|
1
|
if (global.monster[myself] == 1)
|
|
2
|
{
|
|
3
|
global.flag[51 + myself] = 4;
|
|
4
|
if (global.mnfight == 1 && talked == 0)
|
|
5
|
{
|
|
6
|
if (pirouette != 2)
|
|
7
|
global.invc = reminvc;
|
|
8
|
mhpratio = global.monsterhp[myself] / global.monstermaxhp[myself];
|
|
9
|
if (mhpratio <= 0.8 && jturn == 4)
|
|
10
|
{
|
|
11
|
jturn = 5;
|
|
12
|
with (body)
|
|
13
|
dancelv = 1;
|
|
14
|
}
|
|
15
|
if (mhpratio <= 0.6 && jturn == 9)
|
|
16
|
jturn = 10;
|
|
17
|
if (mhpratio <= 0.4 && jturn == 14)
|
|
18
|
{
|
|
19
|
jturn = 15;
|
|
20
|
with (body)
|
|
21
|
dancelv = 3;
|
|
22
|
}
|
|
23
|
if (mhpratio <= 0.15 && jturn < 17)
|
|
24
|
{
|
|
25
|
jturn = 17;
|
|
26
|
with (body)
|
|
27
|
dancelv = 2;
|
|
28
|
}
|
|
29
|
if (jturn >= 18)
|
|
30
|
{
|
|
31
|
with (body)
|
|
32
|
dancelv = 3;
|
|
33
|
}
|
|
34
|
if (hypnosiscounter >= 2 && jturn == 4)
|
|
35
|
{
|
|
36
|
if (turns >= (5 - hypnosiscounter))
|
|
37
|
{
|
|
38
|
jturn = 5;
|
|
39
|
with (body)
|
|
40
|
dancelv = 1;
|
|
41
|
}
|
|
42
|
}
|
|
43
|
if (hypnosiscounter >= 4 && jturn == 9)
|
|
44
|
{
|
|
45
|
if (turns >= (11 - hypnosiscounter))
|
|
46
|
{
|
|
47
|
jturn = 10;
|
|
48
|
with (body)
|
|
49
|
dancelv = 1;
|
|
50
|
}
|
|
51
|
}
|
|
52
|
if (hypnosiscounter >= 6 && jturn == 14)
|
|
53
|
{
|
|
54
|
if (turns >= (17 - hypnosiscounter))
|
|
55
|
{
|
|
56
|
jturn = 15;
|
|
57
|
with (body)
|
|
58
|
dancelv = 1;
|
|
59
|
}
|
|
60
|
}
|
|
61
|
if (jturn >= 19)
|
|
62
|
{
|
|
63
|
if (turns >= (29 - hypnosiscounter))
|
|
64
|
{
|
|
65
|
tired = 1;
|
|
66
|
global.monsterstatus[myself] = 1;
|
|
67
|
with (body)
|
|
68
|
dancelv = 2;
|
|
69
|
}
|
|
70
|
}
|
|
71
|
if (!instance_exists(obj_darkener))
|
|
72
|
instance_create(0, 0, obj_darkener);
|
|
73
|
global.typer = 50;
|
|
74
|
if (jturn == 0)
|
|
75
|
{
|
|
76
|
global.msg[0] = CHAOS, CHAOS,
CATCH ME IF YOU CAN! ;
|
|
77
|
snd_play(scr_84_get_soundscr_84_get_sound
function scr_84_get_sound(arg0)
{
var sound_file_name = arg0;
if (global.lang == "ja")
sound_file_name += "_ja";
return asset_get_index(sound_file_name);
} ("snd_joker_chaos"));
|
|
78
|
}
|
|
79
|
if (jturn == 1)
|
|
80
|
global.msg[0] = SHALL WE PLAY THE RING-AROUND? ;
|
|
81
|
if (jturn == 2)
|
|
82
|
global.msg[0] = MY HEARTS GO OUT TO ALL YOU SINNERS! ;
|
|
83
|
if (jturn == 3)
|
|
84
|
{
|
|
85
|
global.msg[0] = HA, HA, LET'S MAKE THE DEVILSKNIFE. ;
|
|
86
|
with (body)
|
|
87
|
condition = 5;
|
|
88
|
}
|
|
89
|
if (jturn == 5)
|
|
90
|
global.msg[0] = PIIP PIIP, LET'S RIDE THE CAROUSEL GAME. ;
|
|
91
|
if (jturn == 6)
|
|
92
|
