0;
54
jattack = 0;
55
global.tempflag[4] = 1;