global.msg[0] = HEE HEE, HAVING FUN!? JOIN THE CLUB! ;
|
|
93
|
if (jturn == 7)
|
|
94
|
{
|
|
95
|
global.msg[0] = HEARTS, DIAMONDS, I CAN DO ANYTHING! ;
|
|
96
|
snd_play(scr_84_get_soundscr_84_get_sound
function scr_84_get_sound(arg0)
{
var sound_file_name = arg0;
if (global.lang == "ja")
sound_file_name += "_ja";
return asset_get_index(sound_file_name);
} ("snd_joker_anything"));
|
|
97
|
}
|
|
98
|
if (jturn == 8)
|
|
99
|
global.msg[0] = WHO KEEPS SPINNING THE WORLD AROUND? ;
|
|
100
|
if (jturn == 10)
|
|
101
|
global.msg[0] = YOU KIDS ARE REALLY KEEPING UP! ;
|
|
102
|
if (jturn == 11)
|
|
103
|
global.msg[0] = NU-HA!! I NEVER HAD SUCH FUN, FUN!! ;
|
|
104
|
if (jturn == 12)
|
|
105
|
global.msg[0] = A BEAUTY IS JOYING IN MY HEART! ;
|
|
106
|
if (jturn == 13)
|
|
107
|
{
|
|
108
|
global.msg[0] = EVEN DEVILSKNIFE IS SMILING! ;
|
|
109
|
with (body)
|
|
110
|
condition = 5;
|
|
111
|
}
|
|
112
|
if (jturn == 15)
|
|
113
|
global.msg[0] = IT'S SO EXCITING... I CAN'T TAKE IT!!! ;
|
|
114
|
if (jturn == 16)
|
|
115
|
global.msg[0] = THIS IS IT, BOISENGIRLS! SEE YA! ;
|
|
116
|
if (jturn == 17)
|
|
117
|
{
|
|
118
|
global.msg[0] = ENOUGH!! YOU KIDS TIRED ME UP! ;
|
|
119
|
with (body)
|
|
120
|
dancelv = 2;
|
|
121
|
}
|
|
122
|
if (jturn == 18)
|
|
123
|
{
|
|
124
|
global.msg[0] = KIDDING!! HERE'S MY FINAL CHAOS! ;
|
|
125
|
with (body)
|
|
126
|
condition = 5;
|
|
127
|
}
|
|
128
|
if (jturn == 4 || jturn == 9 || jturn == 14 || jturn == 19)
|
|
129
|
{
|
|
130
|
rr = choose(0, 1, 2, 3);
|
|
131
|
if (rr == 0)
|
|
132
|
{
|
|
133
|
global.msg[0] = choose(, PLEASE, IT'S JUST A SIMPLE CHAOS. );
|
|
134
|
snd_play(scr_84_get_soundscr_84_get_sound
function scr_84_get_sound(arg0)
{
var sound_file_name = arg0;
if (global.lang == "ja")
sound_file_name += "_ja";
return asset_get_index(sound_file_name);
} ("snd_joker_chaos"));
|
|
135
|
}
|
|
136
|
if (rr == 1)
|
|
137
|
{
|
|
138
|
global.msg[0] = ;
|
|
139
|
snd_play(scr_84_get_soundscr_84_get_sound
function scr_84_get_sound(arg0)
{
var sound_file_name = arg0;
if (global.lang == "ja")
sound_file_name += "_ja";
return asset_get_index(sound_file_name);
} ("snd_joker_anything"));
|
|
140
|
}
|
|
141
|
if (rr == 2)
|
|
142
|
global.msg[0] = choose(THIS BODY CANNOT BE KILLED! , THESE CURTAINS ARE REALLY ON FIRE! );
|
|
143
|
if (rr == 3)
|
|
144
|
global.msg[0] = ;
|
|
145
|
}
|
|
146
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
} (x - 160, y - 20, 3);
|
|
147
|
talked = 1;
|
|
148
|
talktimer = 0;
|
|
149
|
if (jturn >= 19)
|
|
150
|
{
|
|
151
|
if (global.monsterdf[myself] > -10)
|
|
152
|
global.monsterdf[myself] -= 3;
|
|
153
|
if (global.monsterat[myself] < 11)
|
|
154
|
global.monsterat[myself] += 0.5;
|
|
155
|
jattack = choose(0, 4, 7, 8, 10, 11, 12, 13, 13, 13);
|
|
156
|
}
|
|
157
|
if (jturn >= 15 && jturn <= 18)
|
|
158
|
{
|
|
159
|
jattack = jturn - 3;
|
|
160
|
jturn += 1;
|
|
161
|
}
|
|
162
|
if (jturn == 14)
|
|
163
|
jattack = choose(8, 9, 10, 11);
|
|
164
|
if (jturn >= 10 && jturn <= 13)
|
|
165
|
{
|
|
166
|
jattack = jturn - 2;
|
|
167
|
jturn += 1;
|
|
168
|
}
|
|
169
|
if (jturn == 9)
|
|
170
|
jattack = choose(4, 5, 6, 7);
|
|
171
|
if (jturn >= 5 && jturn <= 8)
|
|
172
|
{
|
|
173
|
jattack = jturn - 1;
|
|
174
|
jturn += 1;
|
|
175
|
}
|
|
176
|
if (jturn == 4)
|
|
177
|
jattack = choose(0, 1, 2, 3);
|
|
178
|
if (jturn <= 3)
|
|
179
|
{
|
|
180
|
jattack = jturn;
|
|
181
|
jturn += 1;
|
|
182
|
}
|
|
183
|
if (jattack == 2 || jattack == 5 || jattack == 9 || jattack == 13 || jattack == 15)
|
|
184
|
scr_targetallscr_targetall
function scr_targetall()
{
for (_ti = 0; _ti < 3; _ti += 1)
{
if (global.charcantarget[_ti] == 1)
global.targeted[_ti] = 1;
}
mytarget = 3;
target = 3;
} ();
|
|
185
|
else
|
|
186
|
scr_randomtargetscr_randomtarget
function scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
} ();
|
|
187
|
}
|
|
188
|
if (talked == 1 && global.mnfight == 1)
|
|
189
|
{
|
|
190
|
rtimer = 0;
|
|
191
|
scr_blconskipscr_blconskip
function scr_blconskip(arg0)
{
if (arg0 != -1)
{
if (button1_p() && talktimer > arg0)
talktimer = talkmax;
talktimer += 1;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
if (arg0 == -1)
{
if (instance_exists(obj_writer) == false)
global.mnfight = 2;
}
} (15);
|
|
192
|
if (global.mnfight == 2)
|
|
193
|
{
|
|
194
|
if (!instance_exists(obj_moveheart))
|
|
195
|
scr_moveheartscr_moveheart
function scr_moveheart()
{
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} ();
|
|
196
|
if (!instance_exists(obj_growtangle))
|
|
197
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
|
|
198
|
}
|
|
199
|
}
|
|
200
|
if (global.mnfight == 2 && attacked == 0)
|
|
201
|
{
|
|
202
|
rtimer += 1;
|
|
203
|
if (rtimer == 12)
|
|
204
|
{
|
|
205
|
global.turntimer = 240;
|
|
206
|
event_user(5);
|
|
207
|
attacked = 1;
|
|
208
|
global.typer = 6;
|
|
209
|
global.fc = 0;
|
|
210
|
rr = choose(0, 1, 2, 3, 4);
|
|
211
|
if (rr == 0)
|
|
212
|
global.battlemsg[0] = * The world is spinning, spinning. ;
|
|
213
|
if (rr == 1)
|
|
214
|
global.battlemsg[0] = * The air crackles with freedom. ;
|
|
215
|
if (rr == 2)
|
|
216
|
global.battlemsg[0] = * JEVIL is laughing incomprehensibly. ;
|
|
217
|
if (rr == 3)
|
|
218
|
global.battlemsg[0] = * It feels like a whirlwind. ;
|
|
219
|
if (rr == 4)
|
|
220
|
global.battlemsg[0] = ;
|
|
221
|
if (body.dancelv == 2)
|
|
222
|
global.battlemsg[0] = * JEVIL seems exhausted...? ;
|
|
223
|
if (jturn == 16)
|
|
224
|
global.battlemsg[0] = * CHAOS BOMB was prepared FOR YOU. ;
|
|
225
|
if (jturn == 18)
|
|
226
|
global.battlemsg[0] = * Something terrible is coming...! ;
|
|
227
|
if (jturn >= 19)
|
|
228
|
global.battlemsg[0] = * JEVIL's pulling out all the stops! ;
|
|
229
|
if (global.monsterstatus[myself] == 1)
|
|
230
|
global.battlemsg[0] = * JEVIL is truly exhausted! ;
|
|
231
|
}
|
|
232
|
else
|
|
233
|
{
|
|
234
|
global.turntimer = 120;
|
|
235
|
}
|
|
236
|
}
|
|
237
|
if (global.mnfight == 2)
|
|
238
|
{
|
|
239
|
if (global.turntimer <= 1)
|
|
240
|
{
|
|
241
|
if (battlecancel == 1)
|
|
242
|
global.mercymod[myself] = 999;
|
|
243
|
if (battlecancel == 2)
|
|
244
|
{
|
|
245
|
with (obj_battlecontroller)
|
|
246
|
noreturn = 1;
|
|
247
|
con = 1;
|
|
248
|
battlecancel = 3;
|
|
249
|
}
|
|
250
|
}
|
|
251
|
}
|
|
252
|
}
|
|
253
|
if (con == 1)
|
|
254
|
{
|
|
255
|
con = 2;
|
|
256
|
alarm[4] = 10; gml_Object_obj_joker_Alarm_4.gml
con += 1;
|
|
257
|
}
|
|
258
|
if (con == 3)
|
|
259
|
{
|
|
260
|
global.typer = 50;
|
|
261
|
global.mercymod[myself] = 999;
|
|
262
|
global.msg[0] = Alright,Delay 11 you convinced me!!Wait for inputClose Message ;
|
|
263
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
} (x - 160, y, 3);
|
|
264
|
con = 4;
|
|
265
|
}
|
|
266
|
if (con == 4 && !instance_exists(obj_writer))
|
|
267
|
{
|
|
268
|
hspeed = 15;
|
|
269
|
con = 5;
|
|
270
|
alarm[4] = 15; gml_Object_obj_joker_Alarm_4.gml
con += 1;
|
|
271
|
with (obj_battlecontroller)
|
|
272
|
alarm[2]
|
|
273
|
}
|
|
274
|
if (con == 6)
|
|
275
|
{
|
|
276
|
with (obj_battlecontroller)
|
|
277
|
noreturn = 0;
|
|
278
|
scr_monsterdefeatscr_monsterdefeat
function scr_monsterdefeat()
{
if (global.monster[myself] == 1)
{
global.monstergold[3] += global.monstergold[myself];
global.monsterexp[3] += global.monsterexp[myself];
global.monster[myself] = 0;
if (global.flag[51 + myself] == 0)
{
global.flag[51 + myself] = 2;
if (global.monsterhp[myself] <= 0)
global.flag[51 + myself] = 1;
}
if (global.flag[51 + myself] == 1)
global.flag[40 violences] += 1;
if (global.flag[51 + myself] == 2)
global.flag[41 spares] += 1;
if (global.flag[51 + myself] == 3)
global.flag[42 pacifies] += 1;
if (global.flag[51 + myself] == 5)
global.flag[43 autosusie_violences] += 1;
if (scr_monsterpop() == 0)
{
_amt_add = 0;
_violenced = 0;
_spared = 0;
_pacified = 0;
for (d_i = 0; d_i < 3; d_i += 1)
{
if (global.flag[51 + d_i] != 0)
_amt_add += 1;
if (global.flag[51 + d_i] == 1)
_violenced += 1;
if (global.flag[51 + d_i] == 2)
_spared += 1;
if (global.flag[51 + d_i] == 3)
_pacified += 1;
}
if (_pacified > 0)
global.flag[50 last_encounter_end] = 3;
if (_spared > 0)
global.flag[50 last_encounter_end] = 2;
if (_violenced > 0)
global.flag[50 last_encounter_end] = 1;
}
event_user(11);
}
} ();
|
|
279
|
instance_destroy();
|
|
280
|
con = 7;
|
|
281
|
}
|
|
282
|
if (global.myfight == 3)
|
|
283
|
{
|
|
284
|
xx = __view_get(e__VW.XView, 0);
|
|
285
|
yy = __view_get(e__VW.YView, 0);
|
|
286
|
if (acting == 1 && actcon == 0)
|
|
287
|
{
|
|
288
|
actcon = 1;
|
|
289
|
global.msg[0] = * JEVIL * There is no strategy to defeat the enemy. Good luck!Wait for inputClose Message ;
|
|
290
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
291
|
}
|
|
292
|
if (acting == 2 && actcon == 0)
|
|
293
|
{
|
|
294
|
actcon = 5;
|
|
295
|
global.msg[0] = * Kris spun around!Delay 11 * JEVIL got slightly more TIRED,Delay 11 and...!Wait for inputClose Message ;
|
|
296
|
snd_play(snd_pirouette);
|
|
297
|
with (obj_herokris)
|
|
298
|
visible = 0;
|
|
299
|
dancekris = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (obj_herokris.x, obj_herokris.y, spr_krisb_pirouette);
|
|
300
|
with (dancekris)
|
|
301
|
{
|
|
302
|
image_speed = 0.3334;
|
|
303
|
depth = obj_herokris.depth;
|
|
304
|
}
|
|
305
|
fx = instance_create(dancekris.x + 28, dancekris.y + 40, obj_afterimage_grow);
|
|
306
|
fx.sprite_index = spr_pirouette_fx;
|
|
307
|
fx.image_xscale = 2;
|
|
308
|
fx.image_yscale = 2;
|
|
309
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
310
|
}
|
|
311
|
if (actcon == 5 && !instance_exists(obj_writer))
|
|
312
|
{
|
|
313
|
with (dancekris)
|
|
314
|
instance_destroy();
|
|
315
|
with (obj_herokris)
|
|
316
|
visible = 1;
|
|
317
|
global.msg[0] = * Something happened!Wait for inputClose Message ;
|
|
318
|
if (chaosdance == 0)
|
|
319
|
{
|
|
320
|
global.msg[0] = * What!Delay 11 * It was just foley!Wait for inputClose Message ;
|
|
321
|
ch = choose(0, 1, 2);
|
|
322
|
if (ch == 0)
|
|
323
|
snd_play(snd_badexplosion);
|
|
324
|
if (ch == 1)
|
|
325
|
snd_play(snd_carhonk);
|
|
326
|
if (ch == 2)
|
|
327
|
snd_play(snd_toilet);
|
|
328
|
}
|
|
329
|
if (chaosdance == 1)
|
|
330
|
{
|
|
331
|
global.msg[0] = * JEVIL felt at ease!Delay 11 * JEVIL's defense dropped!Wait for inputClose Message ;
|
|
332
|
if (global.monsterdf[myself] >= -16)
|
|
333
|
global.monsterdf[myself] -= 4;
|
|
334
|
snd_play(snd_weirdeffect);
|
|
335
|
}
|
|
336
|
if (chaosdance == 2)
|
|
337
|
{
|
|
338
|
global.msg[0] = * Awkward!Delay 11 Upcoming attack will hurt rapidly!Wait for inputClose Message ;
|
|
339
|
snd_play(snd_awkward);
|
|
340
|
global.invc = 0.4;
|
|
341
|
}
|
|
342
|
if (chaosdance == 3)
|
|
343
|
{
|
|
344
|
global.msg[0] = * Tranquil!Delay 11 * The dance defended the party!Wait for inputClose Message ;
|
|
345
|
pfactor = 0.7;
|
|
346
|
snd_play(snd_shadowpendant);
|
|
347
|
}
|
|
348
|
if (chaosdance == 4)
|
|
349
|
{
|
|
350
|
with (obj_marker)
|
|
351
|
{
|
|
352
|
if (sprite_index == spr_uselessbird)
|
|
353
|
instance_destroy();
|
|
354
|
}
|
|
355
|
bird = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (__view_get(e__VW.XView, 0) - 40, __view_get(e__VW.YView, 0) + 60, spr_uselessbird);
|
|
356
|
with (bird)
|
|
357
|
{
|
|
358
|
hspeed = 12;
|
|
359
|
image_speed = 0.334;
|
|
360
|
}
|
|
361
|
snd_play(snd_birdtweet);
|
|
362
|
global.msg[0] = * What!Delay 11 * It's nothing but a useless bird!Wait for inputClose Message ;
|
|
363
|
}
|
|
364
|
if (chaosdance == 5)
|
|
365
|
{
|
|
366
|
global.msg[0] = * It felt comforting!Wait for inputClose Message ;
|
|
367
|
star = choose(0, 1, 2);
|
|
368
|
scr_healitemspellscr_healitemspell
function scr_healitemspell(arg0)
{
scr_heal(star, arg0);
with (global.charinstance[star])
{
ha = instance_create(x, y, obj_healanim);
ha.target = id;
dmgwr = scr_dmgwriter_selfchar();
with (dmgwr)
{
delay = 8;
type = 3;
damage = arg0;
}
if (global.hp[global.char[myself]] >= global.maxhp[global.char[myself]])
{
with (dmgwr)
specialmessage = 3;
}
tu += 1;
}
global.spelldelay = 15;
} (floor(random(31) + 25));
|
|
369
|
}
|
|
370
|
if (chaosdance == 6)
|
|
371
|
{
|
|
372
|
global.msg[0] = * Everyone's HP got jumbled up!Wait for inputClose Message ;
|
|
373
|
swap1 = 1;
|
|
374
|
swap2 = 1;
|
|
375
|
swap1 = choose(2, 3);
|
|
376
|
if (swap1 == 2)
|
|
377
|
swap2 = 3;
|
|
378
|
if (swap1 == 3)
|
|
379
|
swap2 = 2;
|
|
380
|
for (i = 0; i < 4; i += 1)
|
|
381
|
{
|
|
382
|
remhp[i] = global.hp[i];
|
|
383
|
curmaxhp[i] = global.maxhp[i];
|
|
384
|
}
|
|
385
|
global.maxhp[1] = curmaxhp[swap1];
|
|
386
|
global.maxhp[swap1] = curmaxhp[swap2];
|
|
387
|
global.maxhp[swap2] = curmaxhp[1];
|
|
388
|
global.hp[1] = remhp[swap1];
|
|
389
|
global.hp[swap1] = remhp[swap2];
|
|
390
|
global.hp[swap2] = remhp[1];
|
|
391
|
remhpcolor[0] = obj_battlecontroller.hpcolor[0];
|
|
392
|
remhpcolor[1] = obj_battlecontroller.hpcolor[1];
|
|
393
|
remhpcolor[2] = obj_battlecontroller.hpcolor[2];
|
|
394
|
obj_battlecontroller.hpcolor[0] = remhpcolor[swap1 - 1];
|
|
395
|
obj_battlecontroller.hpcolor[swap1 - 1] = remhpcolor[swap2 - 1];
|
|
396
|
obj_battlecontroller.hpcolor[swap2 - 1] = remhpcolor[0];
|
|
397
|
for (i = 1; i <= 3; i += 1)
|
|
398
|
{
|
|
399
|
if (global.hp[i] < 1)
|
|
400
|
{
|
|
401
|
global.hp[1] += floor(global.hp[i] / 3);
|
|
402
|
global.hp[2] += floor(global.hp[i] / 3);
|
|
403
|
global.hp[3] += floor(global.hp[i] / 3);
|
|
404
|
global.hp[i] = 1;
|
|
405
|
}
|
|
406
|
}
|
|
407
|
if (global.hp[1] < 1)
|
|
408
|
global.hp[1] = 1;
|
|
409
|
if (global.hp[2] < 1)
|
|
410
|
global.hp[2] = 1;
|
|
411
|
if (global.hp[3] < 1)
|
|
412
|
global.hp[3] = 1;
|
|
413
|
scr_revivescr_revive
function scr_revive(arg0)
{
global.charmove[arg0] = 1;
global.charcantarget[arg0] = 1;
global.chardead[arg0] = 0;
} (0);
|
|
414
|
scr_revivescr_revive
function scr_revive(arg0)
{
global.charmove[arg0] = 1;
global.charcantarget[arg0] = 1;
global.chardead[arg0] = 0;
} (1);
|
|
415
|
scr_revivescr_revive
function scr_revive(arg0)
{
global.charmove[arg0] = 1;
global.charcantarget[arg0] = 1;
global.chardead[arg0] = 0;
} (2);
|
|
416
|
snd_play(snd_weirdeffect);
|
|
417
|
}
|
|
418
|
if (chaosdance == 7)
|
|
419
|
{
|
|
420
|
snd_play(snd_boost);
|
|
421
|
global.msg[0] = * JEVIL's upcoming move got powered up!Wait for inputClose Message ;
|
|
422
|
pfactor = 1.25;
|
|
423
|
}
|
|
424
|
if (chaosdance == 8)
|
|
425
|
{
|
|
426
|
snd_play(snd_applause);
|
|
427
|
global.msg[0] = * A perfect 10!Wait for inputClose Message ;
|
|
428
|
scr_healallitemspellscr_healallitemspell
function scr_healallitemspell(arg0)
{
scr_healall(arg0);
for (i = 0; i < 3; i += 1)
{
with (global.charinstance[i])
{
ha = instance_create(x, y, obj_healanim);
ha.target = id;
dmgwr = scr_dmgwriter_selfchar();
with (dmgwr)
{
delay = 8;
type = 3;
damage = arg0;
}
if (global.hp[global.char[myself]] >= global.maxhp[global.char[myself]])
{
with (dmgwr)
specialmessage = 3;
}
tu += 1;
}
}
global.spelldelay = 20;
} (36 + floor(random(15)));
|
|
429
|
}
|
|
430
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
431
|
hypnosiscounter += 0.5;
|
|
432
|
if (hypnosiscounter >= 9)
|
|
433
|
{
|
|
434
|
txtpart3 = * JEVIL's looking exhausted! ;
|
|
435
|
global.monsterstatus[myself] = 1;
|
|
436
|
}
|
|
437
|
pirouette = chaosdance;
|
|
438
|
pirouettecounter += 1;
|
|
439
|
actcon = 1;
|
|
440
|
}
|
|
441
|
if (acting == 3 && actcon == 0)
|
|
442
|
{
|
|
443
|
if (global.monsterat[myself] > 10)
|
|
444
|
global.monsterat[myself] -= 0.5;
|
|
445
|
hypnofx = instance_create(global.monsterx[myself], global.monstery[myself], obj_hypnofx);
|
|
446
|
snd_play(snd_hypnosis);
|
|
447
|
actcon = 1;
|
|
448
|
aaa = choose(0, 1, 2);
|
|
449
|
if (aaa == 0)
|
|
450
|
txtpart1 = * Ralsei chanted something!Delay 11 ;
|
|
451
|
if (aaa == 1)
|
|
452
|
txtpart1 = * Susie spun something around!Delay 11 ;
|
|
453
|
if (aaa == 2)
|
|
454
|
txtpart1 = * Kris gazed strangely!Delay 11 ;
|
|
455
|
txtpart2 = * JEVIL's next attack weakened! ;
|
|
456
|
txtpart3 = * JEVIL became more TIRED! ;
|
|
457
|
if (hypnosiscounter == 0)
|
|
458
|
txtpart3 = * JEVIL became more TIRED! ;
|
|
459
|
if (hypnosiscounter >= 9)
|
|
460
|
{
|
|
461
|
txtpart3 = * JEVIL's looking exhausted! ;
|
|
462
|
global.monsterstatus[myself] = 1;
|
|
463
|
}
|
|
464
|
global.msg[0] = txtpart1 + txtpart2 + txtpart3 + Wait for inputClose Message ;
|
|
465
|
pfactor = 0.7;
|
|
466
|
hypnosis = 1;
|
|
467
|
hypnosiscounter += 1;
|
|
468
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
469
|
}
|
|
470
|
if (actcon == 1 && !instance_exists(obj_writer))
|
|
471
|
{
|
|
472
|
actcon = 0;
|
|
473
|
scr_attackphasescr_attackphase
function scr_attackphase()
{
with (obj_battlecontroller)
{
techwon = 0;
if (scr_monsterpop() == 0)
techwon = 1;
if (techwon == 0)
{
fightphase = 1;
global.charturn = 3;
if (global.charaction[0] == 4 || global.charaction[0] == 2)
fightphase = 0;
if (global.charaction[1] == 4 || global.charaction[1] == 2)
fightphase = 0;
if (global.charaction[2] == 4 || global.charaction[2] == 2)
fightphase = 0;
if (global.myfight == 4)
fightphase = 1;
if (fightphase == 1)
{
global.myfight = 1;
instance_create(xx + 2, yy + 365, obj_attackpress);
}
else
{
global.myfight = 4;
instance_create(0, 0, obj_spellphase);
}
}
else
{
scr_wincombat();
}
}
} ();
|
|
474
|
}
|
|
475
|
}
|
|
476
|
if (global.myfight == 7)
|
|
477
|
hspeed = 15;
|
|
478
|
beepbuffer -= 1;
|
|
479
|
if (beepnoise == 4 && beepbuffer < 0)
|
|
480
|
{
|
|
481
|
snd_stop(snd_bombfall);
|
|
482
|
snd_play(snd_bombfall);
|
|
483
|
beepnoise = 0;
|
|
484
|
beepbuffer = 5;
|
|
485
|
}
|
|
486
|
if (burstnoise == 1)
|
|
487
|
{
|
|
488
|
snd_stop(snd_bomb);
|
|
489
|
snd_play(snd_bomb);
|
|
490
|
burstnoise = 0;
|
|
491
|
}
|
|
492
|
|
|
493
|
enum e__VW
|
|
494
|
{
|
|
495
|
XView,
|
|
496
|
YView,
|
|
497
|
WView,
|
|
498
|
HView,
|
|
499
|
Angle,
|
|
500
|
HBorder,
|
|
501
|
VBorder,
|
|
502
|
HSpeed,
|
|
503
|
VSpeed,
|
|
504
|
Object,
|
|
505
|
Visible,
|
|
506
|
XPort,
|
|
507
|
YPort,
|
|
508
|
WPort,
|
|
509
|
HPort,
|
|
510
|
Camera,
|
|
511
|
SurfaceID
|
|
512
|
}
|